Hammers Of Fate Cheats

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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SageShadowbane
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Hammers Of Fate Cheats

Unread postby SageShadowbane » 17 Nov 2006, 20:13

Now I knoooooooooooooow what you're thinking. But you're wrong :mad:

I just tried to get the console to work, but no luck.
It doesn't matter much and I can carry on, but I'd vastly prefer being able to change my hero right now. I'm on the fourth level of the first campaign. I was forced to choose my last light magic perk (refined mana :disagree: ) there were no other options available. This leaves me without master of wrath, which would make Freyda quite a lot more powerful.

I'd be willing to cheat to change that. The standard homam 5 way to cheat failed.

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Pitsu
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Unread postby Pitsu » 17 Nov 2006, 20:37

Avatar image credit: N Lüdimois

Trystiane
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not working

Unread postby Trystiane » 17 Nov 2006, 23:24

I've tried following these directions in order to be able to use cheat codes in the game but am having no luck (I have installed HoF but am still trying to finish the Ranger campaign). I get the console, but the codes don't do anything. Any ideas?

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Unread postby Sir_Toejam » 18 Nov 2006, 00:23

well, if you're sure you set up the autoexec_a1.cfg file properly, I suppose it's possible they disabled the cheat codes for the single player campaign, but i can't figure out why they would. they certainly didn't in the original.

it works perfectly for all of the single player scenarios I've tested so far.

of course, just like the old version, the cheat codes won't work in any version of multiplayer.

I would recheck your editing and placement of the autoexec_a1.cfg file; it should go into your NEW profile you created when you first started HOF.

the original file is found in the profile directory where you installed the game.

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Unread postby SageShadowbane » 18 Nov 2006, 00:42

Aye, maybe I should've posted there sorry.
In any case. Yes I've done all that. Console pops up, but I can't change my hero. I'm currently using the name "Axel" which was Freyda in the original campaign. Guess that could be the problem.

EDIT: Typo's
Last edited by SageShadowbane on 18 Nov 2006, 00:55, edited 2 times in total.
"I am the Purifier, the Light that clears all Shadows."

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Unread postby Sir_Toejam » 18 Nov 2006, 00:50

have the names changed for heroes?

I'm still trying to figure out the name codes to use for the new dwarven heroes; so far I have them mostly figured out except for what the code name is for "Elring".

to test your codes, try modding the resource values, maybe:

@SetPlayerResource(1, 6, 50000);

that should, if your cheats are working, give you 50K gold.

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Unread postby Trystiane » 18 Nov 2006, 03:12

THANKS! That worked for me, I think I have the wrong list of codes. Anyone know where I can get the right list?

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Unread postby Sir_Toejam » 18 Nov 2006, 03:19


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SageShadowbane
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Unread postby SageShadowbane » 18 Nov 2006, 08:34

Been using those from the start :(
Any way to find out what Freyda's name in the console is?
"I am the Purifier, the Light that clears all Shadows."

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Unread postby rpr692000 » 18 Nov 2006, 17:21

there is a way to add creatures thru Lua scripts

I have this saved as creature.lua

AddHeroCreatures(GetPlayerHeroes(GetCurrentPlayer())[x], y, 9999);

then in game type this

@doFile ("\creature.lua") x=0 y=1

and the first hero gets 9999 peasants.

Hope that helps

D

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Unread postby Trystiane » 18 Nov 2006, 18:49

Thanks so much for all the help!

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Unread postby Sir_Toejam » 18 Nov 2006, 20:09

Any way to find out what Freyda's name in the console is?
it's just Freyda.

btw, I'm playing the campaign now, and all the @ cheats work just fine and dandy.

...including the standard @AddHeroCreatures("heroname", #for critter, # of critters to add);

all working just fine.

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Unread postby SageShadowbane » 20 Nov 2006, 15:44

Right. Well I've got the basic stuff to work. My problem was that I was using numbers as ID when wanting a new skill. I think this is supposed to work, but for me it did not. Using the names (WARLOCK_FEAT_ELITE_CASTERS etc) did. It is claimed you can learn more than 3 abilities per skill using console, but that doesn't work here either. Thus I'll have to remove some.

Is there any code to remove hero skills? I couldn't find one. Tried some basic ones @RemoveHeroSkill("Freyda", WARLOCK_FEAT_ELITE_CASTERS); etc.

Searched some forums. Noone knew, but hey! Maybe someone got lucky

EDIT: It also seems it is not possible to add an ability now without having it's requirement. I was unable to add Retribution without having taken Trainer first.
"I am the Purifier, the Light that clears all Shadows."

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Unread postby Sir_Toejam » 20 Nov 2006, 20:55

well, i haven't had any problems using the code number values for skills so far.

yes, it does seem that they changed the "cheats" so you have to have the requirements to be able to cheat the skills in!

hilarious.

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Unread postby The Mad Dragon » 20 Nov 2006, 20:57

Honestly, this seems too much work to cheat, lol.

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Unread postby SageShadowbane » 21 Nov 2006, 00:19

The Mad Dragon wrote:Honestly, this seems too much work to cheat, lol.
True. But it's not just about cheating xD
It's about having THE IMBA Freyda!
"I am the Purifier, the Light that clears all Shadows."

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The Mad Dragon
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Unread postby The Mad Dragon » 21 Nov 2006, 00:31

the IMBA Freyda?

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Unread postby Sir_Toejam » 21 Nov 2006, 00:35

"I-am-a-bad-ass"

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Unread postby SageShadowbane » 21 Nov 2006, 00:40

Naw. Imba as in Imbalanced.

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Unread postby Sir_Toejam » 21 Nov 2006, 03:59

yeah, you might be using it that way, but i like my interpretation better.

same thing, really.


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