My MM7 & MM8 Assets repacked & reuploaded, free to edit and repurpose

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).

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Echo
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My MM7 & MM8 Assets repacked & reuploaded, free to edit and repurpose

Postby Echo » Jun 8 2016, 21:18

LINKS UPDATED, none should be dead anymore :-D
Let me know if any links are "restricted". I might've missed some.

You are free to use any and all of my M&M assets/changes/whateverthehecks in your own modding endeavors :creative:

DISCLAIMER 1: I *think* these are the newest versions of things (with no runaway teal pixels) but I can't guarantee it. It's just what I managed to dig out from a messy, messy archive where I had a lot of files from the time I didn't really know what I was doing. In case you find some teal stuff floating around in-game, go to some image editor, grab the color from the teal background, and slap it onto the bad pixels.

DISCLAIMER 2: Like I said, I had no clue what I was doing at first so it's also possible some of the old ground textures might need to have some proper palettes generated. If there are any palettes included in the BITMAPS assets, treat with suspicion (they won't break things, but there could be redundant ones where only 1 was needed, lol).

~~CHARACTERS~~

Here are (almost) all the portraits and paperdolls I've made. I don't know where the MM8 Genie variant with legs has gone but it's vanished so there's just the swirly here:

MM6 Angel & Genie: https://drive.google.com/file/d/1G4DSjp ... sp=sharing

MM7 Female Elf: https://drive.google.com/file/d/188lGTZ ... sp=sharing
MM7 Female Human: https://drive.google.com/file/d/1PSW0AP ... sp=sharing
MM7 Male Elf: https://drive.google.com/file/d/1Ay8-fy ... sp=sharing
MM7 Genie: https://drive.google.com/file/d/10d_OXg ... sp=sharing
MM7 Angel: https://drive.google.com/file/d/1IxWwFx ... sp=sharing

MM8 Necromancer: https://drive.google.com/file/d/10IyfpV ... sp=sharing
MM8 Knight: https://drive.google.com/file/d/1o2eL66 ... sp=sharing
MM8 Genie: https://drive.google.com/file/d/14Ee8zw ... sp=sharing
MM8 Elf: https://drive.google.com/file/d/113ZyUk ... sp=sharing
MM8 Cleric: https://drive.google.com/file/d/1nPLhkF ... sp=sharing
MM8 Angel: https://drive.google.com/file/d/18NKIec ... sp=sharing

Unfinished character designs in PSD (Photoshop) files: https://drive.google.com/file/d/16BRIlO ... sp=sharing

And if someone wants, here's a naked female body for designing own clothes & armor [vanilla breast area was really bothering me so I decided to reboob it before I designed some new clothes for my champs]: https://drive.google.com/file/d/19f3l9c ... sp=sharing

~~ITEMS~~

I've redone some ingredients and resized bottles & few other items from MM8 to fit better in the inventory. I've also made some new scroll alternatives and whatnots. Those are in the "Modling" items package.

MM7 Shrunken Potions from MM8: https://drive.google.com/file/d/1VRonet ... sp=sharing
MM7 Ingredients: https://drive.google.com/file/d/18qMZJI ... sp=sharing

MM8 Modling Hybrid Items: https://drive.google.com/file/d/1Fm3ZOk ... sp=sharing
MM8 Ingredients: https://drive.google.com/file/d/1Ziq7gu ... sp=sharing
MM8 Shrunken Items: https://drive.google.com/file/d/1vKdeMU ... sp=sharing
MM8 Shrunken Potions: https://drive.google.com/file/d/1fMkNvr ... sp=sharing

The below items are made using assets taken from Google images, so they're for personal use only. I don't own these images, but since they're only tiny parts of things made into 60pixel images for the purpose of a free modification to an ancient game five people might ever download and play I hope nobody would mind:

MM7 Hirelings: https://drive.google.com/file/d/1EMPK_R ... sp=sharing
MM7 Interface: https://drive.google.com/file/d/1l4dYLY ... sp=sharing
MM7 Jewelry & Gems: https://drive.google.com/file/d/1tzT2bt ... sp=sharing

I had issues with some of Maestro's graphics, the runes looked pretty mucky and near invisible for me for whatever reason, so I redid them into something else. If anyone else would have similar issue, here's what I used instead:

MM7 Maestro Mod Runes: https://drive.google.com/file/d/13Tziod ... sp=sharing

~~FISHY BITMAPS~~

Like I've mentioned earlier, these probably need to have some palettes extracted from and saved. I *think* MM8 ones might have proper palettes attached since I vaguely remember cleaning that stuff up.

MM7 Saturated Ground Textures: https://drive.google.com/file/d/1tDfLW5 ... sp=sharing
MM8 Alternative Textures: https://drive.google.com/file/d/1cbLmES ... sp=sharing

*********************

I've retouched the annoying elf from MM7. He was almost usable for me, but still bothered me. Now he doesn't bother me anymore. It's not the most perfect remake ever, but it's sufficient for me, I don't have time to meticulously paint the details and make sure the light on hair flows perfectly during head shakes or whatnot. But if you like it, feel free to use it for whatever.

