It could be Dungeon vs. Sanctuary (why does everybody seem to forget this faction? I quite liked it in MMH6)
Anyhow, I would have liked the dwarves better. But hey, perhaps in an expansion...
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XEL II: Let me clarify, I like the old universe. But two universes next ot each other? Wouldn't that be very confusing? I mean, two worlds within 1 universe, that's (certainly in the old universe) understandable. But having the same title on 2 universes... Kalah: It would be interesting to see what ...
- Oct 31 2013, 9:12
- Forum: Mapmaking Guild
- Topic: H4 editing - couple of questions
- Replies: 3
- Views: 3484
A different solution could be (but only if you'd want this and you have the possiblity) to use two-way portals. You can put them anywhere ofcourse. The appearance might not be what you want though.
I don't know if Ubi should want this. Bringing JVC back will not allow Ubi to say: aw heck, we'll go back to the old universe. Something that would really make JVC shine. Putting JVC to work on the Ubi M&M universe will most likely restrict him in what he would want to do for a new M&M game ...
- Jan 17 2012, 21:15
- Forum: Campfire
- Topic: What, no books thread? THE OFFICIAL BOOKS THREAD!
- Replies: 30
- Views: 10339
I know a lot of things. Hmm - Northern lights is very different from the movie 'the golden compass'. But then again, aren't most books different?Hey... how did you know about self-torture Tuesday?
I dislike their cap - they need to tilt their head back in order to see in front of them... And yeah, to much ornaments. Angels/seraphs/celestials should have simple armour and the likes; they do not need to show off.
Well a Naga faction was planned for NWC's H5... and as all of Ubi's factions it's way too heavily ethnic, i prefer more subtlety. Well hippies and scandily clothed woman aren't really ethnic groups... But yeah, they all did seem to have their own distinct style. But I'd rather have one style which ...
I might be ill informed but a dutch new site posts this: (old preview though) De helden spelen uiteraard een belangrijke rol in het verhaal van Heroes of Might & Magic VI, dat volgens de makers een veel grotere rol inneemt dan in de vorige games uit de serie. Het avontuur draait om een Archangel...