Search found 12 matches

by Octavia
14 Jul 2023, 18:17
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 07.07.2023/2]

Hi! Wasn't here for a while and wanted to say - thanks for the awesome mod and experience!
It was supercool to play and I'm waiting for the next session which will sadly be not very soon.

Meanwhile, reading lua code, that's quite interesting.
Maybe we can support you by donut or something.
by Octavia
02 Jul 2023, 12:55
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 28.06.2023/2]

Hi! Playtest from yesterday. For the already mentioned bugs: 1) Erathian smith's bug is still present (with the same behavior). Clipping+no viewport change. 2) Seems that not only golem leg, but all parts have broken sprites. Could you clarify, whether knight chosen "Current" character opt...
by Octavia
30 Jun 2023, 20:03
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 28.06.2023]

Hi! Today we played with the latest patch. 1) We received the following bug: - We were fighting ghosts in the mansion. At some moment, we failed and I decided to reload. - While I was respawning at Harmondayle and searching for a save, knight was still fighting and losing hp. - After I reloaded, kni...
by Octavia
25 Jun 2023, 19:42
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 25.06.2023]

Some test-report. Visited Deija and Barrow Downs. There was a bug when we were fighting harpies. I was standing behind in some distance while knight was tanking. One harpy came too close to me unnoticed and ate me. I reloaded. BUT in the process while I was reloading, knight has been killed (in his ...
by Octavia
20 Jun 2023, 08:32
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 18.06.2023]

Hi! We managed to play today again. We can hear step sounds now, but the positioning is not so very accurate as it was before (in my opinion). Still it's nice to have them again! It's very important feature :D For the bugs: 1) I've visited the town hall and checked monthly quest for monster hunting....
by Octavia
14 Jun 2023, 18:46
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 13.06.2023/2]

Hi! We continued the adventure in Harmondayle with 13.06.2023/2 patch. Bugs that we managed to find: 1) STEP SOUNDS DISSAPEARED! OH NO! It's very hard to find each other again. 2) If someone is down (negative HP) and lies near the tavern, if the second player sleep in tavern, it's killing and respaw...
by Octavia
13 Jun 2023, 09:01
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 11.06.2023/3]

Seems network exchange stops on video playback. I'll check it out. Actually, we were able to get to Harmondale together in the end. So even video playback didn't prevented us to do it second time. But today we discussed it and he said, that prior to moving to Harmondayle, he got debug console windo...
by Octavia
12 Jun 2023, 19:54
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 11.06.2023/3]

3) OCT03.png When we was inside Temple of the Moon, spiders were stuck in the columns around the room - which I don't remember was ever an issue in the original. How did they get there? 4) When we've left the Emerald Island, suddenly we came to Harmondale separately. First we both saw a video of the...
by Octavia
12 Jun 2023, 19:44
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 11.06.2023/3]

Hi and many thanks for the step sound update! It's much, much easier now to find each other even on a big distance! This feature is must have in multiplayer (maybe even by default=true?) I'm back with the report. We finished Emerald Island and went to Harmondale. There we had some bugs: 1) When figh...
by Octavia
11 Jun 2023, 17:41
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 11.06.2023]

Hi, Rodril! We tested today with Internet and yes, it worked for us perfectly without hamachi/LAN! We only just tested connection and some game mechanics, though. What we found almost instantly: 1) In turn based mode (when you have 5 steps to move) players moving just too fast. And for the player wh...
by Octavia
09 Jun 2023, 19:44
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 07.06.2023/2]

Mercs, thanks for the help!
by Octavia
09 Jun 2023, 16:26
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 265
Views: 101831

Re: Multiplayer for MMMerge [alpha 07.06.2023/2]

Hello, Sir Rodril the Magic Coder. What you did is awesome awesomness, I'm a fun of MM7 since childhood and I'm so happy I can play it now with my husband! I sometimes check MM7 speedruns in youtube and the algorithm showed me (I assume) your video with the mod demonstration. We want to try family r...

Go to advanced search