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by Variol
Yesterday, 18:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Arch-vile wrote: Yesterday, 15:02
Variol wrote: Yesterday, 13:56 Where is the portal in MM7? I thought it was Evenmorn? I can't find anything there.
Evenmorn Island and Tularean Forest ;)
Is it obvious, or will I get some sort of message again?
by Variol
Yesterday, 13:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Where is the portal in MM7? I thought it was Evenmorn? I can't find anything there.
by Variol
17 Mar 2024, 13:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Okay so the Murmurwoods location is at the Circle of Stones that houses a dungeon that you probably poked your head into once before realizing that it was a colossal waste of time (the quest that it was associated with got dummied out, but the dungeon is still there). That's the High Magic Spot, an...
by Variol
16 Mar 2024, 23:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Thanks,
I'm flying all over Murmurwoods, trying to find some teleporter. I can't find a thing. Instead of all the stupid text from Verdant, she should actually tell us something useful.
by Variol
16 Mar 2024, 16:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Now that I have the Metal Rod, Verdant is no longer at the circle. Is he/she inside?
by Variol
16 Mar 2024, 12:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Yeah, I know about the OF ITEMS thing, I've played a thousand times. They are not easy to find though.
by Variol
16 Mar 2024, 00:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Funny, I just got the letter under the stone in Ironsand Desert.
by Variol
16 Mar 2024, 00:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

@Rodril, yes, I did get the different start screen with the choice of 3 continents. So, at what point does my MM8 game become "different"? Is it just different items, or will all 3 games be linked at some point? My saves are not in the SAVES folder, or the editor does not recognize them. ...
by Variol
15 Mar 2024, 23:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

@Rodril, yes, I did get the different start screen with the choice of 3 continents. So, at what point does my MM8 game become "different"? Is it just different items, or will all 3 games be linked at some point? My saves are not in the SAVES folder, or the editor does not recognize them. I...
by Variol
15 Mar 2024, 17:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

..and sorry to be a pain, but where are the save files now? can I still edit the characters with the mm8che tool?
by Variol
15 Mar 2024, 16:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

I still wonder if the game is doing what it's supposed to. I'm in Ravenshore now and everything looks like the original game. The only difference< is that the items have different values.
by Variol
15 Mar 2024, 16:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

@Rodril Yes, the ALWAYS RUN was turned off, Thanks
by Variol
15 Mar 2024, 01:22
Forum: Might and Magic
Topic: MM7RedoneUltimate
Replies: 5
Views: 1182

Re: MM7RedoneUltimate

I tried it briefly. It just crashes too much and I think there is far too much added in. There is no need for barriers around the entrances, making it harder to access them. All the extra foliage, just makes it hard to see items. I do applause the efforts, but it runs low, like the original, not fa...
by Variol
14 Mar 2024, 20:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

I also noticed that, when you get to the bottom of the stairs of the Temple of the snake, you always take damage. Has anyone tried to fix this?
by Variol
14 Mar 2024, 19:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

Thanks for the responses. The Caps lock button worked. The game starts in Dagger Wounds as usual for MM8. I assume this is correct? My 2 starting characters did get more rings etc. than they normally would have. I do find that "normal speed" is very slow again, compared to when I was playi...
by Variol
14 Mar 2024, 01:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

So, it think I installed it correctly. It looks like it has the M&M9 control, where the cursor makes the whole screen move. Can I disable this?
by Variol
13 Mar 2024, 22:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

What's "GOG" version? I have the original game with the discs.
by Variol
13 Mar 2024, 22:00
Forum: Might and Magic
Topic: MMX: Legacy Info
Replies: 16
Views: 26125

Re: MMX: Legacy Info

They just need to take the M&M VII, VIII engine and make a game. I does not need better graphics, they were already great. It's blazing fast and load time is about 1 second.
by Variol
13 Mar 2024, 21:57
Forum: Might and Magic
Topic: MM7RedoneUltimate
Replies: 5
Views: 1182

Re: MM7RedoneUltimate

I tried it briefly. It just crashes too much and I think there is far too much added in. There is no need for barriers around the entrances, making it harder to access them. All the extra foliage, just makes it hard to see items. I do applause the efforts, but it runs low, like the original, not fas...
by Variol
17 Feb 2024, 00:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5888076

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]

So, is this actually working? I'm a huge fan of the series. If I need to do what is posted on PG1, I don't think I could do it. I think it needs to be explained better.

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