Search found 36 matches

by Crusader_bin
10 Jun 2019, 11:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Ok, people, this might be another pet project, but here, I˙m gonna need your help. I have 2 complete paperdolls of it and I wish you all to choose one. One is more anatomically correct (in my view), but the other works with armors and other equipment that the character will wear and carry. Compatib...
by Crusader_bin
09 Jun 2019, 22:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Hello. Patch link have been updated. I've fixed "Scripts\General" folder; dragon ghost portrait have been added, but dragon's zombie condition still called "Zombie" instead of "Ghost", - need to find good way of applying it. I have not added new voice sets yet. Some mi...
by Crusader_bin
09 Jun 2019, 09:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

They speed at which you guys work, might as well release Might and Magic 11 by the end of the year :D
It honestly keeps me from actually playing, as I'm afraid that the next patch will just hit any minute now :P
by Crusader_bin
04 Jun 2019, 12:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

GrayFace wrote:I think I'll remake some paperdolls from MM6 and I'll record that on video to show how to do that conversion in GIMP with good quality, so that whoever wants to do armor conversions can do it the same way.
Awesome, I was meaning to ask for something like that, but didn't want to be too imposing :D
by Crusader_bin
03 Jun 2019, 09:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Damn, gog should actually pay you guys :p I can buy you a beer through PayPal or something :)
by Crusader_bin
02 Jun 2019, 13:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

But I wanted to ask, if technically it is possible to increase the view range in the mod? If there was a slider or something like that ingame I probably would try editing it out in CheatEngine, but I didn't find anything like that. Editor Outdoor Infinite View.lua actually does that when editing th...
by Crusader_bin
02 Jun 2019, 09:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Woah, nice job so far, you guys really do work fast :P
But I wanted to ask, if technically it is possible to increase the view range in the mod? If there was a slider or something like that ingame I probably would try editing it out in CheatEngine, but I didn't find anything like that.
by Crusader_bin
01 Jun 2019, 07:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Wow, you guys sure work fast :D BTW, is it safe for the saves to update the game using 31.05 data, or is it new game each time an update hits?
by Crusader_bin
30 May 2019, 18:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

I have dgvodoo settings in window mode and it did not work. I disabled dgvodoo and in the launcher clicked for window mode and it did not work :( Thanks any way. David Did you try F4 in the game? dgVoodoo is bypassed by the patch unless SupportTrueColor is set to 0, because dgVoodoo just slows thin...
by Crusader_bin
30 May 2019, 04:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

You can use dgvoodoo to easily run the game in window mode http://dege.freeweb.hu/
That's basically how I stumbled on this great merge project, there was a tut for merge on dgvoodoo somewhere, when I searched for best ways to improve M&M VI :)
by Crusader_bin
28 May 2019, 12:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

There are tons of Komodo dragon skeletons in the web, some might fit :P
by Crusader_bin
24 May 2019, 15:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

I'm not in a rush, so I can wait until it's fixed or if something can provided to help me a bit earlier. Gives me some time to recover from that hard run~ And thank you. Hello. I'll fix this bug in next update, thank you. To continue your current walkthrough you'll have to use debug console: 1. Sta...
by Crusader_bin
20 May 2019, 19:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Also from the video I see you have a human-only party, are you aware of the Unlocker that enables you to play as any race/class combo on any continent, for the Merge? Or the Racial Classes modification? Check the Tracker in my signature, if you didn't. There is some interesting / important stuff in...
by Crusader_bin
19 May 2019, 18:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Also from the video I see you have a human-only party, are you aware of the Unlocker that enables you to play as any race/class combo on any continent, for the Merge? Or the Racial Classes modification? Check the Tracker in my signature, if you didn't. There is some interesting / important stuff in...
by Crusader_bin
19 May 2019, 17:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Thank you for the sugestions, I will do a complete reinstall and get back to you! I had no idea that GrayFace's patch was in the package already and I did overwrite it again. I tried software mode (without dgvoodoo) and the problem persisted. It doesn't do the same thing as the patch though. It is a...
by Crusader_bin
19 May 2019, 14:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7731283

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Hello! I've never tried the older Might and Magic series and decided to give it a go using merged mod. While everything is running nicely, using dgVoodoo to play at higher res and with GrayFace patch, it does seem I can not click certain conversations. This applies to the MM6 specifically, right whe...

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