- by Pol
There are some concepts, which were selected and some which weren't. One of these less lucky were Undead Trees.
Just browse for more, there are here.
- by Pol
Sancturay Faction in Action, courtesy of Heroes 7.5 Team
Now, that's something what may take me back. Once it will be ready and if they will succeed to fix that damn AI. At least a bit. More about Heroes 7.5 here, including Discord channel. (Heroes 7.5 = Hades Mod)
And when we are talking about AI, Quantomas continue in his "light" introduction of creating AI for masses. Which is always useful, to read, if you are AI programmer. The latest article is about "Advanced C++ Skills"
Enjoy! If Ubisoft would start with Heroes VII, where they are modded by now, it would be completely different story. Sanctuary, was my favourite faction in Heroes VI.
- by Pol
You can read more about it, on his blog.
But, apart from this. There's nothing left from the original content, no game patches remained.
So where to get them? I don't know but you can get following mods/engines to play Heroes in FS
- HD Mod + Mods which are incorporating it, like HotA or ERA
~Thanks to USA_Bruce for noticing
- by Pol
Welcome - Elven Centaur - Long Covid - Recollection: Cheatcodes - GoodGame.hr Interview Q1-4
Welcome. Hope each of you is safe.
This month I have four topics, followed by a new interview conducted by Marko Vidučić of GoodGame.hr from Croatia.
Until next time.
Fanstratics Game Director & Designer
Fanstratics Troop: Elven Centaur
While the Elven Centaur is the Thornwood’s only true ‘heavy’ Troop, it is relatively fast and agile when compared to other ‘heavies’ from other factions. Wielding a two-handed axe, this Troop has a Killer Instinct and a Slayer’s Instinct, and frequently chains together multiple Assaults before an Enemy can Retaliate. With high Luck and high Morale, the Elven Centaur’s ‘instincts’ can be surprisingly powerful.
I’ve said this before, but I really like seeing Justin tackle a common mythological stereotype. He could have delivered an Eleven Centaur looking like so many others... but he didn’t. This is why I’m so happy having him design these Troops. His interpretations are simply refreshing, and it’s getting harder-and-harder to pick a favorite.
Fanstratics News: Art Mock-up and COVID update.
Some of you may remember, in December of 2021, I wrote an item discussing the attempted creation of an Art Mock-up, and subsequently contracting COVID for the second time in two years. TLDR... the Art Mock-up is still on hold and my COVID has evolved into Long COVID (or Long Haul COVID).
Starting with the subject of Long COVID, I’ve taken different anti-biotics, different steroids, and used different inhalers. Nothing has worked. I’ve had blood tests, EKG’s, chest x-rays, and CT scans. All tests have come back ‘clean’. My doctors have only managed to rule out other causes, thus confirming the Long COVID hypothesis. At this time, there’s no ‘cure’ for Long COVID, there’s nothing my doctors can do for me, and I’ve grown tired of the office visits, dead ends, and lost funds. So, I’ve resigned myself to living with it.
April will mark the fifth month of symptoms, and I continue to have a persistent cough, shortness of breath, chest pains, heart palpitations, headaches, low grade fevers, and worst of all... fatigue and brain fog. On good days, I have about two... three... maybe four hours... before I am overcome, and I’ve read accounts from people still dealing with symptoms after 6... 9... 14... and 18 months. When will it end? I honestly don’t know.
Does this mean Fanstratics is on hold or canceled? Absolutely not. While development has slowed significantly, we continue to work. Will we crowd fund this year? Highly unlikely, but I’m crossing my fingers for next year.
As for the Adventure Map Mock-up, I have had difficulty finding a qualified replacement for the artists who stepped aside last year. I was talking to a strong candidate, from Russia, but he disappeared when the war in Ukraine broke out.
It wasn’t my intention to build a video game during a worldwide pandemic or potential world war... but this is the strange reality in which we find ourselves.
Fanstratics Question: What factions are planned in the event of the release of additions (or how they will look approximately)?
Assuming FST is successful, there are at two or three other factions I would like to add. As to the factions themselves, I have a concept for each, but I haven’t done any deep work on them (i.e. rosters, heroes, etc.).
