The Spoiler of 'Wayfarer'

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
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benbird
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Unread postby benbird » 01 Feb 2011, 03:09

Yog gets into water and returns again:-)
it's not necessary to do it.

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benbird
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Unread postby benbird » 01 Feb 2011, 03:11

then Ciele begins to kill these monsters

first vampires ,it's easy.

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benbird
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Unread postby benbird » 01 Feb 2011, 03:14

then dread knights,it's a little trouble:=)

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sacrifice 1 dragon fly to attract 1 troop,then kill them

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benbird
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Unread postby benbird » 01 Feb 2011, 03:15

done it.

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benbird
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Unread postby benbird » 01 Feb 2011, 03:17

then rescue Gem,Gem is an 'armorer' specailty hero,so she is the main hero at last:-)

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benbird
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Unread postby benbird » 01 Feb 2011, 03:43

then Ciele has a big problem:-(
she must defeat a throng of AB on cursed ground!!

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benbird
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Unread postby benbird » 01 Feb 2011, 03:46

first cast 'slow' ,3 troops of dragon flies are above.

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the cyclops kings wait and shoot the next ABs to the last

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benbird
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Unread postby benbird » 01 Feb 2011, 03:50

'bless' on next turn,3 troops of dragon files fly like this.

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so most of ABs return,the cyclops kill the less troops
the dragon flies fly back.

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benbird
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Unread postby benbird » 01 Feb 2011, 03:53

then 3 dragon flies attract 3 troops above,another one attract 1 troop.

other flies block the nearly ABs.

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benbird
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Unread postby benbird » 01 Feb 2011, 03:54

then 3 dragon flies attract 4 troops,others block 1 troops,the cyclops kings shoot it.

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benbird
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Unread postby benbird » 01 Feb 2011, 03:57

The cyclops kings are safe now,3 flies fly forward and back,shooters kill the ABs,they must shoot directly,or their shots are not enough.

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benbird
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Unread postby benbird » 01 Feb 2011, 03:58

done it.

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Unread postby benbird » 01 Feb 2011, 03:58

get the tome of earth magic!

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karamba
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Unread postby karamba » 03 May 2011, 11:23

why you stop testing? its look very interesting.

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Salamandre
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Unread postby Salamandre » 03 May 2011, 15:24

benbird wrote: Image

the dwarves can't have morales and 1 troll need kill 1 troop after they have left only 1-2 dwarves

then you can kill them,these need you have a great deal of patience
Interesting ideas in this map, the concept of introducing defensive play is not bad at all, but critical if it goes wrong. I don't know on what you base the "dwarves can't have morale", because they can naturally. I tried this fight for 2 hours consecutively and each time I got slaughtered because the morale thing. Can't go further.

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benbird
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Unread postby benbird » 04 May 2011, 08:14

karamba wrote:why you stop testing? its look very interesting.
thank your attention to my spoiler.
I stop it for rare replies so I have a lack of motivation
8|

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benbird
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Unread postby benbird » 04 May 2011, 08:15

Salamandre wrote:
benbird wrote: Image

the dwarves can't have morales and 1 troll need kill 1 troop after they have left only 1-2 dwarves

then you can kill them,these need you have a great deal of patience
Interesting ideas in this map, the concept of introducing defensive play is not bad at all, but critical if it goes wrong. I don't know on what you base the "dwarves can't have morale", because they can naturally. I tried this fight for 2 hours consecutively and each time I got slaughtered because the morale thing. Can't go further.
:D yes,it's very difficult to reload this combat,I try it for 6 hours.

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Salamandre
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Unread postby Salamandre » 04 May 2011, 11:54

Then it is mapmaking error. Either give spirit of oppression or change to cursed ground for this battle and remove the artefact next to a border quest.
What's so important to keep the clover field and ruin hours of play, or only the clover field will have this obstacle configuration?

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benbird
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Unread postby benbird » 05 May 2011, 04:10

Salamandre wrote:Then it is mapmaking error. Either give spirit of oppression or change to cursed ground for this battle and remove the artefact next to a border quest.
What's so important to keep the clover field and ruin hours of play, or only the clover field will have this obstacle configuration?
in fact,this gold is not necessary to be picked up. :D
the arthur make it is just for more choices to the player :-D

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Salamandre
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Unread postby Salamandre » 05 May 2011, 04:12

You should finish the spoiler. Many of us read it with attention, but will not post obvious answers. I learned many things inside, please continue.

We are more shy than chinese. I noticed 200+ replies of "Uh, AH" only in chinese forums. We don't do that :D


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