Search found 767 matches

by Templayer
Aug 21 2019, 15:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

hello! i ricently installed the merge with all the new patchs. But i still have a problem with quest at mm6 - finding the Lord Kilburns shield - it dosent apppear at the chest in Blakshire... The map get respawn already, but still... its nor there, is there any solution? Any aditor that can edds it...
by Templayer
Aug 20 2019, 20:26
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Dont know if its a bug but the character from MM6 with color bandana on head doesnt say "HOOOO" when finding something great. He just says "huhhaa". He did say "HOOOO" before. Thanks. Yea, I have similar problem: when the potion spoiled (ka-BOOM) the character instead ...
by Templayer
Aug 20 2019, 17:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer The belts for the woman have been redone. Check the link again. Check this link for the files to install the belts into the merge: https://drive.google.com/open?id=12eOZ1oTNZPxyDQvGCyqDWjyV-9CTKyPZ Install the belts in your copy of the merge and see for your self how they look. Check the...
by Templayer
Aug 19 2019, 9:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer The belts for the woman have been redone. Check the link again. Check this link for the files to install the belts into the merge: https://drive.google.com/open?id=12eOZ1oTNZPxyDQvGCyqDWjyV-9CTKyPZ Install the belts in your copy of the merge and see for your self how they look. Check the...
by Templayer
Aug 18 2019, 18:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer Check the link above again. I have uploaded the image files that go into icon.lod and the "complex.item.pictures.txt' that goes in tables folder and the rnditems.txt that goes into the EnglishT.lod file. I had a problem with one belt for the troll. A belt from MM7. Belt number two (...
by Templayer
Aug 18 2019, 14:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer Check the link above again. I have uploaded the image files that go into icon.lod and the "complex.item.pictures.txt' that goes in tables folder and the rnditems.txt that goes into the EnglishT.lod file. I had a problem with one belt for the troll. A belt from MM7. Belt number two (...
by Templayer
Aug 17 2019, 9:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Since Andrey isn't very talkative in the forum, I decided to compile a current list of bugs that he reported (and that could be classified as a shi-tton of bugs): Reported by: Andrey » Jul 30 2019 00:02 Cannot put anything to chests in software 3D mode. Game crashes. Load, let's say, a save in Jadam...
by Templayer
Aug 15 2019, 19:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I would like to take a post here in order to thank Andrey Boytsov for reporting whole pages of bugs into the Bug Tracker, and ALSO compiling the 10 worst glitches that should be fixed ASAP. It's in the Bug Tracker as a new section called WORST GLITCHES LIST. Awesome job, Andrey! :tsup: :hug: :oex: :...
by Templayer
Aug 14 2019, 19:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer The photos are ready. Here is the link: https://drive.google.com/open?id=1usT5-Vrpx4LNQxX6YnfJZimMns43YU8n David Hernandez Nice. I'll probably add it to the Tracker at week's end. The Woman pictures need to be redone however. They seem to have a partial grey layer over them. At least tha...
by Templayer
Aug 12 2019, 19:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I will not be able to get the phones to day. But hopefully in the next two days. David Phones? I didn't order any phones! https://cdn-img.scalabs.com.au/uzjYWz5uFA99H9ilh_BLtPqAA1Dq0GhZ05-Iow7qAZM/aHR0cHM6Ly9zdy1o/aXQtcHJkLnNjYWRp/Z2l0YWwuaW8vbWVk/aWEvMTYyNjYvc2lk/ZS1leWUtY2hsb2Uu/anBnP3ByZXNldD1N/...
by Templayer
Aug 12 2019, 16:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

The following appears to be a "table overflow" error with regard to the +hit statistic. I have a character with grandmaster armsmaster skill of +28, a belt with +17 armsmaster, (made by using the enchant skill), Fleetfingers (artifact) +8 armsmaster, Wallace (artifact) +10 armsmaster. The...
by Templayer
Aug 11 2019, 21:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Yeah, sounds perfect! Moreover, can give to classes and Races which have an ability to use magic (Thief, Ranger, Vampire, Dark Elf and so on) ability to learn at an expert level, and Sorcerer and Cleric at Master level. Believe It will be fair enough :) Why additive? The skill can simply determine ...
by Templayer
Aug 11 2019, 20:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Hmm, also beware that coding new skills is going to be a hassle and new spell schools I do not even know if it is possible yet in the Extension. Personally, I would go with the base nomenclature, thus "Efficiency of Magic wand" would be named just "Wands" and everyone could lear...
by Templayer
Aug 11 2019, 13:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

You are right about every thing. :embarrased: There so many Lod file I just did not see it. :wall: In any case the belts of MM6 are finished. :D What next? David Gimme the results as pictures, make a package for GrayFace and me. I will add them to the Paint Tracker (and Implementation Queue). Finis...
by Templayer
Aug 11 2019, 10:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

You are right about every thing. :embarrased: There so many Lod file I just did not see it. :wall: In any case the belts of MM6 are finished. :D What next? David Gimme the results as pictures, make a package for GrayFace and me. I will add them to the Paint Tracker (and Implementation Queue). Finis...
by Templayer
Aug 11 2019, 10:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer Sorry for a short post about armor. My bad I did not write a full sentence. I was talking about all armor that is not Relics. The simple poo armor, as Golden Armor (you could use the Zeus armor already in game) and Angelic Helmet and so on. Which is listed on this page. http://tartarus.r...
by Templayer
Aug 11 2019, 10:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@ALL: Anyone knows the workaround for a following bug? Appeared all of a sudden and does not go away on its own. Enter any house with Free Haven Sewers entrance -> Try to enter sewers -> MMExtPlaceholder (2 times, instead of "Enter" option, does nothing). Everywhere. Cannot enter free hav...
by Templayer
Aug 10 2019, 13:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer or GrayFace, In the Complex item pictures.txt, Is t4 for Dwarf paperdolls? David Hernandez I think dwarves share paperdoll with trolls. T4 is troll, t3 is minotaur. Or maybe T5 is dwarf. Dwarfs have the troll paperdoll type, but scaled down and with different boots and helmets, if I reme...
by Templayer
Aug 10 2019, 11:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

No, it can't have any effect. Also, remind me what error log you got. Cannot find the log on the thread. I tried searching for posts by me containing "stack" and "stacktrace", only got two posts by me, one of which was me citing someone else's crash and the other the first launc...
by Templayer
Aug 9 2019, 19:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3610
Views: 308145

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I second the non-flat towns sentiment. Vertical towns are a pain to navigate - especially if getting there isn't/can't be gated behind Fly - but it's so much easier to actually find what you're looking for in them thanks to a plethora of landmarks. Free Haven might be easy to navigate but I can nev...

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