H3: SoD Campaign question

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
bhatt.40
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H3: SoD Campaign question

Unread postby bhatt.40 » 07 Feb 2006, 19:40

In the Driving for the Boots scenario of the New Beginnings campaign, there is a garrison just east of the starting town with a huge army. Even though I own the garrison, it won't let me transfer those troops to my heroes. Has anyone else had this problem? Thanks.

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Gaidal Cain
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Unread postby Gaidal Cain » 07 Feb 2006, 19:43

There's an option for Garrisons that, when checked, prevents the players from removing creatures put in them. It's very likely that it has been checked for that garrison.
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Re: H3: SoD Campaign question

Unread postby asja » 07 Feb 2006, 23:36

bhatt.40 wrote:In the Driving for the Boots scenario of the New Beginnings campaign, there is a garrison just east of the starting town with a huge army. Even though I own the garrison, it won't let me transfer those troops to my heroes. Has anyone else had this problem? Thanks.
As far as I remember,in all SoD campaigns you cannot transfer troops from any garrison into your army and even if you put some of yours there, won't be able to take them back. They are there just to protect you from early enemy attacks,so if AI comes to your garrison, you will do the fight but units in the garrison are there to stay.

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Unread postby icelator » 02 Nov 2006, 15:00

If thats true why does the campaign guide tell you to take thsoe troops?

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Akul
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Unread postby Akul » 02 Nov 2006, 19:32

Astar knows why. You can0t take theme and this isn't H4 of H5 where anything is posible.
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Unread postby icelator » 02 Nov 2006, 20:13

If you cant then the game guide needs to be changed.

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Unread postby Pol » 02 Nov 2006, 20:32

I do not recall the map but which game guide it is? Here on CH or somewhere else, can you provide the link?
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