Search found 31 matches

by Milky1988
Jan 28 2019, 23:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Flabbergasted is a fantastic word. I don't hear it enough.
by Milky1988
Jan 25 2019, 22:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I got them in-game, in the vampire crypt, the temple of the sun and moon respectively, in Evenmorn Isle. Thanks for the info. That's odd!
by Milky1988
Jan 25 2019, 20:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Vampire's Cape, Moon cloak and Sun cloak all give error messages when I equip them on my characters and don't display the item at all.
=(
by Milky1988
Jan 25 2019, 19:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

AHhhh! Thanks for that update Rodril, now my armor class increases when I equip rings etc.!
Great.
by Milky1988
Jan 24 2019, 19:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Wishing you a speedy recovery Rodril. Get well soon!
by Milky1988
Jan 23 2019, 15:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Thanks for the info on that regarding the artifacts. Tis a great fun mod. The creator did a fantastic job, and to all the contributors I'd like to say a big thank you!
by Milky1988
Jan 21 2019, 23:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Ah, I see. Thanks for the reply. Also, not certain if this is a bug or not, but when looting, artifacts and relics appear without the notifications for "artifact!" and "relic!" All that appears is, for example; "gauntlets" or "cutlass" etc. I had to keep ident...
by Milky1988
Jan 20 2019, 17:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

So.... As a dragon as my main character....MM7 ending....how...o.o
by Milky1988
Jan 14 2019, 23:18
Forum: Might and Magic
Topic: Mod Reguest: Making MM6 "Of The Dragon" weapons do energy damage, and changing description + on hit animation to energy
Replies: 4
Views: 767

Re: Mod Reguest: Making MM6 "Of The Dragon" weapons do energy damage, and changing description + on hit animation to ene

If anybody can make a small mod to add energy damage to weapons (changing "Of the Dragon" suffix) with the corresponding energy animation and sound effect, I will be happy to compensate via PayPal. *Slightly desperate at this point.*
by Milky1988
Jan 13 2019, 1:58
Forum: Might and Magic
Topic: Mod Reguest: Making MM6 "Of The Dragon" weapons do energy damage, and changing description + on hit animation to energy
Replies: 4
Views: 767

Re: Mod Reguest: Making MM6 "Of The Dragon" weapons do energy damage, and changing description + on hit animation to ene

Hi, this is a very late reply, but, how can there not be "energy" damage animation when it is applied to the blaster weapons? So, essentially, gold dragons are dealing "physical damage" and not a separate damage type called "energy"..? Energy damage is essentially physi...
by Milky1988
Jan 12 2019, 1:05
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 9421

Re: Might and Magic VI XMAS16 Mod

This looks quite interesting! Question; Energy damage - is it actually a separate damage type in the game or is it simply physical damage that ignores AC? My dream is for someone to implement Energy damage as a usable damage type for players in the game, so when you hit with weapons with energy dama...
by Milky1988
Jan 9 2019, 17:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Actually, the music in MM6 is different than in the original game for me also.

Not sure why.
by Milky1988
Jan 8 2019, 22:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Still getting the strange sound bugs upon entering stores, the title screen and using spells etc. Here's some of my laptop's specs; OS Name Microsoft Windows 10 Home Version 10.0.17134 Build 17134 Other OS Description Not Available OS Manufacturer Microsoft Corporation System Name LAPTOP-56I7RIJR Sy...
by Milky1988
Jan 8 2019, 20:45
Forum: Might and Magic
Topic: Fun and Balanced MM6 Mod :-D
Replies: 7
Views: 1281

Re: Fun and Balanced MM6 Mod :-D

Excellent! Thank you ^^

Actually, is there any chance you could make a small mod so that weapons can do energy damage and show the energy attack animation when they hit?
That'd be awesome...!
by Milky1988
Jan 8 2019, 17:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Ah, another prob... The sfx crack and break/sound fuzzy when I enter shops/ cast town portal etc.

Also, the title music crackles and breaks. No idea what the problem is.

Any ideas?

Thanks!
by Milky1988
Jan 8 2019, 15:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I re-installed the latest update and, voila, everything works!

Apologies for the earlier post, it can be ignored.

Thanks.
by Milky1988
Jan 7 2019, 22:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

———————————————————————————————————————————————————————————————— ...laxy\Games\Might and Magic 8\Scripts\General\Weather.lua:145: attempt to compare number with nil stack traceback: ...laxy\Games\Might and Magic 8\Scripts\General\Weather.lua: in function 'SetWeatherEffect' ...laxy\Games\Might and Ma...
by Milky1988
Jan 7 2019, 18:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hi, I've a problem that I hope someone can help me find a solution to. When I enter Ravage Roaming from Garrote Gorge, the debug console pops up. When I close it, the sky is completely gone and instead, there are red signs everywhere. When I attempt to engage in combat, the debug console continue to...
by Milky1988
Jan 6 2019, 15:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.03.2019]
Replies: 2028
Views: 183153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

The raising the skill cap along with the dagger change would be AMAZING.

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