Search found 36 matches

by Crusader_bin
23 Jun 2019, 18:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Lol and what happened? Don't get me wrong, I think what it looks like right now is great as it is, also don't mind any extra content not being added, I felt that was not the intention in the first place, but a bit sad that all 3 games assets haven't been reintroduced in the end. Because right now I ...
by Crusader_bin
23 Jun 2019, 08:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Anything I need to do to get quests working in MM6? I just tried with the first quest in the tavern and Andover doesn't talk to me when I hit "Quest". Also anyone else in the first village won't grant any of their "quest" lines or some alternative texts. Maybe I am missing some ...
by Crusader_bin
22 Jun 2019, 22:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Pals, please, don't fuel the fire here. I'm feeling uncomfortable just reading all this and I'm already doing a fire-breathing being for this mod. ^^; Any person here deserves better than this. Nice portrait! Thanks, inconsistencies aside. ^^; But well, when it comes to editing them picture by pict...
by Crusader_bin
21 Jun 2019, 16:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Sslaxx wrote:I do hope people here are familiar with Morroblivion and its chequered history. Don't want Ubisoft to do the same to this project that Bethesda did with them.
I don't see that happening here at all. If anything, I'll host it to some Chinese server :p
by Crusader_bin
21 Jun 2019, 14:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I would prefer a whole new website and a whole new forum, which would then be split to various sections and subsections. Graphics should have its own thread, bug reporting should have a standalone thread, Rodril's announcements --//-- etc. Can't we just set up Nexus thing, it has posts and topics? ...
by Crusader_bin
21 Jun 2019, 14:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

So, do we rely solely on Templayer to collect all suggestions and ready graphics in the tracker or do we split the topic into, say, "graphics, lore, some offtopic" and "announcements and support"? I think it's time to do the split. I would prefer a whole new website and a whole ...
by Crusader_bin
21 Jun 2019, 08:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Listen to 2 or 3 tracks of Steel Panthers. *poof* Political correctness purged for good :D No more of this cancer :D Edit: This is a thread about people that play a game from 1998. Not this generation anyway. :) Well in Poland everyone's ***** about "political correctness", and yet we hav...
by Crusader_bin
21 Jun 2019, 06:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Listen to 2 or 3 tracks of Steel Panthers. *poof* Political correctness purged for good :D No more of this cancer :D
Edit: This is a thread about people that play a game from 1998. Not this generation anyway. :)
by Crusader_bin
20 Jun 2019, 23:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

You must have missed the several posts about view range, It is I who whined about it and it got turned into a feature :P And I don't agree about Win10 beeing bad, it's way more configurable than previous OS's if you crack it up. Does take some time perhaps, but it's your job to make the OS truly you...
by Crusader_bin
20 Jun 2019, 09:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

For example, I'd do something like this: I'm thinking in more drastic terms like "some class will only be good in Air magic, but retain strong fighting capabilities" etc. Basically, making the new race-class combinations really different from existing ones. Existing combinations from MM7 ...
by Crusader_bin
19 Jun 2019, 16:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

As alluring as they might seem as player characters, golems are even less sentient than zombies - the epitome of inanimate matter moved by magic. More of a minion than a hero archetype :p I agree. Probably they could be considered zombie level, though nothing stops them from beeing more. Probably n...
by Crusader_bin
19 Jun 2019, 15:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Yeah, this just about sums up where recent efforts have been heading... :D Have a bunch of Lich fans unite under one website and well, this is what you get, sadly. No worries though, I'll deal with remaining new characters first and hope that by the time I'm done, GrayFace posted a more tutorial-li...
by Crusader_bin
18 Jun 2019, 20:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Jamesx version works, but I presume it is an older update. Anyway, Jamesx's version undead army (sadly no Minotaur Liches and Minotaur Zombies yet) https://imgur.com/xlPBQaf.png And here's how my Ghost Dragon Monk's projectile looks like: https://imgur.com/DqPad0Q.png The test party is - Dracoliche...
by Crusader_bin
18 Jun 2019, 19:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Great work, need help

If you want, I can zip my entire game folder and upload when I get back home. It should take about 5 min. Whole thing for anyone that needs it, installed configured and working: https://mega.nz/#!3wUTgQQZ!ZAkIrGUQxT3of4n0NcyF2avyhf66WCs4ra8XO5k2yt4 Dunno If any path locations are embeded in any of ...
by Crusader_bin
18 Jun 2019, 15:26
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Great work, need help

I think it something on Mega side, because I download it 2 days ago and it works fine... try this link looks great))) But what about portraits? I think it will be no so easy to draw all 56 emotions :D :D So I made a fresh GOG install, extracted your zip file into it, overwriting stuff, and then I p...
by Crusader_bin
18 Jun 2019, 11:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Great work, need help

Played mm 6-7 like 10 years ago and now returned for mm8, so I see you guys made awesome work here. Seems like merge archive on Mega is corrupted, can someone update it? I think it something on Mega side, because I download it 2 days ago and it works fine... try this link HI, MA! looks great))) But...
by Crusader_bin
17 Jun 2019, 03:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Speaking of helping - I've noticed that Rodril hasn't gotten around to changing redundant item flavor text and some of the names yet. Where is this data stored? Can this be accessed via MMArchive? I would be happy to make those changes myself. In items.txt in EnglishT.lod. Shame those games don't t...
by Crusader_bin
16 Jun 2019, 09:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Dunno, liches are skeletons, but that is merely a vessel for movement, mind is what matters. I don't think zombie body would be impossible for them, maybe they could even switch the vessels if they wanted to. Not really converted though. I also always wondered if they could control a live body, but ...
by Crusader_bin
12 Jun 2019, 18:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8364
Views: 8902496

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Do whatever that floats your boat, but I think that liche condition is disconnecting yourself from the flesh and preserving the mind. Zombifying kind of destroys the mind irreversibly. I don't mind it beeing as option at all, just I would never choose such a thing myself :)

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