Search found 984 matches

by Karmakeld
Sep 19 2018, 10:27
Forum: Modcrafting Guild
Topic: H4 dll researching
Replies: 0
Views: 17

H4 dll researching

I'm dedicating this tread to the research of creating dll extensions for Heroes 4. The modding community has come a long way duing the past few years (a lot has been discussed and discovered on the HC forum), and theories about how to add new Creatures, Creature Banks, Hero Portraits etc all appear ...
by Karmakeld
Sep 17 2018, 22:33
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 130
Views: 32493

Re: Heroes 4 HD mod - Artists needed

So while I wait for myself to illustrate PandaTar's suggestion (perhaps it would be quicker if he did so himself ;| ) I made these: The first one is based on a suggestion from HC member LordLydonX, the second was just a sudden idea I came up with. https://i.imgur.com/ImWCSBO.jpg It adds a nice atmos...
by Karmakeld
Sep 14 2018, 22:19
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 130
Views: 32493

Re: Heroes 4 HD mod - Artists needed

Yeah, the word was to move to the left. Then, the thing I was in mind was keeping those short cut buttons on aligned on the top, evenly spaced. Below them, making the garrisoned and visiting army slots one beside the other, instead of one above the other, occupying the space horizontally. These slo...
by Karmakeld
Sep 13 2018, 20:29
Forum: Heroes I-IV
Topic: H4 campaign in progress - The Tale of Young Mudgeon
Replies: 125
Views: 33816

Re: H4 campaign in progress - The Tale of Young Mudgeon

Do Quest Huts require you to visit them to get the reward? I guess the victory condition for Map 1 is a standard one then? Yes. All Quest Huts (in general in the game) requires a visit upon completing the quest requirements in order to rechieve the reward. Rewards can't be given from afar (unless s...
by Karmakeld
Sep 13 2018, 20:19
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 130
Views: 32493

Re: Heroes 4 HD mod - Artists needed

Nice, nice. :applause: I was also thinking on making, if possible, Garrisoned hero on the left, visiting hero on the right, and the short cut buttons filling in the gaps? So it would be displayed vertically instead of horizontal? Or still horizontal, only split..? Is it possible stretching that Cre...
by Karmakeld
Sep 13 2018, 20:07
Forum: Heroes I-IV
Topic: H4 campaign in progress - The Tale of Young Mudgeon
Replies: 125
Views: 33816

Re: H4 campaign in progress - The Tale of Young Mudgeon

Steven Aus wrote:Congrats on Post #1000!

Does the new Map 1 require you to visit a location to win?


Not as such. All quests are voluntary. Just the requirements described in the victory condition. Something specific you had in mind?
by Karmakeld
Sep 12 2018, 21:51
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 130
Views: 32493

Re: Heroes 4 HD mod - Artists needed

Hm ... I would think having a close up of the castle perhaps, the finished version of it. I don't know the freedom of placing things there? Would it work having any sort of art placed there? The upgraded castle, but zoomed in. But you could also consider the creatures portraits being listed there o...
by Karmakeld
Sep 12 2018, 18:25
Forum: Heroes I-IV
Topic: H4 campaign in progress - The Tale of Young Mudgeon
Replies: 125
Views: 33816

Re: H4 campaign in progress - The Tale of Young Mudgeon

What is the difference between the versions of the maps that you sent before and now? I've modded some of the objects so instead of simulating quest huts with placed events, several objects are now real Quest huts. It's mostly visual effects I guess, but it can effect your final score in some of th...
by Karmakeld
Sep 11 2018, 15:57
Forum: Equilibris
Topic: World Championship 2018 Heroes 4 online
Replies: 4
Views: 457

Re: World Championship 2018 Heroes 4 online

Great to see tournements are still held
by Karmakeld
Sep 9 2018, 20:48
Forum: Heroes I-IV
Topic: H4ResourceEditor
Replies: 61
Views: 5635

Re: H4ResourceEditor

I will try to help look into the end file info's soon...
looking so much forward to being able to import ora and make animated objects :D
by Karmakeld
Sep 9 2018, 20:44
Forum: Heroes I-IV
Topic: H4 campaign in progress - The Tale of Young Mudgeon
Replies: 125
Views: 33816