Purple character is in a post below. Angel and Genie are my older finished characters, thought I'd up them here for the sake of completion.

Image

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Image
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Last edited by Echo on Jan 10 2021, 17:19, edited 23 times in total.

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Baronus
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Re: MM7 Annoying Elf Retouch

Postby Baronus » Jun 9 2016, 6:53

Good work. Ive got it:-)
Lets see MMXChotV resources:
http://s43.photobucket.com/user/Roadster99/library/
Maybe you create something from this...

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Re: MM7 Annoying Elf Retouch

Postby Echo » Jun 9 2016, 7:37

There are MMX things in that link. I've worked on that a little a looooooooooooong time ago. I gathered my assets here: https://www.celestialheavens.com/forum/10/14593

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Re: MM7 Annoying Elf Retouch

Postby Baronus » Jun 9 2016, 8:02

Very beauty mod! Ive it too! Nice works.

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Re: MM7 Portraits Retouching

Postby Echo » Jun 9 2016, 12:30

I've also rehashed my purple elf changing her face features to be more delicate and also completed missing frames I haven't changed before:

Image

Link for DL will be in the first post.

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Re: MM7 Portraits Retouching

Postby Baronus » Jun 9 2016, 13:39

Beauty! :-) These 2 portraits (angel, genie) are the same like in your mod? Because I have it.
Try maybe give some beuty this one:
Image

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Re: MM7 Portraits Retouching

Postby Bandobras Took » Jun 9 2016, 15:29

This is lovely work.

On a related note, how are your audio editing skills? If one could replace "It's just a cut, but I need it fixed!" with some agonized scream of absolute despair, I think I'd be a happy man. :)
Far too many people speak their minds without first verifying the quality of their source material.

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Re: MM7 Portraits Retouching

Postby Echo » Jun 9 2016, 22:48

Yes, angel and genie are the same as in the mod, I just packed them separately here. I'm sorry but I will not be redoing any more portraits for a good while, no time. Just wanted to finish these two I posted :) But you can give it a go yourself, it can be pretty fun!

Bandobras, I've never changed any MM sound files. I think it's a more complicated business than the icons.

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Re: MM7 Portraits Retouching

Postby Baronus » Jun 10 2016, 6:57

OK. I see you like it and I suggest only. You modded the same portrait second time and I think better is try another one. You do what you want.

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Re: MM7 Portraits Retouching

Postby Echo » Jun 10 2016, 9:38

Sure thing :) I changed that one, because I realized what I didn't like about it, but it was faster the 2nd time obviously :) I wanted to change one from MM8, the cleric with grayish skin and rather fine face, but I'm too lazy for that atm :P I also want at some point to change the angel a bit so she's less 100% Cauri with changed colors.

Goblins are green. I really don't like that, makes me think of rotten vegetables. I use my genie as a goblin when I play xD

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Re: MM7 Portraits Retouching

Postby Baronus » Jun 10 2016, 11:11

Yes in MMVIII clerics and knights especialy women faces needs modding. And in MMVI you can mod too. Because are some faded. Like vampires.

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Echo » Jun 19 2016, 19:52

I've cleaned up the first post and added a few other things I've made for MM7. Maybe they will be of some use to someone. Cheers :)

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Ser Ironfist » Oct 22 2016, 17:31

The download links don't seem to work anymore, at least not for me.

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Pol » Oct 23 2016, 12:06

Yes, speedy.sh is down.

Echo if you will send the files to me I will upload them to our site. :)
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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Echo » Nov 14 2016, 8:27

Ayy, internets, betraying me once more. I will dig around my stuff for the files later, here's to hoping the mess is manageable. The plan was to download it from speedy share when I needed them at a later date. Damn it :D

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Anubis » Dec 29 2016, 11:57

Are these files obtainable anywhere? I'm in love with the portraits and really want to use them in my next MM7 Adventure.

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Echo » Jan 15 2017, 17:36

Hey, I still gotta repack them and upload them elsewhere. I'll try to do it today. Sorry! D:

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Reverb » Jul 31 2018, 10:59

Hey, first off; these are awesome, I can't believe this isn't getting more attention.... well, for a game that's older than me it makes sense... lol. Second (if anyone is still around to answer) what's the best way to get the .pcx files into the game? I've only been using MM7EDIT because I have no idea what I'm doing and it doesn't want to import .pcx, and I feel like it's probably needed so that the main interface doesn't look terrible.

I've been looking around and can't find any answers pertaining to MM7, so it would be very much appreciated if someone could point me in the right direction, plus then the next person who rolls by here in 3 years can figure it out too. ;p

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Rodril » Aug 5 2018, 8:11

what's the best way to get the .pcx files into the game?
Use GrayFace's MMArchive for this: https://grayface.github.io/mm/#MMArchive
All .pcx are stored in .lod archives in DATA folder of your game (i believe, in "Icons.lod"), put new .pcx there replacing existing.

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Re: MM7 Portraits Retouching & the rest of my stuff, too, actually

Postby Reverb » Aug 8 2018, 7:17

Thanks a ton!


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