Might & Magic 10; been in development for years + teaser

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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darknessfood
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Unread postby darknessfood » 15 Dec 2008, 22:54

Having blaster in game doesn't have to mean that it will be involved in the storyline ;).
Well, I wanted to post that son there will be a BIG update, but Vector beated me to it, anyway, some screenshots will be nice for all patient people out here...
You can either agree with me, or be wrong...

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Macros the Black
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Unread postby Macros the Black » 15 Dec 2008, 23:07

darknessfood wrote:Having blaster in game doesn't have to mean that it will be involved in the storyline ;).
Hmm.. Darn it :)
Well, I wanted to post that son there will be a BIG update, but Vector beated me to it, anyway, some screenshots will be nice for all patient people out here...
Yes. And also nice for us impatient people :P

Edit: Lmao! Nice avatar.

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darknessfood
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Unread postby darknessfood » 15 Dec 2008, 23:14

LoL, thnx :D!
You can either agree with me, or be wrong...

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Big Daddy Jim
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Unread postby Big Daddy Jim » 15 Dec 2008, 23:16

darknessfood wrote:Having blaster in game doesn't have to mean that it will be involved in the storyline ;).
Well, I wanted to post that son there will be a BIG update, but Vector beated me to it, anyway, some screenshots will be nice for all patient people out here...
Santa DarknessFood ..... KOOL Avatar! :tsup:

Ho! Ho! Ho! :rofl:

BDJ
"BDJ the Coding Wizard has moved out of the Coding Fortress, has retired from Might & Magic game modification, and now lives a peaceful life in Alto Lino, Republic de Panama.

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Corlagon
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Unread postby Corlagon » 16 Dec 2008, 13:09

darknessfood wrote:Having blaster in game doesn't have to mean that it will be involved in the storyline ;)
Even though it will be :D

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darknessfood
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Unread postby darknessfood » 16 Dec 2008, 13:40

No spoilers Corlagon ;)!
You can either agree with me, or be wrong...

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skinothetis1
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Unread postby skinothetis1 » 19 Dec 2008, 01:22

I don't really like a sorcerer that cannot GM all elements. I don't think it ever took place in the series.
You have nowhere to run Sheltem. Nore do you!You motherf$#(*@ device!!

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Big Daddy Jim
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Unread postby Big Daddy Jim » 19 Dec 2008, 15:26

skinothetis1 wrote:I don't really like a sorcerer that cannot GM all elements. I don't think it ever took place in the series.
I fully agree ....

BDJ
"BDJ the Coding Wizard has moved out of the Coding Fortress, has retired from Might & Magic game modification, and now lives a peaceful life in Alto Lino, Republic de Panama.

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Vector
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Unread postby Vector » 19 Dec 2008, 18:21

Ok guys, an update with screenshots is long overdue; I hadn’t realized that this thread has gone on for about fifteen pages without any new visuals. Progress is being made, as usual, and it’s safe to say that something gets done each day.

In any event, I promised some indoor screenshots of some more dungeon areas; I have been working on two in particular, the first one is the Ice Caverns. This isn’t necessarily their name; I shall leave the naming up to Corlagon, but he needed some Ice Tunnels for the game, so here they are:

Image

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Next we have another Dragon Cave, simple enough I would assume:

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I know I said I was not going to post any more pictures of equipment, but as I was looking through this thread, I realized I had not even posted any pictures of the standard equipment, so here are some that you should find quite plentiful around the world of Glorennes ranging from junk to the nicer of the bunch:

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Here is one of our playable characters, an elf with her 56 face animations. MMX will include many new characters to pick from:

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The following three pictures illustrate the paperdoll unequipped with absolutely nothing, then equipped with a weapon in each hand, and lastly with a single weapon using both hands. This shows the various ways of her design and position. We decided to use the body from MM8 as a basis, with the exception of a head, and heavily manipulated her to fit our needs. We must say she turned out quite nicely:

Image

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Darkness food has been busy writing quests as usual, the last one I received from him was really great! Corlagon is busy with the storyline as usual, and things are coming together quite nicely; we are beginning to incorporate his ideas into the game, such as the dungeon mentioned above. Thanks for reading guys and happy holidays!

Deyja

Unread postby Deyja » 20 Dec 2008, 00:04

Nice done so far
Good job B-) ;)
56 face animations hmm pity that i must make more in my mod :tired:
also Great done with the caracter i like it :-D ;)

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The Oracle
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Unread postby The Oracle » 20 Dec 2008, 02:47

Vector, thanks for the wonderful images. I can feel adrenaline building up in my veins as the game progresses. One thing, is there any armor/cloth that covers the legs?

Keep up and godspeed!

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Big Daddy Jim
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Unread postby Big Daddy Jim » 20 Dec 2008, 13:36

Super Graphics!

Near-flawless work on the paper doll! Great 'conversion'! Weapons and armor seem to 'fit' well and look quite 'realistic'.

Good texturing on the Ice Cave!

Keep up the Gooooood Work!

Lookin' forward to 'The Game'!

BDJ
"BDJ the Coding Wizard has moved out of the Coding Fortress, has retired from Might & Magic game modification, and now lives a peaceful life in Alto Lino, Republic de Panama.

http://www.mediafire.com/BDJs

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Variol
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Unread postby Variol » 20 Dec 2008, 15:20

I almost don't see want see these pics. It's painful!

I was wondering if it is possible to add a "sort" feature to the inventory, so that it automatically organizes everything to utilize all available space?

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Macros the Black
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Unread postby Macros the Black » 21 Dec 2008, 00:33

Looks great! Two things, though:

1. No pants?
2. The bow seems to go a bit too far to the right..

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vladimir-maestro
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Unread postby vladimir-maestro » 21 Dec 2008, 08:33

1. No pants?
Remember mine models? ;) They looks more erotical that this one beauty.
You can contact me here:
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vladud @ yandex.ru - preferred one
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Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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Storm-giant
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Unread postby Storm-giant » 21 Dec 2008, 10:57

The ice caverns looks freezing :-D I wonder what monster we'll find inside :creative:
The paper doll looks good, every item fits on her, except the bow, as Macros said is moved to the right.
One question, do you plan to add more monsters per map(if possible)?
Keep up the good work, you're on the right way :)

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vladimir-maestro
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Unread postby vladimir-maestro » 21 Dec 2008, 11:13

The main question - will there be something new? Any new monsters that we didn't meet in mm6-mm8?
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
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Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

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jeff4815
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Unread postby jeff4815 » 21 Dec 2008, 14:22

It's Christmas break, so expect those idle dialogue things sometime soon, Vector.
And there was much rejoicing...
"You want a piece of me?!"
Ithilgore trying to Identify a Dragon: "Haven't seen one before..."

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darknessfood
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Unread postby darknessfood » 21 Dec 2008, 14:37

Why don't you send them to me, and I will send them directly to Vector :)!
You can either agree with me, or be wrong...

Druid84
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Unread postby Druid84 » 22 Dec 2008, 08:54

This is the most positive reading I ever have done! Great work!

MM6 - The Mandate of Heaven have always been my favourite game, and Im would be very happy if a game inn MM6-8 style will be made :)

Anybody who has a little hint about wich year it maybe will be finnished?

Keep up the good work! :)


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