Search found 32 matches

by Anerag
03 Sep 2023, 00:03
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 411224

Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]

Someone pointed out to me that hour of power doesn't quite work as advertised. The spellbook reads (master) "All spells cast at four times skill", but the multiplier only affects the duration and not the stat bonuses. I also noticed that day of the gods doesn't include guardian angel but &...
by Anerag
01 Sep 2023, 23:14
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/8]

https://rekurs.io/files/lQAaj.png We finished our playthrough! Besides the somewhat frequent crashes, it's amazing how well it all just works. One thing we talked about was how it'd be nice to have the multiplayer mod for each of the games separately. Now I know this is a huge ask and will probably...
by Anerag
26 Aug 2023, 12:49
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/8]

Could you confirm issue still exist? I was not able to reproduce it after previous fix. Tried it just now on on the latest version and it only happened as the client picking up gold with space. But it also happened as the host on the previous version though I couldn't reproduce it right now. This i...
by Anerag
24 Aug 2023, 21:48
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/7]

Bugs: Artifacts and quest items from monsters can be picked up by multiple players. Melee attack speed is reduced while moving. When promoting to lich in MM7 you don't receive the lich jar with your remains. Judge Grey took forever to die. Found "_potion/reagent" in the temple in a bottle....
by Anerag
22 Aug 2023, 20:53
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/7]

Thanks a lot! This resolves much of the tedium with (re)connecting. Edit: more bugs: NPCs take some of the gold dropped by players when picking up with spacebar, but not when picking up with mouse. The game sometimes hangs for a few seconds on map transition (empty progress bar), don't remember this...
by Anerag
19 Aug 2023, 22:40
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/5]

More bugs: Buffing with magic skill level over 63 doesn't work correctly on other players. It seems the value overflows, for example hour of power at level 74 acts like level 10 for others. The caster still gets the full effect. Eradicated players leave a body. Arguably this is not really a bug but ...
by Anerag
15 Aug 2023, 20:08
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/4]

Crashed again looting a gold pile with spacebar in hall of the fire lord. However this was the only crash related to gold I ran into last session. ... Merge Multiplayer\Scripts\Global\NPCFollowersSkills.lua:203: attempt to perform arithmetic on field 'Amount' (a nil value) stack traceback: ... Merge...
by Anerag
15 Aug 2023, 11:42
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/3]

Malekitsu wrote: 15 Aug 2023, 11:19 love that, may I have the code? :P
For version 23.07.2023/4: https://rekurs.io/files/jfvps.zip
Extract into game folder and overwrite. No guarantees that there aren't any side effects as I'm not at all familiar with lua, use at your own risk!
by Anerag
15 Aug 2023, 10:26
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/3]

SP and HP bars for remote players are technicaly hard to implement in mm engine, so i keep delaying this task. I meant like this, hacked it in myself but would be nice to have it in by default: https://rekurs.io/files/wEidI.png NPCs, who are not leaving party I think it happened with at least Sharr...
by Anerag
14 Aug 2023, 16:05
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92319

Re: Multiplayer for MMMerge [beta 23.07.2023/3]

Still getting frequent crashes when looting corpses and gold (object index out of bounds). But besides that, I've had lots of fun with this so far! Other bugs: Loading a save while another player is dead. (Not sure if this resulted in a crash or what, just remember it being no good.) Quest NPCs rema...
by Anerag
17 Jul 2022, 21:01
Forum: Might and Magic
Topic: MM randomizer (updated 2024-02-07)
Replies: 7
Views: 5507

Re: MM randomizer (updated 2022-05-27)

I just want to say thank you so much for putting in the time to make this randomizer! It's amazing and I appreciate your hard work! Thank you! On the Spoiler Log, can you make two "groups" of items I don't really see the point since you shouldn't need to look at the spoiler ever. If you j...
by Anerag
08 Jun 2022, 06:43
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 411224

Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]

Maybe someone has commented on this in the past but why is it that the alchemist follower can only repair rings/amulets/boots? I would've expected them to be able to fix helmets/belts/cloaks as well. Would it be possible to have that functionality in the patch? IIRC those are armor, there's a diffe...
by Anerag
11 May 2022, 20:28
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 411224

Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]

Maybe someone has commented on this in the past but why is it that the alchemist follower can only repair rings/amulets/boots? I would've expected them to be able to fix helmets/belts/cloaks as well.

Would it be possible to have that functionality in the patch?
by Anerag
11 May 2022, 13:54
Forum: Might and Magic
Topic: MM randomizer (updated 2024-02-07)
Replies: 7
Views: 5507

Re: MM Randomizer (Updated 2022-05-11)

Version 2.0 is out now. Updated post.
by Anerag
18 Aug 2020, 12:14
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 491588

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

After compiling an indoor map in MM6 some double doors break. I believe the merge mod has the same problem. One of the doors opens normally but the other "opens" and leaves an invisible wall. I'd like to know if this will ever get fixed. Are there any workarounds? Couple of examples I foun...
by Anerag
09 Oct 2019, 19:11
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 411224

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

Is there a way to disable arrow key controls in the spellbook? Trying to cast spells while running around is impossible, I end up cycling to some other spell with up/down then casting it with left/right by accident.
by Anerag
03 Oct 2019, 22:03
Forum: Might and Magic
Topic: MM randomizer (updated 2024-02-07)
Replies: 7
Views: 5507

MM randomizer (updated 2024-02-07)

MM randomizer is an item and monster randomizer for Might and Magic 6 and 7.
See the included README.txt for more information.

Download

If the website still shows an old version, reload the page with ctrl+F5 or clear your browser's cache.
by Anerag
22 Aug 2019, 00:06
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 491588

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

How have you created it? The easiest and always working way is to open games.lod, select nothing and press "Export Selection As Archive". I made the new .lod with ctrl+N in MMArchive, .lods created this way would either crash the game or not do anything. Exporting empty selection worked t...
by Anerag
20 Aug 2019, 11:20
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 491588

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Having some trouble making custom lod archives for MM6. I made a new archive named "01 mod.games.lod" and put some modified map files in there. When I run the game, the modified map from the new archive isn't used. Is it broken or am I doing it wrong? Just to be clear, the modified map wor...

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