Search found 1322 matches

by Templayer
Mar 21 2020, 11:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

I've removed the old version of the Base Merge from my website, and I've put the newest one to the mmmerge website instead.
So if the link ever dies or you don't want to download through MEGA, you can get the Base Merge here:
http://www.mmmerge.templayer.cz/Storage/
by Templayer
Mar 21 2020, 10:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Oh, he's back. Let the spamming of a spoiled brat continue. At least I have him blocked since like a half year ago, so I am safe from it. Those other poor souls in this thread though,.... I fear for their sanity. :S You know, he might be better than you design-wise. Though this thing is questionabl...
by Templayer
Mar 20 2020, 19:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Oh, he's back. Let the spamming of a spoiled brat continue. At least I have him blocked since like a half year ago, so I am safe from it. Those other poor souls in this thread though,.... I fear for their sanity. :S You know, he might be better than you design-wise. Though this thing is questionabl...
by Templayer
Mar 20 2020, 19:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Unlocker works correctly for me, with the newest version of everything (the Unlocker, Base Merge, GF Patch, Community Branch). So the person reporting a problem with it probably used an older version of SOMETHING.

However I found out a new bug. :(

Broken Compound Paperdoll for Minotaur Liches
by Templayer
Mar 20 2020, 19:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

So. Another Sunday, another trip to the Arena. Slice and dice everything there. Lo and behold, who shows up but...Verdant!!! Her 4 lines of text, however, were all Collect Prize! as you'd get from the arena master, since everything was cleared out. What she said was fine, I think...altho I didn't g...
by Templayer
Mar 20 2020, 19:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Does the Learning skill work properly? My GM Learning Monk (Master) is barely ahead of the M & E Learning level characters. Remember, character's not always get EXP, like when they are unconscious or dead, etc. Also was he missing for a quest with some big EXP reward? I will either make or won'...
by Templayer
Mar 20 2020, 19:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Cutscenes crash the game in Software mode

I'm trying to fix the unlocker as reported by someone on Discord and instead I have to solve this **** to get to character creation. At least now I know. For an hour I didn't and couldn't get inside. :-S
by Templayer
Mar 20 2020, 17:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

I saw in Rodril's Pathfinding demo video that the party can go through walls: https://www.dropbox.com/s/fco50wdhcwaqn7p/MM%20Pathfinding.mp4?dl=0 Do you have the script, or if the go-through-wall debug feature is already coded in the scripts of the released latest version, how do I enable this feat...
by Templayer
Mar 20 2020, 17:26
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

btw, my debug script is here: https://github.com/might-and-magic/mm678-i18n/blob/master/note/cheat_test.lua Mostly written by 1qwop0, it allows you to finish all the main quests by just type in some scripts in the console. it also has some usefull spells, and can kill all monster in the current map...
by Templayer
Mar 20 2020, 17:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Does the Learning skill work properly? My GM Learning Monk (Master) is barely ahead of the M & E Learning level characters. Remember, character's not always get EXP, like when they are unconscious or dead, etc. Also was he missing for a quest with some big EXP reward? I will either make or won'...
by Templayer
Mar 20 2020, 17:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

KeyOfGeneralUse wrote:Can Trolls and Minotaurs wear helmets and boots once they've transformed into Liches?

Trolls can always wear those, even when not Liches.

Forgot about what Minotaur Liches are based on - normal male, or minotaur paperdoll type.
Somebody else will surely help though. I hope.
by Templayer
Mar 20 2020, 17:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Minotaurs (race) get the Axe skill, Dark Elves (race) get the Dark Elf Ability, regardless of the class they are. Are there any other race related skills, you always get, no matter what your class is? Depends on if you are using the Racial Skills modification (that is meant to replace Racial Classe...
by Templayer
Mar 20 2020, 17:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Well, you were rather hostile to the idea that the vanilla game could add racial skill cap modifiers on top of class ones to mix things up in creating unique skill/class combos. You viewed that as a restriction too, while it was pitched with the very intention of promoting variety. Today I agree th...
by Templayer
Mar 20 2020, 17:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

I just recently found this and have been playing through 6-7 mostly. Love the mod. Great work guys The Alpha for druids to summon creatures is awesome and seems to work just fine for me, but why only earth spells? All elemental spells would make sense. And there are so many creatures to choose from...
by Templayer
Mar 20 2020, 16:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Where can we see some changelog, friends?... Here for Base: https://gitlab.com/templayer/mmmerge/-/blob/master/Docs/ChangeLogBase.md And here for the Community Branch: https://gitlab.com/templayer/mmmerge/-/blob/master/Docs/ChangeLog.md They seem to be quite outdated, though. I'll make that into an...
by Templayer
Mar 19 2020, 17:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

What happens to a cleric or any other class that exists on each continent when I do the promotion quests of all three continents? I had to explain this so many times. Argh. :canthear: Ehm. The classes do not "transmute" from one another, it is a simple class switch. So depending on what y...
by Templayer
Mar 19 2020, 17:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

Where can we see some changelog, friends?... Here for Base: https://gitlab.com/templayer/mmmerge/-/blob/master/Docs/ChangeLogBase.md And here for the Community Branch: https://gitlab.com/templayer/mmmerge/-/blob/master/Docs/ChangeLog.md They seem to be quite outdated, though. I'll make that into an...
by Templayer
Mar 19 2020, 17:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

I just moved the contents of the "MM678 Merged" zip-file to my MM8-folder. It's not that easy then, I suppose? Could you try again with the Community Fixes version? Installation instructions are here: https://gitlab.com/templayer/mmmerge/-/blob/master/README.md So far this fixed it. Thank...
by Templayer
Mar 19 2020, 17:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5509
Views: 532187

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 17.03.2020]

I finished the command line tool mmarch and I'm downloading MMMerge (main branch)'s new version. I will inspect the difference between this version (2020-03-17) and the last patched version (2019-10-08) and then try to: 1. make a (far smaller) patch using NSIS and mmarch, this patch can update 2019...

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