Search found 205 matches

by Eksekk
29 Mar 2023, 18:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7587
Views: 1969664

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

You have probably some overactive program which is being "helpful" and removing anything that can potentially be malicious (lua scripts & dlls) without letting you know. Try different browser. Maybe it's some browser extension? BTW, you should move all other folders in archive, just to...
by Eksekk
29 Mar 2023, 13:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7587
Views: 1969664

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

I just downloaded all branch & base files from here and every single one from them contains scripts, and other folders in addition to those you have. What program do you use to open archives? What are the modification dates of the files you do have inside archives (please download them again, an...
by Eksekk
29 Mar 2023, 12:56
Forum: Might and Magic
Topic: Help with revamping 3D assets in Might and Magic 6, 7, or 8
Replies: 5
Views: 148

Re: Help with revamping 3D assets in Might and Magic 6, 7, or 8

BTW (sorry for doublepost) I have unfinished blender/mm modelling tips file, which includes some you probably will find useful. I'll try to complete it soon.
by Eksekk
29 Mar 2023, 12:44
Forum: Might and Magic
Topic: Help with revamping 3D assets in Might and Magic 6, 7, or 8
Replies: 5
Views: 148

Re: Help with revamping 3D assets in Might and Magic 6, 7, or 8

Extract into game directory, so scripts folder is in the folder where the executable (mm?.exe) resides.
by Eksekk
28 Mar 2023, 17:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7587
Views: 1969664

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

There weren't any script folder to replace it with. Only two folders. Data and DataFiles. It looks like that in all three branches. Which link did you download it from? It should be this one . If you still don't have it, try to disable your antivirus. Make sure you have settings set to see all fold...
by Eksekk
27 Mar 2023, 21:14
Forum: Might and Magic
Topic: Maestro's Augmentation mod for MM7 - begins!
Replies: 36
Views: 2768

Re: Maestro's Augmentation mod for MM7 - begins!

(Veeeery late) Happy birthday!!! :-D Your mod looks absolutely amazing. I hope it plays longer than original game, or difficulty is higher, so game doesn't end too quickly :) I'm finally gonna start playing it (have some my own mm-related projects and got involved in them). Since I'm more on the dev...
by Eksekk
27 Mar 2023, 21:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7587
Views: 1969664

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

You didn't replace scripts folder. Can you triple-check that your unpacked folder didn't have it and it's the one you actually downloaded?
by Eksekk
27 Mar 2023, 21:05
Forum: Might and Magic
Topic: MMMerge aka Merge 678 links
Replies: 13
Views: 22660

Re: MMMerge aka Merge 678 links

I just downloaded revamp and there is scripts folder.
by Eksekk
25 Mar 2023, 08:04
Forum: Might and Magic
Topic: What spells do you use in Might and Magic?
Replies: 30
Views: 12616

Re: What spells do you use in Might and Magic?

Buffs are amazing. I use them all the time, even if playing caster party, because they get a lot of weaker monsters killed without spending mana. Also the usual stuff like prot from magic/town portal/lloyd/fly/sometimes invis, as well as wizard eye (I NEED it :) ) and feather falling (I don't rush a...
by Eksekk
25 Mar 2023, 07:55
Forum: Might and Magic
Topic: Tales of Edrenium (Working Title) - A game like M&M series
Replies: 11
Views: 1089

Re: Tales of Edrenium (Working Title) - A game like M&M series

Looks amazing!! :-D I wish I had the motivation and energy like you... Can't wait to play it!

BTW, I know someone else said opposite, but I think character portraits are too spread out. Don't know if in combat it will be easy to glance at one side of screen, and then opposite end many times.
by Eksekk
10 Mar 2023, 14:34
Forum: Might and Magic
Topic: Might & Magic 6 mod: MAW; Monsters, Arts & Wonders
Replies: 67
Views: 6160

Re: Might & Magic 6 mod: MAW; Monsters, Arts & Wonders

Interesting! That rage mechanic is actually very similar to one of the ideas I had for an (eventual and hypothetical) MM8 mod. I'm very curious what the players will make of your Berserkers. Also, the fact that they can apparently channel their rage into prayers is amusing :P EDIT: by "every 1...
by Eksekk
28 Jan 2023, 20:03
Forum: Might and Magic
Topic: MM7 new modding
Replies: 33
Views: 4564

Re: MM7 new modding

You're blowing me away with your each post :oex: Excellent job! The community dream might finally come true :)
by Eksekk
11 Jan 2023, 06:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7587
Views: 1969664

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Hi. Is there any open source project? Recently, I'm playing this game with modifying lua script. Now I'm alone, but if there are many people, it will be more fun, I think. I'm so curious. How work the Lua scripts on this merge mod? I'm playing with modifying Lua scripts, but I don't know how to add...
by Eksekk
24 Dec 2022, 19:48
Forum: Might and Magic
Topic: Modelling problems
Replies: 13
Views: 1972

Re: Modelling problems

Somewhere I got stuck in the door creation that if I internal the dungeon, it forgets the previous 'door' settings :( In principle everything should work (thanks Eksekk for the editor!), but in practice it doesn't. New door, script, .GAMES.lod, everything set. When I call it as .dat file, the door ...
by Eksekk
19 Dec 2022, 23:19
Forum: Might and Magic
Topic: MM7 new modding
Replies: 33
Views: 4564

Re: MM7 new modding

Holy cow, your mod is gonna be incredible (sorry for repeating myself, can't help it)!!! Modelling on this scale is very difficult, and I'm glad you manage. Kinda envious, also, because my dungeon has been in the works for several months already and I still don't feel like actually finishing it, I'm...
by Eksekk
19 Dec 2022, 23:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7587
Views: 1969664

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]

Is there somewhere I can read what the difference is between the different extensions/branches? I know some have extra promotion levels and quests etc. Not sure what the difference is, but I have only used the base merge and should update what is considered to be the most "cannon" if ther...
by Eksekk
17 Dec 2022, 21:49
Forum: Might and Magic
Topic: Modelling problems
Replies: 13
Views: 1972

Re: Modelling problems

I tried Union modifier but couldn't get it to produce any useful results. Also I had bad experience where boolean operation broke my mesh and I had to spend an hour fixing it (after rollbacking as far as I could). But I'm not very experienced, so ymmv. I haven't tried splitting dungeon into rooms ye...
by Eksekk
13 Dec 2022, 12:34
Forum: Might and Magic
Topic: MM7 new modding
Replies: 33
Views: 4564

Re: MM7 new modding

Splendid stuff. Now the real question is, do you want professional modeling support? i would kill to re-make Celeste, and i got plenty of time to spare nowadays. May I ask for you to make some general notes and screenshots to help others who are modelling as well? Nothing too complicated, just some...
by Eksekk
07 Dec 2022, 18:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 97
Views: 17827

Re: Might and Magic 6, 7, 8 merge redone

justl wrote: 07 Dec 2022, 17:30 Hi,

another thing i found out:

when wands go out of charges, the dont disappear like in vanilla, but go defect (you can repair and sell them afterwards)
is this intended or not?

justl
Recent feature of Grayface's patch (can be disabled).

Go to advanced search