Alpine town (Fortress)

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Groovy
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Alpine town (Fortress)

Postby Groovy » Jan 29 2015, 6:29

Here is the next iteration of the Alpine (Fortress) town, laid out similarly to the last thread on the Sylvan (Treetop) town. The brave new feature is ammunition, which is used to provide a variety of effects for cannons, bombers and trappers. I just have a few loose ends to tie up, and then both towns will be ready for playtesting.

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Groovy
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Postby Groovy » Jul 8 2015, 17:21

Here is a preliminary design of the Alpine faction that corresponds to the 8th iteration of the overall game design.

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