Search found 131 matches
- 19 Nov 2021, 21:10
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Re: MM 6/7/8 Total Remake
Well actually not - we are working on it. It's playable on linux now and we are porting it to OpenGL and having some shader action already We mostly use discord these days so feel free to pay us a visit: https://discord.gg/NkRfjEfrgT hi Kraust oh absolutely, please reach me on the discord - that loo...
- 07 May 2020, 13:02
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Re: MM 6/7/8 Total Remake
Actually thanks for that coverage, we were able to find couple of Linux magicians that helped us porting this to Linux and MacOS.eilacomeva wrote:Today I was surprised to see https://lobste.rs/s/e8fwaf/open_reimple ... agic_6_7_8
So yes, you can now play MM on number of different platforms.
- 02 Apr 2020, 08:31
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Re: MM 6/7/8 Total Remake
By the way we have a discord now, feel free to join: https://discord.gg/NkRfjEfrgT
- 21 Mar 2020, 08:15
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Re: MM 6/7/8 Total Remake
It's not dead.. just very sporadic 

- 14 Dec 2016, 02:43
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Re: MM 6/7/8 Total Remake
There are still many odities in original code, maybe there is some good way to report them? Anyone needs it? For example, I can see that: if (pCharacter->classType == PLAYER_CLASS_KNIGHT) pCharacter->sResMagicBase = 10; knight gets sResMagicBase on start, but this value is never usued in any calcul...
- 14 Dec 2016, 02:41
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Re: MM 6/7/8 Total Remake
Hey guys, resumed work on original engine remake
new code repository: https://github.com/gp-alex/world-of-might-and-magic
those familiar with C++ feel free to download & help
new code repository: https://github.com/gp-alex/world-of-might-and-magic
those familiar with C++ feel free to download & help

- 13 Oct 2014, 09:35
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
I would like to ask if there is a reason to integrate dx11 into the engine? Wouldn't it be more interesting to use OpenGl to have native cross-platform compatibility? Sure. Game initally is programmed for Windows platform, so there is not a single hint on cross-platform design. Next, programming fo...
- 12 Oct 2014, 07:39
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Hello there, Where can I get more Information? Why isn’t here a big discussion ongoing. Development process is complicated and long, and true, not much attention or help offerings arise. As I understood, you just released the first Version (exe). Is it limited to MM7 at the beginning? How to install...
- 16 Nov 2013, 22:30
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
- 08 Nov 2013, 08:22
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
From those four, lower right. But then I don't really see what was wrong with the old interface that would warrant going for an MM8-like one. It takes much space (partly to optimize 3d rendering - the larger rendering area, the less fps). And it is not scalable. We want interface that can fit any r...
- 03 Oct 2013, 22:54
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
- 09 Sep 2013, 14:35
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
Emjayen
This forum is quite slow, so I dont come here often these days.
If you are willing to help, we will of course welcome you. Skype: akira.asahino
Also: https://www.facebook.com/mm7engine
This forum is quite slow, so I dont come here often these days.
If you are willing to help, we will of course welcome you. Skype: akira.asahino
Also: https://www.facebook.com/mm7engine
- 09 Sep 2013, 14:33
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
- 28 Mar 2013, 22:09
- Forum: Might and Magic
- Topic: Might & Magic 10
- Replies: 101
- Views: 41953
- 28 Mar 2013, 14:16
- Forum: Might and Magic
- Topic: Are you happy that MMX is in development?
- Replies: 53
- Views: 20155
- 27 Mar 2013, 21:11
- Forum: Might and Magic
- Topic: Might & Magic 10
- Replies: 101
- Views: 41953
Bandobras Took Why are you persisting? All this drow dummotry began only around 2002 when neverwinter nights and lineage 2 popularized doll elves fanservice. No one played MM8 because of drow tits simply because there weren't any. We are talking about exaggeration over this idea and putting too muc...
- 27 Mar 2013, 16:58
- Forum: Might and Magic
- Topic: MM 6/7/8 Total Remake
- Replies: 306
- Views: 343800
- 27 Mar 2013, 13:52
- Forum: Might and Magic
- Topic: Might & Magic 10
- Replies: 101
- Views: 41953
- 27 Mar 2013, 13:50
- Forum: Might and Magic
- Topic: Might & Magic 10
- Replies: 101
- Views: 41953
The what? I can't read that... Well it says how awesome PAX was, how kind it was of Ubi to present such incredible game, how everybody wonderfully fell in love with gameplay after trailer, blah blah, and how on the way back jvc personally came in a helicompter to our designed and congratulated him ...
- 27 Mar 2013, 12:59
- Forum: Might and Magic
- Topic: Your Favourite M&M
- Replies: 106
- Views: 46081