Search found 1334 matches

by Templayer
12 Jun 2019, 15:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Unless it's a bright green one (aka one that goes into yellow more than into blue), but what? :D :D As for Zombie Liches, I still don't know which color to pick aside a VERY dead-looking red. ^^; I mean yellow with a black core could look nice for them. :P If we are talking eyes still, one question...
by Templayer
11 Jun 2019, 21:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

SpectralDragon wrote: Unless it's a bright green one (aka one that goes into yellow more than into blue), but what? :D :D As for Zombie Liches, I still don't know which color to pick aside a VERY dead-looking red. ^^;
I mean yellow with a black core could look nice for them. :P
by Templayer
11 Jun 2019, 17:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I was thinking it to be his "Poisoned" eye color, actually. Still a nice job on the edit. :D :tsup: But green seems such a great colour for Lich eyes! I would've wished it for at least one variant. We still have a Troll Lich and a Zombie lich to do, eventually! I vote it for the Troll Lic...
by Templayer
10 Jun 2019, 17:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

So I did get the update... and it didn't work. So I tried a clean install, newly downloaded base merge, the newest update, and all possible combinations with or without GrayFace's newest patch. Nothing seems to affect this. Nothing. There is something wrong again. Arrgh. :D ————————————————————————...
by Templayer
10 Jun 2019, 17:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

justl wrote:@spectraldragon: when you want redraw armors from mm6/7 could plz begin with artifacts/relics - which are momentarily locked?
Locked? I thought GrayFace did all the relic and artifact armours?
by Templayer
10 Jun 2019, 17:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

The mood swings changing the purple to reddish-purple or bluish-purple seems great! How does it look? *Posted awesome pictures* Yes, I know that the paperdoll has a briefly broken arm there. He won´t have that in the game, I´ve tried my best! :tongue: :tongue: :tongue: Nice. Maybe those horns a lit...
by Templayer
10 Jun 2019, 16:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I am the only once to notice the difference at the first glance, it seems. Compatible version, I guess. Completely, LOL, so compatible version it is! :D I´ll do the bigger horns and colorize his bones differently on that one as well as well ... eyes. :P PURPLE. BECAUSE MY FAVOURITE COLOUR IS PURPLE...
by Templayer
10 Jun 2019, 15:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Ok, people, this might be another pet project, but here, I˙m gonna need your help. I have 2 complete paperdolls of it and I wish you all to choose one. One is more anatomically correct (in my view), but the other works with armors and other equipment that the character will wear and carry. Compatib...
by Templayer
10 Jun 2019, 05:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Hello. Patch link have been updated. I've fixed "Scripts\General" folder; dragon ghost portrait have been added, but dragon's zombie condition still called "Zombie" instead of "Ghost", - need to find good way of applying it. I have not added new voice sets yet. Some mi...
by Templayer
10 Jun 2019, 05:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Hello. Patch link have been updated. I've fixed "Scripts\General" folder; dragon ghost portrait have been added, but dragon's zombie condition still called "Zombie" instead of "Ghost", - need to find good way of applying it. I have not added new voice sets yet. Some mi...
by Templayer
09 Jun 2019, 13:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Also clicking on Default for voice with the unlocker on a Dragon Zombie produces a wood creaking sound for a ship. I mean it is a placeholder anyway, but that was unexpected! :D
by Templayer
09 Jun 2019, 12:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Added to the Bug Tracker. How would that feature work like? Write it down and I will put it on the Suggestion Tracker afterwards. Now I wonder how long will it take for Rodril to check these messages and fix as well as post a new patch update version of this mod. I bundled both mine and yours avail...
by Templayer
09 Jun 2019, 12:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

I encountered another bug. Blaster broken (weapon is red in inventory) for a Drow Patriarch, and now my Noblebone Bow shoots 2 arrows at the same speed as blasters. While I IMMENSELY enjoy the overpoweredness of that, I figured I would report. Can I request this become a "feature" though?...
by Templayer
09 Jun 2019, 12:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

They speed at which you guys work, might as well release Might and Magic 11 by the end of the year :D It honestly keeps me from actually playing, as I'm afraid that the next patch will just hit any minute now :P Don't be afraid to play, as new patches usually do not break savegames. :P Shhhhh, that...
by Templayer
09 Jun 2019, 07:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Actually GrayFace did some slight modifications so that the artifact / relic MM6 armours would not be exactly the same visually as their base counterparts. I only did it for MM6 relics to distinguish them from artifacts (which I obviously also did) slightly. At that point it wasn't about bringing i...
by Templayer
08 Jun 2019, 19:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

I can see the assets for these guys (portraits and body parts) in the Additional folder of the package I have sent you, together with the superfolder of that I can see MM6 humans, goblins and the Dracolich, portraits and body parts. Dunno about the index for that, though. There might a "in-bet...
by Templayer
08 Jun 2019, 18:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Yeah, I know I˙m trash at coding, but missing graphical assets are very noticeable, especially once I check your Character Index, as I wasn´t able to find MM6 humans, Goblins and the Dracolich/Dragon Zombie among the graphical assets as well (or rather ones Templayer sent me in a 7z file). I´d sugg...
by Templayer
08 Jun 2019, 17:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

*poke poke poke* I wish to ask you, why the hell does "pc25" (brown Dragon) graphical asset have movable female Zombie arms (they´re all marked "pc25lad", "pc25lau" and so on) according to what Templayer´s graphical assets show me (he sent me the game´s assets in a hug...
by Templayer
08 Jun 2019, 16:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Then solve the crashing issue. Get a more stable version. :tsup: That or turn all images from Indexed to RGB, which is easy enough. :tongue: :tongue: And speaking of weirdness, just left ya a message about some ... weird stuff I˙ve noticed in your little 7z file. I wonder if these could´ve been the...
by Templayer
08 Jun 2019, 15:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8302
Views: 7715208

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

SpectralDragon wrote: Thank you! :tsup: My sincerest apologies that I had to drop some anvils in the message where I put both stoppers in. :ashamed: Was basically exhausted from all GIMP crashing and whatnots. ^^;
Then solve the crashing issue. Get a more stable version. :tsup:

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