Search found 562 matches
- 14 Mar 2012, 14:00
- Forum: Heroes V-VI
- Topic: Completion of Heroes 6 campaigns
- Replies: 1
- Views: 1920
- 08 Mar 2012, 21:44
- Forum: Heroes V-VI
- Topic: Sanctuary 4
- Replies: 6
- Views: 4213
- 02 Mar 2012, 19:37
- Forum: News
- Topic: Goldstick Awards
- Replies: 9
- Views: 4220
Goldstick Awards
Hehe I am actually playing Shogun Total War 2 recently. Highly recommended. H6 unfortunately lost the "heroic" difficulty comparable to Shogun 2's new Legendary mode. But H6 still has lots of strategy game potentials when the patches iron out the obvious shortcuts to victory. Graphics/soun...
- 15 Feb 2012, 17:05
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Stronghold - The Barbarous Seven
- Replies: 9
- Views: 10485
Might & Magic: Heroes VI - Stronghold - The Barbarous Seven
The player gets different carry-over side kick heroes for choosing different paths. Since I also pick up the trait "free first generic hero", I don't think leveling up the secondary heroes make a difference. You can always pick up Mentor to level them up. (Then drop Mentor at Level II Tear...
- 12 Jan 2012, 15:01
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Sanctuary - The Blood-Dimmed Tide
- Replies: 9
- Views: 11050
Might & Magic: Heroes VI - Sanctuary - The Blood-Dimmed Tide
Sorry, nope. I read that people could access such information, so there must be a way. Maybe this particular hero picked up the boots from his/her territory?
- 11 Jan 2012, 14:54
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Necropolis - Circumradiant Dawn
- Replies: 19
- Views: 25022
Might & Magic: Heroes VI - Necropolis - Circumradiant Dawn
You could accumulate Tear points well past the required 250/1000 for the next level, but choose not to level up. The leveling is not automatic.
- 02 Jan 2012, 22:17
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Necropolis - Towards the Within
- Replies: 8
- Views: 8825
Might & Magic: Heroes VI - Necropolis - Towards the Within
Time Stasis is under Prime school, with an hourglass icon.
- 30 Dec 2011, 16:05
- Forum: News
- Topic: H6 Walkthroughs Completed
- Replies: 2
- Views: 1871
H6 Walkthroughs Completed
Thanks for everyone's support and suggestions. I am going to review all walkthroughs once and update them to v1.2. Probably can't wait long enough for v1.3 though.
- 29 Dec 2011, 16:08
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Stronghold - The Good, the Bad, a
- Replies: 7
- Views: 7317
Might & Magic: Heroes VI - Stronghold - The Good, the Bad, a
Thanks for your information. A very easy way to level up your secondary hero is to give your main hero the Mentor ability BEFORE he/she reaches level II of Tear/Blood reputation. This way, you can both level up your secondary hero for free, and also remove the ability point spent on Mentor by the ti...
- 29 Dec 2011, 16:02
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Sanctuary - Death-In-Life and Lif
- Replies: 25
- Views: 21193
Might & Magic: Heroes VI - Sanctuary - Death-In-Life and Lif
That's weird - are you sure it is not town G and H? Is it patch 1.2?
- 28 Dec 2011, 19:05
- Forum: Articles
- Topic: Isle of Ashes (part 2)
- Replies: 4
- Views: 4136
Isle of Ashes (part 2)
This brings back memories. I read about a strategy to get this book extremely early by a series of exploit on the game's design, such as by pasuing/unpausing the game to avoid the enemies ever acting in battle, and the door closing.... and I tried it myself. Very exciting and did get the book early!
- 28 Dec 2011, 14:45
- Forum: Heroes V-VI
- Topic: Campaign order *warning spoilers*
- Replies: 13
- Views: 10307
After playing through the campaign, I think some of the orders are not quite clear. For example, Necropolis 4 and Inferno 2 are closely related. But on this list they are very far apart. In fact, in my (limited) memory these are the only clues in the game (besides the obviously chronological order w...
- 28 Dec 2011, 03:50
- Forum: Heroes V-VI
- Topic: Patch 1.2 is here!
- Replies: 11
- Views: 5696
- 26 Dec 2011, 13:56
- Forum: Heroes V-VI
- Topic: 1.2 Bugs
- Replies: 53
- Views: 23332
- 26 Dec 2011, 00:27
- Forum: Articles
- Topic: Might & Magic: Heroes VI - Sanctuary - The Winding Star
- Replies: 15
- Views: 9529
Might & Magic: Heroes VI - Sanctuary - The Winding Star
I see. In my game I cleaned up the Necro units before talking to Hiroshi. That's probably why. I'll update the walkthrough.
- 24 Dec 2011, 01:55
- Forum: News
- Topic: Christmas 2011
- Replies: 13
- Views: 5408
Christmas 2011
Happy holidays to everyone! I wish all your payrolls grow like the neutral stacks!
- 23 Dec 2011, 02:55
- Forum: Heroes V-VI
- Topic: Sanctuary Mission-Secondary quest
- Replies: 4
- Views: 2408
- 22 Dec 2011, 20:36
- Forum: Heroes V-VI
- Topic: Respecialization
- Replies: 6
- Views: 5148
- 22 Dec 2011, 12:55
- Forum: News
- Topic: Patch 1.2 on December 20th
- Replies: 41
- Views: 20987
Patch 1.2 on December 20th
The game's sale will be miserable for competing with Skyrim, though. Going for the early release, to get the sale, and then have monthly patch to address bugs and so on. The result might be the same two months later (70% of bugs being fixed).
- 21 Dec 2011, 18:57
- Forum: Heroes V-VI
- Topic: Dynasty Weapon Testimonies
- Replies: 0
- Views: 2388
Dynasty Weapon Testimonies
Don't want to sneak in the ability testimony thread - so here comes a new one. Please feel free to provide your own experiences with Dynasty Weapons and why you recommend them to others. May I start with a couple: Arache (Might) Obtained from Necropolis Mission 1. Its low level abilities are great, ...