Is there a fix for... Today, 04:06 by BrannonLesch (1 reply) in News Just reinstalled the game after a few years hiatus and I noticed that the Alliance system is bugged,...
Might and Magic 6,... Yesterday, 15:52 by Graysome (8655 replies) in Might and Magic Hi. I started a game with MM6 but I didn't took, from characters setup, the Alchemy skill for my Druid....
How possible would... Yesterday, 06:23 by N7Kopper (6 replies) in Might and Magic 0xB7CA4C is an array of 5 indexes. You have a lot of places in mm8.exe to change.
Even just looking...
Heroes TTRPG by Modiphius,... 03.05, 13:31 by cuc (3 replies) in Heroes I-IV Long interview with the lead designer, worth a read:
https://www.gamesradar.com/tabletop-gaming/heroes-of-might-and-magic-ttrpg-designers-describe-it-as-the-story-you-always-imagined-in-your-head-as-a-kid-with-epic-battles-that-set-it-apart-from-d-and-d/
MM7 new modding 30.04, 19:48 by Kaltenberg (91 replies) in Might and Magic Okay. For me, this was never a problem, because I preferred to see it as a way to keep the characters...
Is there a fix for... Today, 04:06 by BrannonLesch (1 reply) in News Just reinstalled the game after a few years hiatus and I noticed that the Alliance system is bugged,...
Might and Magic 6,... Yesterday, 15:52 by Graysome (8655 replies) in Might and Magic Hi. I started a game with MM6 but I didn't took, from characters setup, the Alchemy skill for my Druid....
How possible would... Yesterday, 06:23 by N7Kopper (6 replies) in Might and Magic 0xB7CA4C is an array of 5 indexes. You have a lot of places in mm8.exe to change.
Even just looking...
Heroes TTRPG by Modiphius,... 03.05, 13:31 by cuc (3 replies) in Heroes I-IV Long interview with the lead designer, worth a read:
https://www.gamesradar.com/tabletop-gaming/heroes-of-might-and-magic-ttrpg-designers-describe-it-as-the-story-you-always-imagined-in-your-head-as-a-kid-with-epic-battles-that-set-it-apart-from-d-and-d/
MM7 new modding 30.04, 19:48 by Kaltenberg (91 replies) in Might and Magic Okay. For me, this was never a problem, because I preferred to see it as a way to keep the characters...