Re: H4 campaign in progress - The Tale of Young Mudgeon

Remember my post three posts up, in case anyone is playing the Mudgeon campaign. :) Hi Steven, I just send you latest updated versions of the first 5 maps, just in case you want to restart with the lastest. I found some old notes of Macieks, as he has complete it on Champion, but he certainly manag...
by Karmakeld
Sep 9 2018, 19:43
Forum: Heroes I-IV
Topic: Looking for testers for Unity campaign
Replies: 14
Views: 2319

Re: Looking for testers for Unity campaign

Steven Aus wrote:I wasn't talking just about the Unity campaign but also about your personal campaign. It's just been awhile since I had a functional computer so I am going back into H4, even if it's just playing for fun. :)


Great.. Well I've just send all the maps to you for testing.. :)
by Karmakeld
Sep 5 2018, 19:29
Forum: Heroes I-IV
Topic: Looking for testers for Unity campaign
Replies: 14
Views: 2319

Re: Looking for testers for Unity campaign

I'm getting a new computer soon after I did in the motherboard of my other one by overclocking it too much. Probably need a new motherboard, CPU, RAM and Windows 10, because it's been so long since I made that computer up. Hopefully the hard disk is alright though. Won't need so much power this tim...
by Karmakeld
Jul 25 2018, 8:43
Forum: Heroes I-IV
Topic: H4ResourceEditor
Replies: 61
Views: 5635

Re: H4ResourceEditor

Hopefully a lot of CH users will find this tool useful. I wish more ppl. would share their thoughts about this project/tool, but I for one have to play around some more witj the already added features.. keep it up mate..
by Karmakeld
Jul 2 2018, 19:25
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 130
Views: 32493

Re: Heroes 4 HD mod - Artists needed

Panda, By close up of the Castle, do you mean the Castle structure (which can be upgraded)? I think we have pretty much free hands regarding placing things there. Max didn't mention any restrictions as such, but surely the game provides some. Now I don't know if it's possible to add a changable icon...
by Karmakeld
Jul 1 2018, 14:00
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 130
Views: 32493

Re: Heroes 4 HD mod - Artists needed

Does anyone has any ideas as for what to fill out the large empty block with, on the lower left of the screen? Any suggestion is welcome.. I believe Dalai posted a similar request some time ago, with the comment that in lack of better ideas, the Equilibris logo could be inserted. https://i.imgur.com...
by Karmakeld
Jun 30 2018, 10:10
Forum: News
Topic: New object package for H4
Replies: 21
Views: 2411

Re: New object package for H4

Stumpy PC, what went wrong with it? Not sure, itself I think. Had so many issues with it. But recent issue was that it took forever to load my desktop, it basically wouldn't get beyond the upstart and actually allow me the click any icons, it would just keep 'thinking'. After several restarts it st...
by Karmakeld
Jun 27 2018, 14:03
Forum: News
Topic: New object package for H4
Replies: 21
Views: 2411

Re: New object package for H4

Sorry about that, been busy lately, festival last week, got sick after that and then my pc decided to play hard to get (to work). Once it will actually allow me to do open stuff on the desktop I will try to set up a 'base shadow' and 'shadow angles' as you suggested. Then I gotta to do some compares...
by Karmakeld
Jun 13 2018, 6:31
Forum: Campfire
Topic: Talk about the weather
Replies: 915
Views: 94223

Re: Talk about the weather

The strawberry season in Denmark seems to have gone bad. Hardly no rain in May but the highes temperatures in 85 years, has kickstarted the season, with the risk of shortening the season for up to 4-6 weeks. The berry's simply ripe too fast, leaving them over riped and watery and not as tasty as Dan...
by Karmakeld
Jun 13 2018, 6:22
Forum: News
Topic: New object package for H4
Replies: 21
Views: 2411

Re: New object package for H4

The Magic Lamps were telling, eh? :D I made an example of an easy suggestive way to do them, perhaps not entirely accurate, but just the idea: https://thumb.ibb.co/hV70q8/example.png You pick that angle and then use for all others. For each corner/peak of the thing you want to draw, you use that an...

Go to advanced search