News


A long awaited update 1.3.20 is here, if you feel that game is now faster - it's not a quirky dream, some animations for transition screens were shortened. There are many balance changes and  tweaks, see it outlined below:

DUNGEON

  •  Shows 5 opponets to attack
  •  Better match-making, the same opponents should not cyclically return

CREATURE STORE

  •  Long press the creature's icon (or fav within) to see where is used

IDOLS

  • Mythic Idols now guarantee a 3 or 4 Dot Epic or Legendary Creature

QUESTING

  •  You can now Quick Quest any map while in progress on a different Quest

 

There's also some ambiguous news, Essences are now color specific. This just delay bosses awakening but doesn't cut it nicely.

 

 

If you are about something wait, Kingdom mode should be behind the corner. Still no hints what it will be.

Please, update the game from the Store/Play.

 


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Ubisoft's Might & Magic Showdown was shutdown. The last date when the servers will be accessible will be at July 31. The game was removed from the shop two days ago.

mm showdown

 

"The game will remain in your Steam Library, but server support will end on July 31, 2017 and the game itself will become inoperable. In an effort to ensure that we abide by our players’ expectations of the Early Access model, we will be offering full refunds to players who feel they are owed them until July 31, 2017."

~Thank you Heroes. The Might & Magic SHOWDOWN team


The game was struggling for audience and for a few last days, there was almost no one in the lobby.

Previously the game received several patches, new Citadel, Hack Crag and Sandro mini campaigns. For most audience it was sensed like a beautiful miniatures painting tool - which could keep you busy for a hours. But the online part was not so well appreciated, the idea of scripting your hero and building him up through multitude of battles seems unfinished.

However I must applaud them for a courage, to try somethign new. And if I might add, if they would focus more on connecting the online part, we might have a perfect game to relax a while. The mix of painting and battling, just didn't blend well at this moment.

source: Steam

Thanks for alerting us goes to Avonu and JSE.

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The last two instalments of Matt Chat, a series of interviews with professional game designers and developers, features Tim Lang, a former game designer at New World Computing. Tim is a friendly and outspoken fellow who has stayed in touch with various members of the community over the years.

Part one of the interview is about Brrapp Games, Tim's company, and his early days in the gaming industry.

Part two covers Tim's time at New World Computing, including his work on Might and Magic IX.

If you like to travel back in time, we had an interview of our own with Tim Lang 13 years ago. Back then, Ubisoft had just acquired the rights to the Might and Magic license and we were speculating about Ubi's ability to deliver great Heroes games.
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newshornWe are opening Creature Quest forum. If you wish to discuss the game or you are curious ask your questions here.

You can find all info about the game in Galaad's Pocket Battle Guide or in Game Summary. There's also a News thread.

 

This is a mobile game, put your screenshots to  screenshots thread or just sneak in. More ingame screens are in this article, just click on title or "read more" button and run the slideshow.

 

The game is pretty fun and nobody know, how many creatures are (and will be) in! smile teeth

 

By the way, the music is from Rob King & Paul Romero. Lightly reminiscing Heroes IV. to me. Soundtrack is not free, see the link in Game Summary thread.

 

mommy magic

 Click on Sphinx to see our gallery!


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Hello,
Thundermaps site was updated with two new multiplayer maps. All are team based XL-maps with underground. Especially Thundermaps has been blast to play with friend.

 

Mixture of Races Mixture_ug

Map Name: Mixture of Races
Author: Humakt
Size: XL
Version: H3:SoD/Complete
Multiplayer: Yes
Underground: Yes
Teams: 4
Players AI/Human: 8/8
Special Victory Condition: None
Special Loss Condition: None

Strange alliances have formed across the land but a turmoil is at hand. You and your ally must defeat the other players.


Thundermaps Thundermaps_ug

Map Name: Thundermaps
Author: Humakt
Size: XL
Version: H3:SoD/Complete
Multiplayer: Yes
Underground: Yes
Teams: 4
Players AI/Human: 8/8
Special Victory Condition: None
Special Loss Condition: None

Emerge into the gauntlet of the ages and conquer the thundermaps.

