Search found 3476 matches

by jeff
Jan 30 2021, 3:38
Forum: Campfire
Topic: Talk about the weather
Replies: 928
Views: 148913

Re: Talk about the weather

It looks like we might get our first significant snow storm here in Virginia. It’s been a long time since the last one.
by jeff
Jan 23 2021, 23:38
Forum: Campfire
Topic: In Memoriam...
Replies: 362
Views: 99871

Re: In Memoriam...

:rip: I really enjoyed Babylon 5, and she was excellent in her role. RIP.
by jeff
Jan 5 2021, 19:07
Forum: Heroes VII
Topic: Ubisoft's Latest Disaster for Me
Replies: 44
Views: 11821

Re: Ubisoft's Latest Disaster for Me

Wimfrits and HodgePodge on the forum on the same day; almost like old times. Hope you both have a great year.
by jeff
Jan 2 2021, 18:51
Forum: Modcrafting Guild
Topic: My last post – A Plea For Smarter Games
Replies: 3
Views: 2301

Re: My last post – A Plea For Smarter Games

I had noticed you around; sadly the state of MM games hasn't really improved, though several individuals are making efforts.
by jeff
Dec 31 2020, 17:52
Forum: News
Topic: Happy New Year 2021
Replies: 9
Views: 1415

Re: Happy New Year 2021

Good riddance to 2020; 2021 has to be better. Doesn't it :S :libra:
by jeff
Dec 24 2020, 20:39
Forum: Campfire
Topic: Merry Xmas to the Round Table!
Replies: 5
Views: 715

Re: Merry Xmas to the Round Table!

Happy holidays Wimfrits; it's been a long time. To all enjoy the holidays.
by jeff
Oct 31 2020, 15:38
Forum: Campfire
Topic: In Memoriam...
Replies: 362
Views: 99871

Re: In Memoriam...

Kalah wrote:Sean Connery dies, age 90.

Sad to hear of it, although it's no surprise, considering his age. One of my favourite actors.


The best Bond, a great addition to the Indiana Jones family; just a marvelous actor who was missed when he left acting. RIP and thanks for the great movies.
by jeff
Oct 19 2020, 23:05
Forum: Campfire
Topic: Sorry for being a dick a long time ago
Replies: 8
Views: 1882

Re: Sorry for being a dick a long time ago

Well hello HP, it's been a long time.
by jeff
Oct 7 2019, 21:24
Forum: Heroes I-IV
Topic: H4 Displaying a message during AI turn when an object is taking
Replies: 9
Views: 2406

Re: H4 Displaying a message during AI turn when an object is taking

There are ways to have the message occur again; so when do you want this to show and when would you want it to repeat.
by jeff
Oct 3 2019, 3:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6266
Views: 817045

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

The posts that seem to have caused the upset were brought to my attention by someone that was concerned. For now no further action is planned beyond the warning issued in my previous post. Let's try and keep it on topic and as friendly as possible.
by jeff
Oct 2 2019, 22:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6266
Views: 817045

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I have just been made aware of misbehavior in this thread. We are reviewing the various offending posts and will take the appropriate action. In the mean time I will leave the thread open for now . For well over 200 pages forum members have been suppling each other with good information and have bee...
by jeff
Sep 14 2019, 0:00
Forum: Heroes I-IV
Topic: H4 Campaigns Downloads - 2 Errors
Replies: 4
Views: 1377

Re: H4 Campaigns Downloads - 2 Errors

I will be sure Pol knows; if not I can try and email you the required files for Lamentia's Story
by jeff
Aug 30 2019, 23:09
Forum: Heroes I-IV
Topic: H4 Displaying a message during AI turn when an object is taking
Replies: 9
Views: 2406

Re: H4 Displaying a message during AI turn when an object is taking

I had to add these scripts when the victory conditions dictated the player defeat certain heroes. If an AI army defeated them or they got defeated by a neutral stack, then that condition couldn't be met. Those scripts were added as a map script and I have tested them repeatedly and they work. Now I ...
by jeff
Aug 29 2019, 23:50
Forum: Heroes I-IV
Topic: H4 Displaying a message during AI turn when an object is taking
Replies: 9
Views: 2406

Re: H4 Displaying a message during AI turn when an object is taking

You can try a conditional that runs at the start of your turn each day, if green player has "artifact" then text Green player has "artifact", and have it step through all the colors. It would be tedious if you want this for more than a few artifacts. I used this whenever a critic...
by jeff
Aug 9 2019, 0:48
Forum: Campfire
Topic: TV programmes/series you're currently watching?
Replies: 27
Views: 7594

Re: TV programmes/series you're currently watching?

Watched Good Omens - very good
Pennyworth - has promise but is unnecessarily graphic at times
by jeff
Aug 6 2019, 14:41
Forum: Might and Magic
Topic: The Chaos Conspiracy Redone
Replies: 128
Views: 26570

Re: The Chaos Conspiracy Redone

Thanks for checking
by jeff
Aug 5 2019, 21:31
Forum: Might and Magic
Topic: The Chaos Conspiracy Redone
Replies: 128
Views: 26570

Re: The Chaos Conspiracy Redone

I was so involved in the original TCC; I never got around to playing it from beginning to end; just the individual quests and new maze configurations. One thing I would ask is the in game map had a misspelling, I believe it has the Bog of Tounella instead of Tounela. BDJ had asked Maestro to fix it ...
by jeff
Jun 15 2019, 1:36
Forum: Heroes I-IV
Topic: Build the Grail - HoMM IV victory condition?
Replies: 10
Views: 2485

Re: Build the Grail - HoMM IV victory condition?

Thanks for that I will look at how this is done as I am not aware of any condition you can set to check for a structure. So I hope to learn something; it would have made some of the scripts easier and the work arounds unnecessary.
by jeff
Jun 13 2019, 20:50
Forum: Heroes I-IV
Topic: Build the Grail - HoMM IV victory condition?
Replies: 10
Views: 2485

Re: Build the Grail - HoMM IV victory condition?

Is he asking about the Grail artifact, which yes could be done with the check artifact. But I thought he was asking about building the grail structure such as the Holy Avatar which would require a check if has building script and that doesn't exist.
by jeff
Jun 11 2019, 21:57
Forum: Heroes I-IV
Topic: Build the Grail - HoMM IV victory condition?
Replies: 10
Views: 2485

Re: Build the Grail - HoMM IV victory condition?

Unfortunately there is no script in the town menu or elsewhere that checks for a specific structure; so to the best of my knowledge, setting it as a victory condition can't be done.

Go to advanced search