Search found 348 matches

by SpectralDragon
Sep 17 2019, 14:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Such recoloring is very easy to do. You don't need to change any sprites, just the palette. It's best done in Corel Photo-Paint, as it will change the palette itself. Can't be done in GIMP like that, I doubt about PhotoShop too. Though, with an extra tool I can make this doable in them. Shame I don...
by SpectralDragon
Sep 17 2019, 13:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

VERY good, Spectra! Keep it up. :D I like the most the Diamond one. Looks cool, really. But, I think, the Ruby one is kinda too bright. I can barely see the details. :| Thanks and hilariously, that´s what I thought as well, thus I used another image layer of him that I got from the original sprite ...
by SpectralDragon
Sep 17 2019, 12:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Speaking of concepts, I´m starting my road in redoing Crystal Dragons. This is how they´ll look like in-game ... I hope (since their original sprites are super super messed up, as I´ve linked GrayFace. Thanks, MM!). ^^; This is how redone Crystal Dragons will look like: Emerald: https://i.imgur.com/...
by SpectralDragon
Sep 17 2019, 12:32
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4 [Sep 17, 2019]
Replies: 167
Views: 89367

Re: GrayFace MM8 Patch v2.4 [Sep 17, 2019]

This is how redone Crystal Dragons will look like: Emerald: https://i.imgur.com/1DK9rmU.png Sapphire: https://i.imgur.com/QngaREB.png Ruby: https://i.imgur.com/EMtfuHF.png Diamond (optionally added miniboss of the Crystal): https://i.imgur.com/b2SWKUG.png
by SpectralDragon
Sep 17 2019, 11:39
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4 [Sep 17, 2019]
Replies: 167
Views: 89367

Re: GrayFace MM8 Patch v2.4 [Sep 17, 2019]

See MMArchive help for an explanation of monster palettes. Ok, thanks. I wonder if these can be edited though, seeing how I´ll send you ones that look like this back after I fully edit them: https://i.imgur.com/oXn2r6F.png They´ll be RGB color 8-bit gamma integer images (potentially .pngs) with &qu...
by SpectralDragon
Sep 17 2019, 11:04
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4 [Sep 17, 2019]
Replies: 167
Views: 89367

Re: GrayFace MM8 Patch v2.4 [Sep 17, 2019]

What. The actual. Hell?!? https://i.imgur.com/nJbbvgO.png That is supposed to be a base sprite for Crystal Dragon, which makes me worried on how would my edited ones look like in-game, as it seems like the game is using its own palette rendering in order to make them all crystally and beautiful. Tha...
by SpectralDragon
Sep 16 2019, 19:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Ok, if Jamesx doesn't show up and thus Troll Zombie files remain in their "source" stage for good (as well as Dwarf Zombie paperdolls if I can make them work in the 1st place ^^; ), then who else of you people can both make them game-portable and test them in the game itself (I wish to mak...
by SpectralDragon
Sep 15 2019, 15:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Templayer wrote:
GrayFace wrote:
Templayer wrote:I mean if I remember correctly cra-p gets censored if written properly. What is the target audience of this forum, 6 year olds? Nah, those probably know more swear words than me nowadays. :D

Holy crap!

Crap, it no longer does! We are saved! xD

:devious: :devious: :D :D :D
by SpectralDragon
Sep 14 2019, 23:41
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

candida wrote:- Donating in temple (just 10 golds) automatically gives Hour of Power, I tried the same in Dagger Wound Islands, result is the same

In which Temple did you donate though? Emerald Isle? Harmondale? Any other region temple like Erathia, Tularean Forest, Stone City ...?
by SpectralDragon
Sep 13 2019, 16:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Hmmm. I wonder why I only remember it from MM6 and not MM7+8. I played MM8 the most. Does it happen in the game? That would be a bug that could be easily... overlooked. :-D Probably memory fallacy or something. I dunno! (shrug) Yes, these all show up in the game from what I saw in my own gameplays....
by SpectralDragon
Sep 13 2019, 8:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Guys, I remember MM6 characters blinking in vanilla. And I do not remember that in MM7 and MM8. If that is indeed the case (no time to check), that would be one feature to include (quite immersive!). Check default Liches (or your John Bromin Death Knight! :D :D ) when it comes to visible blinking. ...
by SpectralDragon
Sep 12 2019, 20:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

Glad I am not the only one with the same fu-cking notion. I hate political correctness with all my heart. 'Murica even told a Czech company to censor a character of Chuchel in the game of same name (which is basically a personification of pocket lint), because it "might" offend black peop...
by SpectralDragon
Sep 12 2019, 20:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

I mean if I remember correctly cra-p gets censored if written properly. What is the target audience of this forum, 6 year olds? Nah, those probably know more swear words than me nowadays. :D YAAY. Put it on the Tracker, QUICKLY. Also I gave a thought for the Blood Dragon and ... pretty much everyth...
by SpectralDragon
Sep 12 2019, 18:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

I really doubt game need new races. Speaking of new content, I'd prefer to have new quest scenarios. And still MM does not have something like Mod-manager to make new content optional. I feel uneasy about new race expectations, which will barely come true. Ditto as well, like I had a quest in my mi...
by SpectralDragon
Sep 12 2019, 17:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

And if you were to read my reply to him, you would know that it is possible to code the se-xtuple wielding , the /.../ Hey, can I leave redone Sapphire and Ruby Dragon assets at your MM8 mod forum as well as in here? Since I was thinking that they would apply to vanilla MM8 as well, not just MMMerg...
by SpectralDragon
Sep 12 2019, 16:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Wowowow! I just read this topic https://www.celestialheavens.com/forum/10/16807 Someone made a New Sorpigal with Unreal Engine 4. Amazing! What if you guys worked together and remade even the graphics of the game too?... :) Damn, that IS amazing! If only I´d be able to because I´m completely useles...
by SpectralDragon
Sep 12 2019, 15:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

GrayFace wrote: :gong:

Hey, can I leave redone Sapphire and Ruby Dragon assets at your MM8 mod forum as well as in here? Since I was thinking that they would apply to vanilla MM8 as well, not just MMMerge.
by SpectralDragon
Sep 12 2019, 11:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

Very nice Mate, thank you for that :tsup: I voted for dendroids, because I loved them in Heroes 3 and they would be awesome as characters in the Merge. Maybe something like Spriggans in Skyrim to make it better fit into the game for Armors. They couldn't wear Gloves, Helmets, or Boots, but everythi...
by SpectralDragon
Sep 12 2019, 10:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

By the way, I want play H3 again after seeing this xD PS: After seeing following messages and the Rodril´s answers. I would say I don't want the nagas limited like dragons :( Maybe, some day it will be possible to see Naga in all its splendor. Not surprising, seeing how the last optional character ...
by SpectralDragon
Sep 10 2019, 16:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3914
Views: 329765

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

GLAD TO HAVE YOU BACK. For the sake of my own sanity, nonetheless. :D :D :D Found him as well, but sadly he wouldn't be able to be here as much as he used to due to being busy (at least for now), thus I still expect you to not be so lazy when it comes to porting stuff, 'lest you wish Rodril to do t...

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