HoMM3 Recollection: Cheat Codes
If I recall correctly, it was on first day of E3, 1998, in Atlanta, Georgia. I was sitting on a stool, at my kiosk, waiting for anyone seeking a demonstration of Heroes of Might and Magic 3 (HoMM3). Jon Van Caneghem (JVC) was there for all three days, and at some point, he escorted over to me, Elliot Chin. Elliot was the first real ‘game journalist’ I’d ever met.
- by Pol
Repost from ravignir (from 23/3/2022):
I am happy to announce the Custom Puzzle Contest!
Submit your puzzle to #puzzle-contest# channel!
The best puzzles will be added into the game!
- Your puzzle entry should have a form of an image - you can use test mode and then edit your screenshot accordingly.
- Your puzzle must be 100% legal, i.e. the situation must be achievable in a regular game.
- The solution can not be luck based, it has to work 100% of time.
- Your puzzle should have just one solution, but it is fine if there are multiple solution solve it, given they are not completely different.
- You can submit any number of puzzles.
- Any solution to submitted puzzle must be hidden behind the spoiler. Don't post the solution until someone solves the puzzle.
- You have one month to submit your puzzle entries (it may change depending on how many entries there will be)
Puzzles are card decks puzzles, let see some examples from YT:
- by Pol
We have it, it's fresh and anew. Another MoM2 Dev blog from MuHa games. Now, that looks pretty good.
We’re looking for beta testers
Before we move on to the actual dev diary, we would like to make an announcement that might be very interesting for quite a few players: the start of the beta isn’t far now, and we’re looking for willing beta testers!
If you would like to give us a hand and give honest feedback on the current version of the game, look no further and click here.
- City borders are now visible, so you know the area of influence of a city.
- And markers for places of interest were changed.
- The new town image was changed to look more like a drawing, rather than mimicking reality in 2d.
- Secondly, inspired by feedback from our Discord channel, the icons got a revamp and are now more colourful.
- The city management window is also brighter, but it also received an additional functionality – when you double click on the city, it will now take you directly into the city view (before, you had to click on the button, and it placed you outside the city, so too many unnecessary clicks). Note, that the mini map in both is a placeholder!
- by Pol
There's a lot what happend in the World of Fanstratics and certainly more recollection stories from Greg. Please take a look on following links, listing each letter.
Don't forget to visit also gallery, to see new creatures. For each letter, there's one new. If you open it and then use shrink (click on left arrows) creature description will pop up.
I'm not sure why exactly but WIX pages are not friendly. Each "reformatting" of the letter cost me more time, than coloring the image. So it can be half and hour for newsletter and half hour for image. And now is time to admit, that I can't reformat 6 letters at once. Hat down, Greg can be very prolific.
Let us know, what you like here the most. :D As well I'm going to close question for Greg soon and dispatch them in this month. So grab your last chance, when it last. :D
- by Pol
New ERA mod adding 13 towns, so in total there will 22 towns in the game. Supported languages Korea and English, announced to be released at April.
The mod is grouping together smaller town mods, with their author consent. Huge part will be about balancing.
- by Pol
Polish game development group 1C Entertainment SA said today it has been acquired by Tencent.
(1C Entertainment publisher of King's Bounty, Men of War, IL-2 Sturmovik, Ancestors Legacy, Fell Seal: Arbiter's Mark, Deep Sky Derelicts & more)
The two closed a deal reached in late November, in which Tencent agreed to take all shares previously owned by 1C Entertainment’s previous parent, 1C, giving it a majority stake in the Warsaw-headquartered company and all of its subsidiaries. The deal also stipulated that 1C Entertainment and all subsidiaries with “1C” in their names will be renamed within six months of the deal’s completion. Rebranding details will be communicated to the press and partners separately.
1C Entertainment said it looks forward to joining the Tencent family and expects to reap the benefits of numerous synergies between the two companies.
“We are truly excited by this deal. It is an amazing opportunity for 1CE to achieve our wildest dreams and aspirations in the video games business. Our vision and passion will be now backed by a leading global games company, and I am humbled by the unique chance of working together with Tencent and the other top creative minds that are part of its global ecosystem,” said Tomasz Nieszporski, 1C Entertainment management board member.
“We couldn’t be more pleased to work with the talented team at 1C Entertainment, supporting them as they embark on a new phase of growth,” said Tencent Games Global Chief Technology Officer Li Shen.
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