Tunnels Of Zaan TunnelsOfZaan_ug

Map Name:Tunnels of Zaan
Author: Humakt
Size: XL
Version: H3:SoD/Complete
Multiplayer: Yes
Underground: Yes
Teams: 4
Players AI/Human: 8/8
Special Victory Condition: None
Special Loss Condition: None

Ages ago Overlord Zaan built mysteroius tunnels which connected this world to others.

Now Overlord Zaan is gone and it is time to venture to the tunnels and conquer the worlds.


Gauntlet Of Spheres Gauntlet Of Spheres Underground

Map Name:Gauntlet of Spheres
Author: Humakt
Size: XL
Version: H3:SoD/Complete
Multiplayer: Yes
Underground: Yes
Teams: 4
Players AI/Human: 4/4
Special Victory Condition: None
Special Loss Condition: None

 You and your ally must conquer this gauntlet.

PS We are preparing list of all maps being uploaded from "Jul 17 2015" to presence.

 


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According to VentureBeat, Ubisoft has announced Might & Magic Heroes: Era of Chaos, a new mobile game intended exclusively for the Chinese market. The game will be published by Tencent and developed by Playcrab.

"This is a significant step forward in our mobile strategy, working hand in hand with Chinese developers and publishers to create games based on our existing franchises that are tailored to Chinese players and can tap into the market’s enormous potential.", said Jean-Michel Detoc of Ubisoft.

That's pretty much all the information that is available at this point. We'll be looking for screenshots and details.


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Wryn Pendragon"Wryn Pendragon: Umbramancer" - Heroes VII. Community project. For these who don't know, it aims to add mutated Xel's faction to the game, Atmos weather system and campaigns which decide about destiny of their world - Mondalar. All of that, what's been done, you can see on their pages here. And let me to say, that a lot was done!

Announced heroic cookies for audience to their Steam Group, if you wish to follow their progress or help in any other way. At the same point, they say, that they have 61% done, so I guess that some public testing will be in order soon.

Let the herds of followers happily grow! smile teeth

 

 

Greatest Mod 016 Sig

Heroes IV. Greatest Mod 016 Full by NimoStar was released! And looks like wish fullfilled for the whole community, NimoStar is adding clear Necropolis and Inferno factions. No more one town mixins..

Hundreds of new brushes for map making, remastered original campaigns and much more, check the announcement for full list of new additions and changes.  Try it and let us know!

2016-06-16 04 47 55-2016-08-14 02 40 23-Heroes IV Ca2017-02-16 18 54 50-Heroes IV Campaign Editor - A Land without a King.h4c2016-07-12 19 50 46-

Do not forget what is the fuel for mod authors, it's you!


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Mike Winterbauer is an artist behind many classic covers of computer games from the 80s and the 90s. He worked with New World Computing on Might and Magic Clouds of Xeen and Darkside of Xeen, including on the interor maps that came with the games back then. Mike has a kickstarter for a printed run of his book, "Classic Game Covers, Confessions of An Art Junkie". The project has already exceeded his goal of $4,800, but there is still time to pledge to get rewards which include signed copies of the book, Might and Magic posters and more. Or you could just visit the kickstarter page to check out pictures of some marvelous artifacts of computer game history!

 

 

 


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MM:EGWe have been hinted, that Ubisoft is trying something new. Not a full game but Android offspring. That is another non main stream game: Might & Magic: Elemental Guardians

The game went live on 17 March and it was silently being tested until then. Ubisoft prepared support pages, forum , twitter and HD video. Especially from HD video it seems  that game will be running on lower phone configurations. And looks to be pretty simple as it would been expecting younger audience.

Most likely with completely new team behind it and at this time with no more info available about them. Neither they published an expected release date. Again, pure Ubisoft production.


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