Just give the hero X amount of moves and then that should be balanced. Ranged units were given shots to balance fast moving ranged units against slow moving melee units so why don't they do the same with the untargettable heroes?ClownRoyal wrote:That is very true.ThunderTitan wrote:They could use it even with the current BF size. Heck, you can kill a stack of no matter how many Zombies with just one fast unit and ur hero.ClownRoyal wrote: So if they increased the battlefield size, I'd like so see the faster units keep their move ranges as they are now, while the slower units got some sort of movement increase. They already take about 1 turn every few years as it is, at least let them get to the battle before it's over.
You could give the hero the ability to only move 20-30 times in a match before running out of 'moves' to prevent this kind of abuse and nobody would really mind.