Search found 109 matches

by eilacomeva
23 Feb 2020, 20:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

A few more pics at https://ulozto.net/tam/_3BVpU2iA4sP4
the only one that's important is that Verdant's dialogues are sometimes chopped (even having only one player or switching software/hardware); the bug is already reported, it's just to remind myself that this ulozto works with multiple images.
by eilacomeva
23 Feb 2020, 20:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

btw, maybe I'm not such an idiot after all... I tried to just hire random peasants on the streets and I couldn't find anyone to join - all the hunters etc were now useless NPCs instead of being available to join my team, while after, you know, you finish the game and choose a certain option, I quic...
by eilacomeva
23 Feb 2020, 20:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Btw, I believe sometimes adult NPCs have the dialogue meant for children - eg with https://1fichier.com/?3cu5v2l3heqkm9a18y2v ("believe" because it's not a human, but iirc it also happened in some other city, I just forgot to take a screenshot) please use imgur or ulozto.net for those pri...
by eilacomeva
23 Feb 2020, 20:12
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 183220

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

It happens to everyone :D
btw, would you recommend trying the monstruosity?
by eilacomeva
18 Feb 2020, 23:47
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 183220

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

My game keeps crashing everytime I try to enter Plane of Earth. Don't know what to do. Here's the error log: https://docs.google.com/document/d/1FmHSglaq5HD4GZdCDYVln-UQTdtw-Ml6runIz9qKR5k/edit?usp=sharing Save file: https://drive.google.com/file/d/187CoXTzKUt2nLjsEgIqdRRCv9SAD1Qnw/view?usp=sharing...
by eilacomeva
18 Feb 2020, 22:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Btw, I believe sometimes adult NPCs have the dialogue meant for children - eg with https://1fichier.com/?3cu5v2l3heqkm9a18y2v ("believe" because it's not a human, but iirc it also happened in some other city, I just forgot to take a screenshot)
by eilacomeva
18 Feb 2020, 22:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Good day people, the gloves Fleetfingers do not seem to be giving +8 damage to those with Grandmaster Bow. First here's the gloves for those who don't know them: (...) Additional info might be that I have still not used the character unlocker so this issue exists in the regular version of the Merge...
by eilacomeva
18 Feb 2020, 22:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Simplified Chinese (zh_CN) localization for MMMerge is complete. MM6,7,8,Merge i18n project: https://github.com/might-and-magic/mm678-i18n The project is intended to be not only for Chinese but any language. But for now there's only an introduction in Chinese for non-developer players. However you ...
by eilacomeva
18 Feb 2020, 21:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Templayer wrote:As of today I have 50+ GitLab notifications.

I'll go through them eventually, just be patient. I just refuse to spend all of my free time going through these. :D
Yes, yes... "refuse"... ;)
by eilacomeva
18 Feb 2020, 21:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

It appears that the bug about choosing path has been fixed in the meantime; savegame just in case at https://1fichier.com/?tra820bnypr8jwcw2xqu --- btw, maybe I'm not such an idiot after all... I tried to just hire random peasants on the streets and I couldn't find anyone to join - all the hunters e...
by eilacomeva
18 Feb 2020, 16:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

When I did it it took me FOREVER for him to understand that yes means yes, don't be discouraged if the bug is still there. Oh, btw, when I did it I wanted sorcerer=>light and cleric=>dark, but my sorcerer knew a couple of dark spells, those were erased ALSO from my cleric - not sure if it's been fi...
by eilacomeva
16 Feb 2020, 18:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@templayer thank you Btw, is there any way to query/dump to stdout info from the savegames? I was thinking of the bug where people lost some skill, any grayface utility or something to check the level of skill X in a bunch of savegames? think $ deepmagic -query 'lightarmor.level <= 4' *.dod (or mayb...
by eilacomeva
16 Feb 2020, 17:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Who can become GM Light Magic? I've started in MM6. My priest has both MM6 promotions (High Priest) and can only become Light Master. Do I need the promotion quests in MM7 or 8 too to gain eligibility for GM Light? Talk to the dark/light master teacher, they will tell you to choose the path of dark...
by eilacomeva
15 Feb 2020, 19:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Pals, when it comes to Templayer, https://youtu.be/8SzKH5JZIk4 Might take a while for him to show up, so for now, we gotta do what we have. Oh fook... thank you for the warning. Nah. I'm fine. I hope. Just lazy. Just don't expect anything technical from me. I'm currently "stuck" on the po...
by eilacomeva
14 Feb 2020, 18:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

SpectralDragon wrote:Pals, when it comes to Templayer, https://youtu.be/8SzKH5JZIk4

Might take a while for him to show up, so for now, we gotta do what we have.
Oh fook... thank you for the warning.
by eilacomeva
14 Feb 2020, 18:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Is there any way to choose which place you want to go while changing continents? No matter how many times I reload I cannot seem to be able to teleport to Emerald Island anymore. A console command maybe? evt[0].MoveToMap{0,0,0,0,0,0,0,0,"7out01.odm"} Note for Templayer: I didn't know that...
by eilacomeva
14 Feb 2020, 17:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

And btw, since some bugs seem to rely on having (or not having) some old savegame, a silly script that I've been using for that purpose: For those with a unix shell (aka not on windows) #! /bin/sh set -u # Run under setlock -n or suffer. printusage() { echo "Usage: $0 [-aes]" echo "ke...
by eilacomeva
14 Feb 2020, 17:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

More on my stupidity(*): After you finish, put the youknowwhat youknowwhere and you'll find yourself... well, I was in New Sorpigal, at the beginning of the game. I went to the fountain to see if I could summon Verdant to checkif it was a restart-the-game or there was something new, clicked space, a...
by eilacomeva
14 Feb 2020, 17:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7445
Views: 1705487

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Templayer wrote: The bug has been fixed by cthscr.
You can either download the Community Branch of the Merge, or the Base Merge branch with fixes.
Why, thank you. Most importantly because I didn't know you had a bugfix-only branch :D
by eilacomeva
31 Jan 2020, 21:03
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 328953

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

Good to hear

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