Search found 288 matches
- 23 Apr 2016, 07:22
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494532
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Cong.:-) It is road to creating rmg like in Daggerfall and rdungeon g. It will be very usefull. Thanks :-)
- 22 Apr 2016, 20:19
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494532
Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]
And in icons.lod. See MMArchive you have look option. Search only pcx. Its only some in this format and fast search.
- 22 Apr 2016, 12:51
- Forum: Heroes I-IV
- Topic: Heroes 4 Advanced Options Map Editor
- Replies: 304
- Views: 278046
Re: Heroes 4 Map Generator / Utility
Ofcourse. Good RMG first.
- 22 Apr 2016, 12:48
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Roland is oldest Archie is youngest... As you know more time of life healing our look... Stop telling nonsenses. It is next evidence. Adding quest is hard? For creators? Graface add 100 or more in his pack. ONE PERSON! For team it is easy. Stop telling nonsenses. As you see intro to AB was cuted and...
- 21 Apr 2016, 12:46
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Telling by the way of game about racism is crazy :-)
Did you hear something about forge story? Cutting city and rebuilding Armageddons Blade? About AB intro? This intro was changed. And its the same story in MMVII. Kastore and evils...
Did you hear something about forge story? Cutting city and rebuilding Armageddons Blade? About AB intro? This intro was changed. And its the same story in MMVII. Kastore and evils...
- 21 Apr 2016, 08:27
- Forum: Heroes I-IV
- Topic: Heroes 4 Advanced Options Map Editor
- Replies: 304
- Views: 278046
Re: Heroes 4 Map Generator / Utility
Description is very important.
And I think about situation when you generate random map and after 2 months playing you see you cant finished it because eg. there is no road, becouse all are hills. And will be good if editor can read saves and you can replace hills to road and finish scenario...
And I think about situation when you generate random map and after 2 months playing you see you cant finished it because eg. there is no road, becouse all are hills. And will be good if editor can read saves and you can replace hills to road and finish scenario...
- 21 Apr 2016, 08:22
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Of course the fit video to new fabula and dialogs too. You think they was so idiots and cant prepared mixing movies :-) Preparation is a evidence of cutting game. The same thing is in Armaggedons Blade intro. Is prepared too. Mixing a few movies is good looking. One dont fit to another. Elves dont f...
- 20 Apr 2016, 18:39
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 494532
Re: MMExtension v2.0 + MMEditor v2.0 Level Editor [Sep 21, 2015]
Thanks.
Second thing rnditems in MMVI. How add to treasures and shops items 399 and higher?
And in MMVIII unarmed, and no armor skills. How to add exacutable textes to learn this skills on 1 to 4 levels? For dragons eg. will be very usefull.
Second thing rnditems in MMVI. How add to treasures and shops items 399 and higher?
And in MMVIII unarmed, and no armor skills. How to add exacutable textes to learn this skills on 1 to 4 levels? For dragons eg. will be very usefull.
- 20 Apr 2016, 18:34
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 366
- Views: 251663
Re: GrayFace MM8 Patch v2.0 [Sep 21, 2015]
Another problem in MMVII there is no NPC textes. Eg. eacher women in Emerald Isle is without textes and all next NPCs.
- 20 Apr 2016, 18:31
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Facts are certain but I tell NO! :-):-):-)
Did you saw whenewer this intro?
Did you saw whenewer this intro?
- 20 Apr 2016, 11:33
- Forum: Might and Magic
- Topic: Might & Magic VII Party Builder Tool
- Replies: 4
- Views: 2634
Re: Might & Magic VII Party Builder Tool
Ok I downloaded it.
I can build with open game or befere? It works on 32bit systems?
I can build with open game or befere? It works on 32bit systems?
- 20 Apr 2016, 11:29
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Exactly. Did you saw this intro?
1. Scene starship landing and spacemens.
2. Scene orcs/goblins contra elves fight.
3. Scene barbarian? king orcs/goblin raport.
4. Scene. Elves raport.
5.Scene. Wizard
And its mixed...
1. Scene starship landing and spacemens.
2. Scene orcs/goblins contra elves fight.
3. Scene barbarian? king orcs/goblin raport.
4. Scene. Elves raport.
5.Scene. Wizard
And its mixed...
- 19 Apr 2016, 13:04
- Forum: Might and Magic
- Topic: [M&M7 mod] Return from Land of the Dead
- Replies: 18
- Views: 12204
Re: [M&M7 mod] Return from Land of the Dead
Thanks. I found in Gimp in panel. 256 color index and then in "colors" you can arrange transparency color moving to 0 postion one of them...
- 19 Apr 2016, 13:00
- Forum: Might and Magic
- Topic: Might & Magic VII Party Builder Tool
- Replies: 4
- Views: 2634
Re: Might & Magic VII Party Builder Tool
We can changed skills as we want?
- 19 Apr 2016, 12:52
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Program to building movies from frames is not so important only to conversion pictures to movies. Programming is by hands. Program dont knows what is your idea. In this case computers progress is unimportant. Mixing is very fast. I dont tell about about making new movies. I can in few hours rebuild ...
- 18 Apr 2016, 16:37
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Good idea to cutting Krewlod and masked lack necro peasants. Writing in last minute... Completly contra game idea "peasant for all faction"... But not so good. If they are occupants, they should be militarised but peasants sholud be necro people guraded by goblin soldiers :-) As you see do...
- 17 Apr 2016, 19:31
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
No, orcs and goblins are not the same thing in any game, book or universe. They are different creatures and so is the case with H3. They only look vaguely similar in H3 because the graphics are low res. :-):-):-) You have better eyes than other people? And you see more than others:-):-):-):-) Dont ...
- 17 Apr 2016, 09:43
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
Ok. if you want goblins. In Heroes III that is the same unit. It is not Heroes II. Heroes I,II is completly different than Heroes III. Griffins is Warlock unit no people etc. MMVI is game in Enroth. Idea Heroes III and MMVII was another. Intro must fit to game. They prepared movies to game not game ...
- 16 Apr 2016, 20:59
- Forum: Might and Magic
- Topic: What do you think the future of Might and Magic Shall Behold?
- Replies: 50
- Views: 29277
Re: What do you think the future of Might and Magic Shall Behold?
I think all can be spoiled. And I tell about another statistics the same monster. Leveling for monsters is another thing. Week orc on first map and powerfull on last is better than weak on first and weak on last. Because if game is too easy is boring. And too hard is too demotivated...
- 16 Apr 2016, 20:49
- Forum: Might and Magic
- Topic: Mystery of Sand M&M7
- Replies: 83
- Views: 32979
Re: Mystery of Sand M&M7
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