Search found 560 matches

by Rodril
15 Jan 2024, 22:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Maslyonok wrote: 15 Jan 2024, 19:37 Game crashes with an error then trying to use Enchant Item spell on catalyst potion (potion power >100)
Send me savegame, where it happens, please.
by Rodril
13 Jan 2024, 23:44
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101893

Re: Multiplayer for MMMerge [beta 13.01.2024]

Hello. Updating version to 13.01.2024. It is compatible with latest base version. -- Method of confirming packets delivery have been overhauled, I expect it to solve slight desynqs faster. -- Movement of remote players' puppets have been redesigned to make animation smoother: whenever remote player ...
by Rodril
13 Jan 2024, 23:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Hello. Adding 13.01.2024 patch link to the first post: -- Offsets of armor repaintings made by Orolock have been adjusted. I've included text table linked by Majesty above, could not obtain one posted by xom94ok, link seem to be broken. -- I've included skill value limits removal script from cthscr'...
by Rodril
11 Jan 2024, 17:10
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101893

Re: Multiplayer for MMMerge [beta 23.07.2023/17]

Has anyone had any luck with running multiplayer on Linux via lutris? Hosting seems to work semi stable - with some crashes when teleporting using, for example, stables - but running as a client hard crashes MM8.exe immediately after joining the session. Never tried it on Linux (almost never used L...
by Rodril
11 Jan 2024, 16:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Also, a little suggestion that has been in the back of my mind recently: what if we reduced the clutter in the game by instead of every scroll and spellbook from MM6, 7, 8 being able to carry every spell? I was thinking, based on their appearance: - the MM6 books/scrolls could be for the Self schoo...
by Rodril
06 Jan 2024, 11:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

You are entering Adventurer's Inn, it is place, where you can hire other characters, you cannot rest there. What you trying to find is Tavern - different type of house. Go to house marked with red (blue is one you're openning): https://cdn.discordapp.com/attachments/1010241126587973682/1193153534384...
by Rodril
05 Jan 2024, 17:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Thanks a lot for your effort :D I'll just continue to highlight other loc issues. In this one a few strings NPCs in Emerald Island say is not translated, so I have to manually write translation in "News topics - area" file in Tables folder. I think, you should not need to edit "News ...
by Rodril
05 Jan 2024, 13:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Adding patch link to first post. Notes: -- Fixed localization support for NPCNews.txt, texts will be used properly, topic column is localized via new file "XX_NPCNewsTopics.txt". Localization links are updated, reapply localization files to see the effect. -- Pathfinder will notify player ...
by Rodril
05 Jan 2024, 10:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Can't add last (332) string into RU_NPCGreet1 to translate boy messenger's text which appears in Antagarich. Although, NPCGreet file have 332 strings, not 331 Hey. I see the issues, will post patch soon. the only thing added on top is the "SkillTeachers" txt. What is SkillTeachers.txt? Co...
by Rodril
27 Dec 2023, 15:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

You can not become lich in Enroth. You can travel anytime to Jadame to make character a lich. Wizards and necromancers are able to be promoted to lich. Archmages and master wizards (2nd sorcerer promotion in Antagarich / Enroth) have to switch to master necromancers first (dialog option of dark magi...
by Rodril
26 Dec 2023, 11:30
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 505187

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

---- Log File Output: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- nil C:\Games\Might and Magic VIII -...
by Rodril
26 Dec 2023, 10:50
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 505187

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

That's interesting. Cannot say why it happens. I'll respond later today.
by Rodril
26 Dec 2023, 10:33
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 505187

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Please, do the following: 1. Launch the game. 2. On main menu press ctrl+f1 to open debug console. 3. Put this code there: print(mem.dll["MMPathfinder"]) print(AppPath) for i, v in path.find(AppPath .. "ExeMods\\*") do print(v.FileName) end 4. Press ctrl + enter to execute it 5. ...
by Rodril
26 Dec 2023, 10:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

qtish wrote: 24 Dec 2023, 18:05 Is there a way to make a game not pause, when alt tabbing?
Why do you need it? There is no such option in base merge, but you can use multiplayer mod, turn it on and just play solo.
by Rodril
26 Dec 2023, 09:59
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 505187

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

What is your operation system? Have you installed the game into "Program Files" folder?
by Rodril
24 Dec 2023, 06:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

After a long time I decided to play this game again with the Rewamp version, everything works perfectly until there was a moment when I said goodbye to a character that I had created at the beginning of the game to be able to pass some objects, after doing so I went to hire him again but he is not ...
by Rodril
11 Dec 2023, 22:48
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101893

Re: Multiplayer for MMMerge [beta 23.07.2023/17]

hello have a problem in mm7 when go on ship from emerald island to harmondale the game shows cutscene but dont let me play further,maybe it can be helped somehow all my allies went with no problem,only me have these bug You have to enter ship and click "Cast off" topic. If topic present, ...
by Rodril
10 Dec 2023, 08:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Q1: I started as a Troll Peasant and switched to Knight, the character never started with Regen as Peasant doesn't get this Skill, despite the Troll pic. For RP purposes, how would I now give my character Regen? I can edit the Class Skill table to allow the character to learn it to XYZ level, but t...
by Rodril
10 Dec 2023, 08:10
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101893

Re: Multiplayer for MMMerge [beta 23.07.2023/17]

Nice to hear, thanks.
by Rodril
21 Nov 2023, 18:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902253

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

You should not modify script, you only need to enable weather effects in "Extra Settings" tab: https://media.discordapp.net/attachments/1010241126587973682/1176589786962739381/4.png?ex=656f6ba1&is=655cf6a1&hm=8b10751e264aed9bc1834ebfc82b0170b59c5748753b178b0fefdffd59b7a1e1&=&am...

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