Search found 178 matches

by Rodril
Dec 31 2018, 22:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Also having an "automatic" option that would simply change in accordance with the continent (and path chosen in Antagarich) would be AWESOME. I thought about it, the main problem about repainting interface is character portraits... These heads do not have transparent background, it is gre...
by Rodril
Dec 31 2018, 11:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello. I found a bug in "Shadow guild" dungeon in Frozen highlands - there should be trap where you should fall down the floor to the room with spikes, however once you walk over it and nothing happens and return there, you actually can't fall or even go there, like it was an invisible wal...
by Rodril
Dec 29 2018, 18:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated. Now Smiths, Armorers, Alchemists, Sailors, Navigators, Horsemans and Explorers are available to be hired; Sounds of mm6 monsters will be quiter/louder depending on distance to party, same as mm7/8 ones; First levels of Breach's basement will be less swarmed with ...
by Rodril
Dec 27 2018, 17:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated, bunch of minor bugs have been fixed, thank you.
by Rodril
Dec 23 2018, 20:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Apply latest patch, make sure game is not installed in "Program files" folder and "Read only" flag of game files is not set. Tell if it will work.
by Rodril
Dec 14 2018, 16:05
Forum: Might and Magic
Topic: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Replies: 554
Views: 133596

Re: Re:

Mainly exit button from spell book. You can use "HardcodedTopicFunctions.lua" from mm678 files. Put it into "...Structs/After" folder. Call function "ExitCurrentScreen()", it will work in most cases, but it does not exit screen immediatley, use ... ExitCurrentScreen() ...
by Rodril
Dec 4 2018, 18:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated. Few minor, but important bugs: erathian priest and thief promotions topics have been fixed; random hirelings will have normal condition, when you hire them first time; game title was set to all spots where it supposed to appear; artifact effects handler have been...
by Rodril
Dec 1 2018, 14:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Patch link have been updated. Dwarves are in game now, you can start as dwarf at any continent, hire dwaf peasants in Stone City (Antagarich), or meet random dwarf mercenaries in training hall. Dwarf use same helmets as human male, same belts and cloaks as trolls, armors and boots same as trolls but...
by Rodril
Nov 30 2018, 16:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello. Is it possible to somehow use the console to move to different stages of the quest Verdant? Need to edit the localization. Yes, but it is not very straight-forward. Better inspect reference manual (https://grayface.github.io/mm/ext/ref/) and use debug console to gather quest objectives instan...
by Rodril
Nov 25 2018, 15:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I've fixed link. Another thing - I think this is something everyone here wants: is there a way to permanently remove the limitations on Adventurer's Inns? I'm afraid it can not be done fast. Player roster is main game structure, and removal of it's limits will lead to insane amount of little, hard t...
by Rodril
Nov 25 2018, 13:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated. Only minors this time. @Kristal I've added new chainmails, but i can not add new leathers, they definetely need any kind of pants or skirt, otherwise it does not look like it provide any defence. Look: https://www.dropbox.com/s/fbmdp68rgtnnofh/LeatherArmor.png?dl...
by Rodril
Nov 19 2018, 19:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

How do I make this work? I downloaded MMArchive and found MapStats.txt, but how do I edit it? Sorry, but I'm inexperienced when it comes to these things. Forgot to tell about these txt tables, best of all open it with GrayFace's TxtEdit ( https://grayface.github.io/mm/#Txt-Edit ), then it will look...
by Rodril
Nov 19 2018, 14:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated, zombies are in game now and should behave like in mm7. I hope there is not, but if you encountering any zombie-related gamebreaking bug, remove "ZombiePlayers.lua" from "Scripts\General" folder. Face animations will work correctly again, and s...
by Rodril
Nov 12 2018, 0:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello. Thank you very much for new portraits and armor conversions. Patch link have been updated. Monk promotion quest fixed, for sure now. Game will show mm6/7 loading screens according to continent you playing on (you can edit list of loading pictures in "Continent settings.txt" table in...
by Rodril
Oct 28 2018, 15:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Could someone link Grayface's repainting guide on Youtube again? Can't find it. I don't remember his repainting instructions except this one: https://www.celestialheavens.com/forum/10/16657?start=960#p373293 Maybe video you mentioning is one from first post: https://youtu.be/lipriutf3SI @Rodril Do ...
by Rodril
Oct 27 2018, 15:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated. There are empty chests in Breach now, reputation topics have been corrected, dodge by unarmed skill will work correctly now. I got the quest about the Runaway Chaos.... And I totally don't understand how to get to the Breach. Nor the Lloyd's Beakon, nor the town ...
by Rodril
Oct 21 2018, 13:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated. Mainly minor fixes. Verdant's "Guiding gem" quest now should work correctly even if you use localization. I've added two armors converted by Kristal, thanks. But i want to ask for future conversions: add pants or skirt for female variation of armor if p...
by Rodril
Oct 21 2018, 12:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

dominatorek1 wrote:wtf **** man there is only one cheat for gold seriously thats stupid u are kiddo.

Here is list of all existing cheat codes: https://grayface.github.io/mm/ext/ref/# ... nformation
by Rodril
Oct 13 2018, 10:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello, patch link have been updated - only minor fixes this time. Blaster is fixed now. ppp1234, from the forum, where it is distributing the game, made a translation into Russian language. https://yadi.sk/i/b_HOK5nAiVlAHgAlthough very similar to machine translation... Is it good enough to insert in...
by Rodril
Oct 12 2018, 10:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine.
Replies: 1539
Views: 141952

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Loading up a new game and opting to start in Erathia, on Emerald Island, I ran over to the healer's tent and sure enough, *they* teach Merchant... but it seems it's a lost art in Enroth! Either that or I've just managed to miss it. Help me out here, guys? I had to fit both Meditation and Merchant t...

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