Campaign system
Campaign system
Which of thiese Campaign systems you like the most?
One story-more sides
This was in H1 where you choose one of four lords (every presenting his own race) and played all maps with theme
desicion depending
This system was in H2 where you choose will you support either Roland or Archibald. As the campaign progresed, they gave you decisions what will you do. You were also able to betray your lord.
All misions must be completed, but not in certain order
This system was in H3RoE, H3SoD and H4 expansions.
Every campaign on its own
In this system you choose a campaign and finish it. Campaigns don't have any direct link with one another
Linear
There are more campaigns but they all must be completed in certain order. This system is in H5.
One story-more sides
This was in H1 where you choose one of four lords (every presenting his own race) and played all maps with theme
desicion depending
This system was in H2 where you choose will you support either Roland or Archibald. As the campaign progresed, they gave you decisions what will you do. You were also able to betray your lord.
All misions must be completed, but not in certain order
This system was in H3RoE, H3SoD and H4 expansions.
Every campaign on its own
In this system you choose a campaign and finish it. Campaigns don't have any direct link with one another
Linear
There are more campaigns but they all must be completed in certain order. This system is in H5.
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- ThunderTitan
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I think i'd prefer a mix of the two woth a pinch of "SC ruin story" warning in there too.Decicion depending
This system was in H2 where you choose will you support either Roland or Archibald. As the campaign progresed, they gave you decisions what will you do. You were also able to betray your lord.
All misions must be completed, but not in certain order
This system was in H3RoE, H3SoD and H4 expansions.
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- theLuckyDragon
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h3.
h2 version might be more fun, but making such camp takes more time than making a similar semi-linear campaign.
btw, why is WoW listed there? you meant WoG i guess? or its really World of Warcraft?
h4 & ab sucked imo. not-related-campaigns should remain only fan-made. a structured storyline from different angles at different times (as in h3 where you lead eg both Catherines army and Gryphonhearts resurrectors army).
h5 is strictly taken from warcraft3. its not good. its bad. its reaally bad. no choice whatsoever.
h2 version might be more fun, but making such camp takes more time than making a similar semi-linear campaign.
btw, why is WoW listed there? you meant WoG i guess? or its really World of Warcraft?
h4 & ab sucked imo. not-related-campaigns should remain only fan-made. a structured storyline from different angles at different times (as in h3 where you lead eg both Catherines army and Gryphonhearts resurrectors army).
h5 is strictly taken from warcraft3. its not good. its bad. its reaally bad. no choice whatsoever.
I´d like a combination of this two. where u get different prespective as u play along but still must play in order, every campaign reveals a little more of the true ´objective´ story so by the end u know the whole thing..One story-more sides
This was in H1 where you choose one of four lords (every presenting his own race) and played all maps with theme
Linear
There are more campaigns but they all must be completed in certain order. This system is in H5.
And GS (Gathering Storm) was about moments before the gases were let out of body.Angelspit wrote: WoW = The Winds of War, the second Heroes IV expansion. That term was also used to describe Crag Hack's farts.
I'd say H2 had probably the most interesting campaign line-up, but a combination with other methods could be even funnier.
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- The Mad Dragon
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- ThunderTitan
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And SoD is what he was.And GS (Gathering Storm) was about moments before the gases were let out of body.
Pls, a story can be good no matter then type of progresion.
I rather like seeing events that hapen at the same time in different places, and the complexity of such an interwoven tale would be a plus over an equaly good story taking place liniarly.
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While I preferred how the campaigns were made in H3, I'm for the best of both worlds. I think maybe the best solution is to have two separate campaigns (say, good or evil, H2-style), you can start with the side you want from the start (sort of H3-style) and inside those campaigns you have to follow a linear storyline with each of the factions (H5-style). Two campaigns of 15 levels are better than only one big and somewhat boring campaign of 30.
- Gaidal Cain
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H3 RoE for me. It could be tightened a bit if one wanted though. The separate campaigns (H4) works as well. I'm not too fond of the H5 way.
And I totally agree with tLD in thath campaigns shouldn't contain tutorials- they could offer some way where you gradually got used to the fraction (see h3), but they shouldn't be used to teach you the basics of playing the game.
Also, the campaigns shouldn't have a fixed length. Some of the H5 campaign maps were totally redundant in terms of story and looked like they only were included to make the total go up to 5 for each campaign.
And I totally agree with tLD in thath campaigns shouldn't contain tutorials- they could offer some way where you gradually got used to the fraction (see h3), but they shouldn't be used to teach you the basics of playing the game.
Also, the campaigns shouldn't have a fixed length. Some of the H5 campaign maps were totally redundant in terms of story and looked like they only were included to make the total go up to 5 for each campaign.
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- Qurqirish Dragon
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A few notes:
1) every campaign on its own should also list PoL (Price of Loyalty - H2 expansion)
2) Since you have RoE insteadof H3, perhaps instead of H1, you should have ASQ (A Strategic Quest), and for H2 have TSW (The Succession Wars). For H5 put "nst" (no sub-title ) What was the subtitle of H4?
Maybe just change RoE to H3 and be done with it.
3) What is the campaign structure for HoF? That should be added on as well.
1) every campaign on its own should also list PoL (Price of Loyalty - H2 expansion)
2) Since you have RoE insteadof H3, perhaps instead of H1, you should have ASQ (A Strategic Quest), and for H2 have TSW (The Succession Wars). For H5 put "nst" (no sub-title ) What was the subtitle of H4?
Maybe just change RoE to H3 and be done with it.
3) What is the campaign structure for HoF? That should be added on as well.
- DaemianLucifer
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TNGQurqirish Dragon wrote:What was the subtitle of H4?
Wheres the all of the above option?I dont care for the system as much as I care for the story.If the story is good,it doesnt matter how it is being told(well it does matter,but if its suited for the given system,it will always be good).But,if I have t choose,Ill choose HII because I love choices.
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