Search found 522 matches
- 15 Jul 2024, 17:11
- Forum: Might and Magic
- Topic: Merge Mod 6 7 8 - Help please - Fire Resistance Potion
- Replies: 1
- Views: 208
Re: Merge Mod 6 7 8 - Help please - Fire Resistance Potion
Playing through 8 currently and up to the quest for delivery of Fire resistance potions to the houses in Rust. Wanted to make the remaining 3 potions myself but can't seem to make any resistance potions of a specific element. When I search up recipes, its haste + harden item but the mod won't let m...
- 01 Jun 2024, 09:43
- Forum: Might and Magic
- Topic: MM8 Redone
- Replies: 14
- Views: 5769
Re: MM8 Redone
Thank you.
![smile :)](/forums/images/smilies/smile9.gif)
- 21 May 2024, 21:34
- Forum: Might and Magic
- Topic: MM8 Redone
- Replies: 14
- Views: 5769
Re: MM8 Redone
Thank you.
David
- 09 May 2024, 09:27
- Forum: Might and Magic
- Topic: MM7Rev4mod A Radical Redone
- Replies: 9
- Views: 1382
Re: MM7Rev4mod A Radical Redone
One thing you need to learn about these games is that you do not go into an area until you prepare yourself. That is where the money comes in. To by armor and stuff. I go out and look for money and stuff first and then deal with the monsters.
David
David
- 05 May 2024, 01:58
- Forum: Might and Magic
- Topic: MM7Rev4mod A Radical Redone
- Replies: 9
- Views: 1382
Re: MM7Rev4mod A Radical Redone
Patch two for "MM7Rev4mod A Radical Redone" is finally finished. For people that are going to in install the mod for the first time, you need to install "MM7Rev4mod A Radical Redone" first then this patch. You do not need the first patch. For people that already have the game ins...
- 02 May 2024, 01:16
- Forum: Might and Magic
- Topic: MM7Rev4mod A Radical Redone
- Replies: 9
- Views: 1382
Re: MM7Rev4mod A Radical Redone
I have made changes to the game so that it will not need to use to much memory. Now most people will be able to play the game without crashing to the desktop. I am finished with the changes and should have the patch by tomorrow. Sorry but you will have to start a new game. Also the game will look th...
- 29 Apr 2024, 01:47
- Forum: Might and Magic
- Topic: MM7Rev4mod A Radical Redone
- Replies: 9
- Views: 1382
Re: MM7Rev4mod A Radical Redone
At this point I am working on the MAPSTATS.txt file which may be causing the problem. It has some errors that need to be fixed. Also fixing the monsters on the maps. I will have the patch as soon as possible. I am sorry, but you will have to start a new game. Otherwise you will be walking though wel...
- 28 Apr 2024, 01:22
- Forum: Might and Magic
- Topic: MM7Rev4mod A Radical Redone
- Replies: 9
- Views: 1382
Re: MM7Rev4mod A Radical Redone
This is what I have, 32.0 GB of RAm, Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 3.60 GHz, and The Nvidia Geforce GTX 1660 Super. I only had one crash to the desktop and that was several days ago. I haven't had one since then. You need to install according to the instructions above. You do not need The...
- 24 Apr 2024, 09:49
- Forum: Might and Magic
- Topic: MM7Rev4mod A Radical Redone
- Replies: 9
- Views: 1382
MM7Rev4mod A Radical Redone
Thanks to Mastro, he has given me permission to use his Monsters and NPCs from "MM7 augmentation" in this version. A reminder that "MM7Rev4mod" was first modified by Big Daddy Jim, then by Maestro, and then by me. You might say it is a joint project. See Pics Link to Pic: https:/...
- 29 Mar 2024, 09:51
- Forum: Might and Magic
- Topic: Chaos Conspiracy Redone Enhanced
- Replies: 23
- Views: 26038
Re: Chaos Conspiracy Redone Enhanced
I have installed "Chaos Conspiracy Redone Enhanced Ultimate" One Question I have is about the Music Order, to my understanding when I played mm6 back in the day the song of a Town would be looped continuously. It was always the same song that plays in a certain Town or Zone, is this the c...
- 14 Mar 2024, 17:03
- Forum: Might and Magic
- Topic: MM7RedoneUltimate
- Replies: 5
- Views: 1655
Re: MM7RedoneUltimate
I tried it briefly. It just crashes too much and I think there is far too much added in. There is no need for barriers around the entrances, making it harder to access them. All the extra foliage, just makes it hard to see items. I do applause the efforts, but it runs low, like the original, not fa...
- 13 Mar 2024, 09:26
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 160
- Views: 2240900
Re: Might and Magic 6, 7, 8 merge redone
The thing about guards and other pre-placed monsters is that just updating monsters.txt will not change their stats, you do need the map editor (unless MMExt did something about it recently). Experience for monster kills is just about the only thing that always checks monsters.txt, at the moment of...
- 12 Mar 2024, 20:51
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 160
- Views: 2240900
Re: Might and Magic 6, 7, 8 merge redone
Hello, thank you for your work. I decided to try merge redone with minor changes to the monsters: I copied the guard and increased his XP, everything is displayed correctly in the editor, but in the game itself a new guard appeared without increased XP. I rechecked it in the editor, everything show...
- 04 Mar 2024, 09:58
- Forum: Might and Magic
- Topic: The Chaos Conspiracy Redone
- Replies: 161
- Views: 300184
Re: The Chaos Conspiracy Redone
Can someone help me with Lemkanen quest? I found 6 urns, but I need a Potion of God Ukko. Where is it? At least in the original TCC, there's a NPC in a house in Norseland (nee Kriegspire) who brews it. Thank you! I've missed this house and believed I missed smt in the dungeons. So now I've cleared ...
- 19 Feb 2024, 02:49
- Forum: Might and Magic
- Topic: MM7: How to extract all the sounds?
- Replies: 2
- Views: 455
Re: MM7: How to extract all the sounds?
Hi forum, newcome here! I have successfully used mmarch to extract images and various event information from the game resources. I can find the game music, too. I would like to retrieve the game sounds: clicks, magic, monster effects. Is there a way to do it? There is a file SOUNDS/Audio.snd, but I...
- 12 Jan 2024, 16:27
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 160
- Views: 2240900
Re: Might and Magic 6, 7, 8 merge redone
You might find the level of the treasures by using the editor. The script needs to be in LUA form, and I believe it goes in scripts\general. Another thing you might do is look into the original merge folder scripts\general and look for the script that randomize the items in the chests. It should be ...
- 09 Jan 2024, 16:12
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
- Replies: 103
- Views: 74472
Re: Maestro's Augmentation mod for MM7 - continues! v0.2a is here
Is that you in the back ground?vladimir-maestro wrote: ↑08 Jan 2024, 15:14 Next update will bring The Children of Enroth! New type of NPCs.
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![smile :)](/forums/images/smilies/smile9.gif)
David
- 09 Jan 2024, 16:11
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 160
- Views: 2240900
- 04 Jan 2024, 02:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 160
- Views: 2240900
Re: Might and Magic 6, 7, 8 merge redone
Yes. Those three files fix a lot of bugs and they were uploaded before that time. So you are good to go.
David
David
- 03 Jan 2024, 21:37
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 160
- Views: 2240900
Re: Might and Magic 6, 7, 8 merge redone
Sorry, that happened to you. But that happens to a lot of people. It is a good idea to save your save game files to a CD. David YAY! I had already made a backup of the entire REDONE YAY! I found it yesterday xD It's about 8 months ago, is there anything to update? No not yet. The bugs are very mino...