Search found 1059 matches
- 26 Dec 2024, 14:34
- Forum: Heroes I-IV
- Topic: Tri-Arenic Tournaments
- Replies: 2
- Views: 655
Re: Tri-Arenic Tournaments
Great to see you still around Maciek and to see your Arena project see the light of day
- 04 Feb 2024, 12:53
- Forum: Articles
- Topic: H4 Object Package
- Replies: 13
- Views: 8779
Re: H4 Object Package
Yes, deleting current.aop and replacing with the old one fixes it. All those tabs are visible. It is specifically clicking on the Modded and Hidden tabs that causes the crash. All the maps open just fine. Senatorial, I've just checked the tabs Modded and Hidden in both my Equi editor and my standar...
- 04 Feb 2024, 12:50
- Forum: Articles
- Topic: H4 Object Package
- Replies: 13
- Views: 8779
Re: H4 Object Package
Hello. I recently installed the H4 Object Package and have experienced crashes upon opening the sub-tabs "Hidden" and "Modded Objects" under the "Add-Ons" tab... ...Some of these objects had names not referenced in the game's adventure objects such as "artifacts.a...
- 04 Jan 2024, 09:01
- Forum: Heroes I-IV
- Topic: Heroes 4 map editor/map automation
- Replies: 1
- Views: 2530
Re: Heroes 4 map editor/map automation
You should have a look at the H4 Advanced Option Map Editor..
https://www.celestialheavens.com/forum/7/15979
https://www.celestialheavens.com/forum/7/15979
- 13 Apr 2022, 10:28
- Forum: Heroes I-IV
- Topic: Heroes 4 The Restoration of Axeoth
- Replies: 107
- Views: 319437
Re: Heroes 4 The Restoration of Axeoth
OK, from now on I will only use this post: https://www.celestialheavens.com/forum/7?p=386169#p385888 which should be where the updated maps are? Yep! The post at the top of this thread will have all products we release :) but now how do I replay Map 2? Do I just download and stick these in the fold...
- 16 Feb 2022, 18:05
- Forum: News
- Topic: Heroes 4 HD mod - Artists needed
- Replies: 164
- Views: 153530
Re: Heroes 4 HD mod - Artists needed
I dunno about the combat screen, but town screen were expanded and I had the impression Max was toying around with a combat screen solution, but surely Equlibris HD mod and Veroksters HD mod are 2 different ones. Didnt Max release the Equi one..?
- 25 Apr 2021, 19:26
- Forum: Heroes I-IV
- Topic: How to change a hero's default skills?
- Replies: 3
- Views: 2450
Re: How to change a hero's default skills?
are you refering to H3? In case this forum remains silent in answers, I suggest you head over to www.heroescommunity.com and ask there
- 25 Apr 2021, 19:20
- Forum: Mapmaking Guild
- Topic: h4util random map generater made by Slava Salnikov
- Replies: 30
- Views: 31484
Re: h4util random map generater made by Slava Salnikov
I have had luck with it in the past, haven't tried in over a year; the only suggestion I have is make sure you it in the C:\ directory. I found if it is in any subdirectory it would not run for me. How do I check that? Open your Pathfinder -> This Computer -> C: (in case you have other directories ...
- 19 Oct 2020, 20:13
- Forum: News
- Topic: Heroes 4 HD mod - Artists needed
- Replies: 164
- Views: 153530
Re: Heroes 4 HD mod - Artists needed
He posted back in the summer, but havent translated it so no clue what it was about
- 18 Oct 2020, 19:16
- Forum: Heroes I-IV
- Topic: Is there anyway to play Heroes IV in HD
- Replies: 5
- Views: 3757
Re: Is there anyway to play Heroes IV in HD
Sorry about my absense, but sadly I don't have much news on this. I did help Equilibris programmer Max by making new town screens to fit the HD settings, but I haven't heard from him in quite a while. Also I'd been absent myself. You should look at the russian forum which was linked about. Google tr...
