Equilibris New Idea - Add Job Change & Hero, Magic Balance

Official forum of the Equilibris mod to Heroes of Might and Magic IV (Russian forum)
Jihyunsk
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Joined: 19 Nov 2023

Equilibris New Idea - Add Job Change & Hero, Magic Balance

Unread postby Jihyunsk » 19 Nov 2023, 11:47

1. Add Job Change System like Final Fantasy 5
-Press Alt + E. And Choose Job Change
-Only Greater than Equal to Expert Skill.
-Archmage and Overlord cannot active Job Change. These job forced to Archmage and Overlord Forever.
-Cooldown is 14 days. Chances of Job change count cannot be stack.

ex>If Kozzus learned Expert Nature, Master Order, Master Chaos, Advance Combat, Basic Nobility. Kozzus can changing job to Enchanter, Warlock, Wizard. When Kozzus learned Expert Nobility, His job adding Alchemist(Wizard King), Elemental Lord, Witch King.

2. Hero Job Balance
-Alchemist: Changed from Wizard King. Becoming Mechanical like gold golem. Gain Stun like squire.
-General: Increase Morale and Luck +2
-Lord Commander: gives +20% to the defense of the hero's creatures.
-Field Marshal: gives +20% to the attack of the hero's creatures.
-Warden: gives +25% efficiency to nature summoning spells
-Elemental Lord: gives +40% efficiency to elemental summoning spells
-Beastmaster: gives toughness to hero. Like zombies.
-Warlock: get 20% to the Sorcery skill.
-Wizard: gives mana leech to hero. like imp.
-Archmage: It requires specialization in at least four magic skills, either Chaos, Death, Life, Order or Nature Magic. effectiveness of all their spells increase by 30%.
-Lich: Becoming Undead. gives hero extra virtual level when hero raises undead troops +5
-Overlord: New Job. It requires specialization in all non-magic skills, Tactics, Combat, Nobility, Scout.

3. Spell Rebalancing
-Fire Aura: (level * 1.3) + 10
-Magic Arrow: (level × 4) + 40
-Spark: (level × 3) + 20
-Fire Bolt: (level × 6) + 60
-Fire Ring & Fire Ball: (level × 5) + 60
-Lightning: (level × 9) + 90
-Inferno: (level × 7) + 70
-Implosion: (level × 10) + 110
-Armageddon: (level × 9) + 80
-Chain Lightning: (level × 10) + 120
-Disintegrate: (level × 14) + 150
-Plague: (level × 1.5) + 11
-Holy Word: (level × 5) + 55
-Holy Shout: Changed level 3 ->4. (level × 5) + 45
-Phantom Image: (level × 9) + 95
-Summon Undead(Skeleton/Ghost/Vampire): Changed Summon From raise.

4. Unit Rebalancing
-All level 1 creature growth +3
-All level 2 creature growth +1

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