Search found 1334 matches

by Templayer
14 May 2023, 10:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Did repo get vandalized? I haven't been here for like a year (and won't be for another one) and I just saw this randomly. Just to respond: Yup. All files from my repo were deleted. Don't know by whom. This includes all the screenshots and saved files from the Issues, making them mostly useless. But...
by Templayer
14 May 2023, 10:39
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 13.01.2024]
Replies: 246
Views: 83300

Re: Multiplayer for MMMerge [alpha 14.05.2023]

I'm raising myself from the dead just to say: "holy f*ck!"

...and now back to sleep I go.
by Templayer
01 Aug 2022, 20:53
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 402576

Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]

the main difference is that your pc in 1998 gave implicit root access to apps running under an account in the administrator group while your pc in 2022 does not (unless you're running as literally the user Administrator, you still have to go through the UAC prompt to give the game the read/write ac...
by Templayer
02 May 2022, 14:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Thanks to the awesome people on this forum, i finally got rid of the glitch of not being able to sell/do whatever in shops, but i stumbled upon another game breaking glitch not soon after (Sigh... am i supposed to wait a whole year again to find a version not at all as bugged), you see, restarting ...
by Templayer
07 Feb 2022, 13:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

If someone wants me to convert your bug reports to https://gitlab.com/templayer/mmmerge/-/issues you should report your bugs in this standalone forum: http://www.templayer.cz/Forum/viewforum.php?f=45 (because I refuse to read this humongous thread)
by Templayer
23 Mar 2021, 20:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

alekssandros wrote:I started in MM6

Is there a way to visit Emerald Island?
Yes, there is. :D
by Templayer
23 Mar 2021, 20:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

*unhides from the shadows* Ever since Sseth published his video the traffic has become so high that the site barely works and it's impossible to download the files. Interesting. In the past few days, I had quite a few people contacting me through email, thinking that I made the MMMerge and / or ask...
by Templayer
28 Dec 2020, 10:12
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 27808

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

J. M. Sower wrote:Screens are in FullHD so I recomend to open them in new cart.
Nah, I have a 2K 165Hz screen. :tongue: :devious:
by Templayer
28 Dec 2020, 09:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I'm working on this: https://gitlab.com/templayer/mmmerge/-/issues/686 Here's an example: https://gitlab.com/templayer/mmmerge/uploads/8f29c83ca0677b5191d2735ac988e1dc/Mordred__Artifact_.bmp → https://gitlab.com/templayer/mmmerge/uploads/9b392d4dcddea5cfc4c0cfa9c26724fa/Mordred__Artifact__Recolored_...
by Templayer
12 Jul 2020, 13:49
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 44
Views: 27808

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Here you can see bigger terrain textures. One part on the path crossing is still in original resolution, so you can compare it to the upscaled textures. Original is very blured on this screen because in Hardware Mode pixels borders are smothed, and I must say that when now I launched game in origil...
by Templayer
12 Jul 2020, 13:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

PS: I won't be reading those many posts that I missed. And any replies to me here will possibly be ignored. If you want to reply to me, send me an email to templayer@seznam.cz or use the Merge-specific forum instead of this one.
by Templayer
12 Jul 2020, 13:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Hello everyone! I haven't been on this forum for months now. This single thread is unmanageable for me. A while back I made my custom forums for that reason, with many subforums and sections. If you wish for your ideas and bug reports to be made into GitLab Issues, please post on my forum as well. ...
by Templayer
21 Mar 2020, 11:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

I've removed the old version of the Base Merge from my website, and I've put the newest one to the mmmerge website instead.
So if the link ever dies or you don't want to download through MEGA, you can get the Base Merge here:
http://www.mmmerge.templayer.cz/Storage/
by Templayer
21 Mar 2020, 10:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Oh, he's back. Let the spamming of a spoiled brat continue. At least I have him blocked since like a half year ago, so I am safe from it. Those other poor souls in this thread though,.... I fear for their sanity. :S You know, he might be better than you design-wise. Though this thing is questionabl...
by Templayer
20 Mar 2020, 19:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Oh, he's back. Let the spamming of a spoiled brat continue. At least I have him blocked since like a half year ago, so I am safe from it. Those other poor souls in this thread though,.... I fear for their sanity. :S You know, he might be better than you design-wise. Though this thing is questionabl...
by Templayer
20 Mar 2020, 19:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Unlocker works correctly for me, with the newest version of everything (the Unlocker, Base Merge, GF Patch, Community Branch). So the person reporting a problem with it probably used an older version of SOMETHING.

However I found out a new bug. :(

Broken Compound Paperdoll for Minotaur Liches
by Templayer
20 Mar 2020, 19:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

So. Another Sunday, another trip to the Arena. Slice and dice everything there. Lo and behold, who shows up but...Verdant!!! Her 4 lines of text, however, were all Collect Prize! as you'd get from the arena master, since everything was cleared out. What she said was fine, I think...altho I didn't g...
by Templayer
20 Mar 2020, 19:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Does the Learning skill work properly? My GM Learning Monk (Master) is barely ahead of the M & E Learning level characters. Remember, character's not always get EXP, like when they are unconscious or dead, etc. Also was he missing for a quest with some big EXP reward? I will either make or won'...
by Templayer
20 Mar 2020, 19:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Cutscenes crash the game in Software mode

I'm trying to fix the unlocker as reported by someone on Discord and instead I have to solve this bullshit to get to character creation. At least now I know. For an hour I didn't and couldn't get inside. :-S
by Templayer
20 Mar 2020, 17:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8201
Views: 4641026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

I saw in Rodril's Pathfinding demo video that the party can go through walls: https://www.dropbox.com/s/fco50wdhcwaqn7p/MM%20Pathfinding.mp4?dl=0 Do you have the script, or if the go-through-wall debug feature is already coded in the scripts of the released latest version, how do I enable this feat...

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