- 18 Oct 2020, 19:02
- Forum: Heroes I-IV
- Topic: H4 Unity Project Testing Thread
- Replies: 11
- Views: 17594
Re: H4 Unity Project Testing Thread
I'll try again another time, probably in the same difficulty and explore that central place, or see if there's access to it. If not, I'll try some manner to spare as many troops as possible and see if it's possible defeating those enemies who killed her. Hopefully I'll be able to fix the stack size...
- 18 Oct 2020, 09:13
- Forum: Heroes I-IV
- Topic: Looking for testers for Unity campaign
- Replies: 25
- Views: 20166
Re: Looking for testers for Unity campaign
I can update the original post with issues, bugs etc. I think we originally had a testers excel document for that, but I can do that. I will eventually join back in on this project, I just dont have much time atm. It's been quite a while since I last looked at the map, but surely PatFx and Derrick l...
- 11 Oct 2020, 09:14
- Forum: Mapmaking Guild
- Topic: CH Interview with Michael Wolf
- Replies: 4
- Views: 5046
Re: CH Interview with Michael Wolf
Knowing the writers did scripts beforehand, did the map makers always stick 100% to the scripts in regards of texts, landscape descriptions, specific structures being present or to what extend did the map makers have free hands to add in their own ideas or make changes? When designing campaigns, did...
- 22 Jul 2020, 07:46
- Forum: News
- Topic: Heroes 4 HD mod - Artists needed
- Replies: 164
- Views: 153530
Re: Heroes 4 HD mod - Artists needed
I think the project is pretty much been paused for the past fee years, sadly..Xanthus wrote:How is everything going?? Great job for now, looks astonishing
- 27 May 2020, 21:56
- Forum: Heroes I-IV
- Topic: Homm4: Steadfast Shield
- Replies: 2
- Views: 2771
Re: Homm4: Steadfast Shield
You only need to equip it on your character, like you did with the Death Shield. I think target is just another word used instead of creature, but I never noticied any bugs related to it, causing it not to work. But that would be a bug.
- 27 May 2020, 21:50
- Forum: Mapmaking Guild
- Topic: h4util random map generater made by Slava Salnikov
- Replies: 30
- Views: 31484
- 16 Jan 2020, 23:36
- Forum: Mapmaking Guild
- Topic: MAPDB – H4 WoW: Archmages (Sent for testing by Kuron)
- Replies: 14
- Views: 16947
Re: MAP – H4 WoW: Archmages (Sent for testing by Kuron)
However, if Equilibris increases size of neutral armies by three, it may be even harder to overcome it at the beginning. But still, if you buy only units you're gonna use and wait enough to stack it, it's not that hard, really Equilibris doesn't increase size of neutral armies by three. It split ne...
- 16 Jan 2020, 23:32
- Forum: News
- Topic: Heroes 4 HD mod - Artists needed
- Replies: 164
- Views: 153530
Re: Heroes 4 HD mod - Artists needed
I have a few suggestions for the town interface that I haven't seen yet. It is probably too late for them, but maybe I am being too optimistic (or pessimistic, depending how you look at it). 1) Something the could be placed in the empty space on the left is interactive help. When the user hovers th...
- 18 Dec 2019, 19:40
- Forum: Mapmaking Guild
- Topic: MAPDB – H4 WoW: Archmages (Sent for testing by Kuron)
- Replies: 14
- Views: 16947
Re: MAP – H4 WoW: Archmages (Sent for testing by Kuron)
The growth rate remaining the same would still result in quicker growth because the stacks are much larger, and AFAIK neutral stacks grow by a percentage (rather than a fixed amount) each Day 1. Just tested it, and indeed they seem to grow by a percentage, as larger stacks in most cases grow faster...
- 14 Dec 2019, 16:37
- Forum: Mapmaking Guild
- Topic: h4util random map generater made by Slava Salnikov
- Replies: 30
- Views: 31484
Re: h4util random map generater made by Slava Salnikov
Try asking on heroescommunity.com forum is more active there and someone might have a solution to getting the h4util to work on win10.