Heroes V Legends of the Ancients

Maps and the art of mapmaking.

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Blake
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Re: Heroes V Legends of the Ancients

Postby Blake » Jun 28 2020, 14:13

your invites expired..
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Quantomas
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Re: Heroes V Legends of the Ancients

Postby Quantomas » Jun 28 2020, 16:36

Here is a permanent one. Please note that the current beta isn't suitable for LotA, as it doesn't have support for scripts. I will announce it, once it is playable, but we will most likely run our own tests first.
Last edited by Quantomas on Jun 28 2020, 16:42, edited 2 times in total.
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Re: Heroes V Legends of the Ancients

Postby Quantomas » Jul 9 2020, 17:14

Did anyone have contact with Markkur recently?
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infasiur
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Re: Heroes V Legends of the Ancients

Postby infasiur » Sep 13 2020, 10:13

book 4 in progress?

Btw is there anyone who managed book 3 last map on hero difficulty? Is it even possible? :DD
Last edited by infasiur on Sep 13 2020, 10:15, edited 2 times in total.

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Re: Heroes V Legends of the Ancients

Postby Blake » Sep 16 2020, 6:54

Quantomas wrote:Here is a permanent one. Please note that the current beta isn't suitable for LotA, as it doesn't have support for scripts. I will announce it, once it is playable, but we will most likely run our own tests first.


lol here what? There's no link in your paragraph lol.

Hmm maybe its the one in your signature.. I'll hold my breath and try that lol.

EDIT: Yup its the signature link. I'm in!

.
Last edited by Blake on Sep 16 2020, 6:54, edited 1 time in total.
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Re: Heroes V Legends of the Ancients

Postby Quantomas » Sep 16 2020, 7:54

infasiur wrote:book 4 in progress?

In principle we can do it. But there is a lot of work that needs doing first: the AI upgrade, which I am currently working on, then the plan is to upgrade the vanilla campaigns in a way that each map offers strategically interesting gameplay.

This work is going to be organized in a way that we build a team that can tackle this task successfully.

Once we have achieved this, we can set out to give LotA the same uplift. Book 1 and 2 are mostly good, Marzhin did an outstanding job there. But some maps will benefit hugely from the improved AI, and then will possibly need rebalancing. Book 3 is a different story.

Needless to say we will need good mapmakers and scripters, and also skilled players to get the outmost of the strategic challenges each mission offers.

We are building up slowly, finishing one task after another. So, if you consider participating and are on the fence, you can just as well observe what we get done. The milestones are AI (more versatile, much faster, combat AI overhaul), then an overhaul of the vanilla campaigns' first five missions (to demonstrate what I mean with overhaul of the strategic gameplay). This should give people a lot to assess and to play with. ;)
Last edited by Quantomas on Sep 16 2020, 7:56, edited 1 time in total.
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Re: Heroes V Legends of the Ancients

Postby Quantomas » Dec 19 2020, 18:15

Hello everyone,

mctronic withdrew himself from all HoMM 5 projects. I respect the work he did on LotA book 3, and wish him all the best on his future endeavours.

A few of you may know that I work on finalizing my AI for H5, and that I had begun the testing of LotA for it. I still admire what Marzhin created with LotA, and replaying the missions again after many years, is just as great an experience as back then.

As with the recent developments, I am prepared to take the helm of LotA while I make sure that the missions play well with the new AI. To this end I have created a special version of LotA working with the advanced AI. You can download it from here: https://www.quantomas.de/downloads/

This version contains only the updated LotA missions that have passed thorough testing with the advanced AI. Currently these are missions 1 - 4 of book 1. The idea is to add more missions one by one once these have passed QA. Once all missions have passed, I will upload the updated version to the LotA website.

If you like, you can follow along, simply by playing LotA from the most recent download. I expect the conversion of book 1 and 2 to be complete before the winter ends. With the latest enhancements to the AI, particularly the upgrades to the way treasure sites and high-level dwellings work, each LotA mission has become a unique treat for an experienced strategy player. So all in all it can be quite the ride during this winter, playing LotA again. :oex:

If you want to play LotA without my AI, please note that book 3 breaks the earlier books by retroactively changing adventure map objects (seer huts and the like), which in turn break portals because the replacements take more space. The workaround is to remove the book 3 maps while playing book 1 and 2, and install these once you have completed book 2.

I also would like to hear your opinions on book 3 in its current state. I heard some people like it, others found some difficulty spikes arbitrary, and I remember someone criticizing book 3 for not being strategic. So far I hadn't the opportunity to have a proper look at book 3 myself, so I would like to hear about your experience.
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Re: Heroes V Legends of the Ancients

Postby Quantomas » Jan 3 2021, 12:45

LotA book 1 mission 5, The Succubus, is now available with some tweaks. Particularly stage 2 has been made more challenging, while the difficulty grades more nicely with the time you need. There were also bug fixes. Details are in the change log of the download of v3138.

I also discovered a bug that apparently some adventure map objects, e.g.the gate to Gauldoth's citadel in mission 2, don't appear in game on some machines. Has anyone seen this and/or knows about its cause or a solution?

Image

Have a happy new year! Be safe, I wish you good fortune and health.
Last edited by Quantomas on Jan 3 2021, 13:09, edited 2 times in total.
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Re: Heroes V Legends of the Ancients

Postby Quantomas » Jan 16 2021, 13:02

Book 1 is now available for playing from start to finish with the enhanced AI. It comes with improvements that upgrade the later maps, additiional polishing, fixes for script errors that prevented winning, and the game in general graduates more nicely with the time you need to finish the missions.

You find the download here: https://www.quantomas.de/downloads/ Make sure to uninstall any previous LotA versions first.

It includes some significant bug fixes. For example, if you played with no eye candies set to on as the you-must-read-me.txt recommends, entire objects were missing from the adventure map, like the gate to Gauldoth's citadel, some of the dwarven walls in The Succubus and so on.

Whether you have played LotA before or not, it is worth trying it out now. Just keep in mind, the treasure vaults and T7 dwellings are much tougher this time. Approach this new feature with an open mind and learn to use it to your advantage. It isn't easy. The hero you face and his army scale up to yours. You can play around with this. So don't bring your more vulnerable troop types, come with good artifacts equipped, and in general be smart.

PS
There were numerous bugs I encountered, particularly with the side effects coming from book 3, that I am surprised nobody reported these before. It is the worst fate for an excellent campaign, Marzhin did absolutely outstanding work here, if people encounter a few bugs, are disappointed and can't even be bothered to report the bugs. So please, if you encounter a bug, give it chance, and let us know so that the maps can be improved for all.
Last edited by Quantomas on Jan 16 2021, 13:03, edited 1 time in total.
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