Haven Dwellings

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Akul
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Haven Dwellings

Unread postby Akul » 03 Feb 2006, 10:51

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/478
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Akul
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Haven Dwellings

Unread postby Akul » 03 Feb 2006, 10:51

I found priest -> inquisitor better. But, Nival makes the game, they decide. So and so, I will forgot that they were meant to be named inquisitors :P
Edited on Fri, Feb 03 2006, 03:51 by Sauron
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Aspiriins
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Haven Dwellings

Unread postby Aspiriins » 03 Feb 2006, 11:25

An error - Altar of Light & Altar of Heaven costs gold & GEMS, not gold and ore!!!

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theLuckyDragon
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Haven Dwellings

Unread postby theLuckyDragon » 03 Feb 2006, 16:32

I wonder why the 1st level dwelling graphics consist of cultivated fields if the name is Huts and Cabins.
"Not all those who wander are lost." -- JRRT

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Cleanpea
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Haven Dwellings

Unread postby Cleanpea » 03 Feb 2006, 23:12

Angel statue doesn't look much like a dwelling to me. And the upgrade is almost identical, in general, I want more difference between ALL buildings!! And idolizing angel looks like that, is more like dungeon, with all their statues. More character! I want to see what I recruit in the building it lives in- much more dynamic and cosier:D

Arzang
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Haven Dwellings

Unread postby Arzang » 04 Feb 2006, 12:07

yeah, doesn't the altar cost both gold and gems?



I agree with sauron on the priest and inquisitor thingy. sounded more brutal than "cleric".



how the hell does a tower with nothing on it allow you to recruit griffins?



and please. give us back squire->knight. footman->swordsman sounds freakishly uninspired.

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Sandro123
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Haven Dwellings

Unread postby Sandro123 » 27 Feb 2006, 20:34

aren't monestary and cathedral identical?

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dallasmavs41
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Haven Dwellings

Unread postby dallasmavs41 » 08 May 2006, 10:33

Alot of these dwellings look almost identical to the upgrades...It would have been to see a little more difference...


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