Hey. So again I wanted to tinker with something in MM. I wanted to port MM7 necromancer lady into mm8 to replace the male necromancer. I failed.
- the sprite appeared, but the colors were all messed up
- i did import the proper palette from mm7 into the bitmaps.lod as well
- the new sprite supposedly uses the proper palette [according to MMArchive], but in-game it appears wrong
Any clues?
EDIT: and also, one thing that I can't figure out - how to make 'friendly' monster kinds hostile? For example, use Elven Warriors somewhere, but as enemies? I know it can be done, but I've no idea how. Tried to figure it out based on Necromancers (friendly in Shadowspire, hostile at Zanthora's), but no luck
EDIT2: and since I'm already asking questions I might not get answered - is there a way to change values of enchantments? For example, to make Of the Gods one give say +30 stats instead of +10? I had hopes for the table that lists those, but it doesn't actually allow to change them.
Moving sprites between mm6-7-8, palette [probably] issue + hostility question
Re: Moving sprites between mm6-7-8, palette [probably] issue + hostility question
Did you set the palette in Data\Tables\SFT.txt?
The last question: https://www.celestialheavens.com/forum/ ... 02#p364302
In the editor press E and set Hostile to true. You can also do it with a script.Echo wrote:EDIT: and also, one thing that I can't figure out - how to make 'friendly' monster kinds hostile? For example, use Elven Warriors somewhere, but as enemies? I know it can be done, but I've no idea how. Tried to figure it out based on Necromancers (friendly in Shadowspire, hostile at Zanthora's), but no luck
The last question: https://www.celestialheavens.com/forum/ ... 02#p364302
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
Re: Moving sprites between mm6-7-8, palette [probably] issue + hostility question
No, I'm really green when it comes to the modifications. I checked which palette the monster was using and replaced it with a palette exported from MM7, n00b way. Didn't work
Thanks a bunch for the reply, but I see those things would require getting into scripts and codes... I'm afraid that's not for me, at least for now. I hoped there'd be an easy and idiot-friendly way to do it, but I will leave it well enough alone and stick to poking at stuff that has understandable words in txt editor tables
All the best to you and thanks x100 for all your contributions to MM stuff <3
Thanks a bunch for the reply, but I see those things would require getting into scripts and codes... I'm afraid that's not for me, at least for now. I hoped there'd be an easy and idiot-friendly way to do it, but I will leave it well enough alone and stick to poking at stuff that has understandable words in txt editor tables
All the best to you and thanks x100 for all your contributions to MM stuff <3
Merge Convergence Modling: https://www.celestialheavens.com/forum/10/17343
Asset Storage: http://www.celestialheavens.com/forum/10/16074
MM8MM: http://www.celestialheavens.com/forum/10/16079
Asset Storage: http://www.celestialheavens.com/forum/10/16074
MM8MM: http://www.celestialheavens.com/forum/10/16079
Re: Moving sprites between mm6-7-8, palette [probably] issue + hostility question
Should have worked if you replaced all 3 palettes.Echo wrote:No, I'm really green when it comes to the modifications. I checked which palette the monster was using and replaced it with a palette exported from MM7, n00b way. Didn't work
My patches: MM6 MM7 MM8. MMExtension. Tools. Also, I love Knytt Stories and Knytt Underground. I'm also known as sergroj.
Re: Moving sprites between mm6-7-8, palette [probably] issue + hostility question
Hm, I don't know how to find other palettes then. I'm using MMArchive and it only showed me one palette on all of the monster sprite frames so that's the one I changed. But other than those necromancers, I wanted to replace behemoths (must they be eveeeeeerywhere pshaw, not a fan ) with Tolberti sprites and he only uses 1 palette so I guess that could backfire somehow? Or make 3 copies of the same palette... I don't know I guess it's fine as it is, my free time is almost over anyway. The modling will remain a baby modling.
Merge Convergence Modling: https://www.celestialheavens.com/forum/10/17343
Asset Storage: http://www.celestialheavens.com/forum/10/16074
MM8MM: http://www.celestialheavens.com/forum/10/16079
Asset Storage: http://www.celestialheavens.com/forum/10/16074
MM8MM: http://www.celestialheavens.com/forum/10/16079
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