Search found 44 matches

by kristal
May 3 2019, 18:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 06.04.2019]

Rodril wrote:Remove "7out01.lua" from "Scripts\Maps" folder.

Thank you!
It would be great to have on the continents were their Items in stores, in locations, in chests. Mixed items kill the atmosphere of the game.
by kristal
May 2 2019, 19:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 06.04.2019]

Another mistake: In Erathia, where the obelisk and the griffins are, I found an artifact in a chest.
And one question: how on the Emerald Isle in the tavern to include an arcomage game.
by kristal
Apr 29 2019, 18:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 06.04.2019]

Errors I found yesterday:
Margarita in the greeting does not tell about the emerald Isle.
On the emerald Isle, you can learn the skill of Plate.
An old judge in Harmondale gives horseshoes and quest items from the emerald Isle.
Troglodytes don't fight with the slugs in the cave of the White rock.
by kristal
Apr 25 2019, 8:19
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 651
Views: 173733

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

First of all thank you for the code. So with that code I can add the following line to the code above? " evt.Add("Awards", 90)". I have text in the Awards.txt at lines 90, 91, and 92. They were the next available. Also It looks like I am to replace this: Quest{ "SimpleExamp...
by kristal
Apr 24 2019, 20:02
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 651
Views: 173733

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Hi Garyface and Rodril, I just want to thank you for the thing you are doing for us fans of might and magic. I know it is a lot of work. I know because I have been making changes to all three games. But I still need to learn more. @Garyface The example quests you have at your site need one more thi...
by kristal
Apr 22 2019, 18:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 06.04.2019]

How do I add a loading screen? I want to add a loading screen from Heroes 3. You need MMArchive to drag and drop the pic. into the icons.lod. Also it must be in the pcx extension. With the MMArchive, look at the pcx pics in the icons.lod file. 7load1 is for MM7 of the merge. You should be able to f...
by kristal
Apr 21 2019, 9:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 06.04.2019]

How do I add a loading screen? I want to add a loading screen from Heroes 3.
by kristal
Jan 13 2019, 10:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

It would be great to add to MM Merge all the videos that NWC didn't add to the game.
http://mm6world.ru/galery/r_pag/r_041.htm

I made a video of the house from a single frame, the sound can be added. Is it a good idea?
https://yadi.sk/d/70Vlnt5C6CT0XQ
by kristal
Dec 29 2018, 22:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I recently played MM6 in Blackshire and when werewolves attack my characters, sometimes (semi-rarely) a quest - like effect would occur on the portrait (a green spurt that is used to indicate change). I was recording it and mentioned it in the video that perhaps it is some part of some unfinished W...
by kristal
Dec 29 2018, 19:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I can't draw if my life depended on it, but there were some people in this thread wanting to start painting for it and not knowing where to start. (Kristal is one that I remember...) I don't know how to draw the right arm and maybe the quality will be like armor. How hard it would be for you to rep...
by kristal
Dec 3 2018, 16:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Cool! It would also be great to add a starry sky at night.
by kristal
Nov 25 2018, 17:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated. Only minors this time. @Kristal I've added new chainmails, but i can not add new leathers, they definetely need any kind of pants or skirt, otherwise it does not look like it provide any defence. Look: https://www.dropbox.com/s/fbmdp68rgtnnofh/LeatherArmor.png?d...
by kristal
Nov 9 2018, 7:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

A few more armors are ready.
https://yadi.sk/d/zd0zCxPcX4AHCQ
@Rodril
A doll of one of the Minotaurs need to raise a little higher.
by kristal
Oct 19 2018, 15:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I redrawn the armor from the MM7. https://yadi.sk/d/zd0zCxPcX4AHCQ Hey, these look really good! Fantastic work! If you choose to keep it up, make sure you coordinate with Grayface regarding the Royal Leather, as he's already done Hareck's. Then again, maybe it wouldn't hurt if they didn't look iden...
by kristal
Oct 16 2018, 8:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I used the GrayFace code examples. Some stones in MM8 will be caches (as in Diablo II). Put the script in the Global folder. local SpriteEvents = 20000 local TXT = LocalizeAll{ StoneHint = "Stone", } local function Stone(EvtId) local i = EvtId - SpriteEvents local v = Stones[i] local u if ...
by kristal
Oct 16 2018, 8:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Rodril.
You can write the class icons in front of the character Creation. For example, for the Minotaur class, you can use an icon with an axe.
https://yadi.sk/d/zd0zCxPcX4AHCQ
by kristal
Oct 13 2018, 7:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Rodril wrote:I had to fit both Meditation and Merchant to temples, but all slots for learn topics were already full. Now it works this way: if anyone can learn meditation, it shows meditation, otherwise - merchant.

The skill of meditation should be taught only in the magic Guild.
by kristal
Oct 10 2018, 14:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@kristal This is the problem: https://www.dropbox.com/s/m58wdng20t22272/tmpWr.png?dl=0 - values are in wrong columns. Try to apply these files: https://www.dropbox.com/sh/e4qfstjcqdgilj7/AAC47IM28a--TOdCBoyO2Jhaa?dl=0 Yes! Everything works. Thank you! :) I think that Race Skill.txt variety to the g...
by kristal
Oct 10 2018, 9:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 388347

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Rodril wrote:
kristal wrote:Still doesn't work.

Could you send me your "Character selection.txt", "Character portraits.txt" and "Character doll types.txt" tables?


https://yadi.sk/d/qizFtUd4CGloCg

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