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H7: Would you prefer 2D or 3D townscreens?
2D
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I don't care.
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Heroes of Might and Magic V  → Patch 1.1

by Kalah

The first Heroes of Might and Magic V patch was released on 06/06/06. While it updates to game to version 1.1, there are several references to a version 1.01 across the Net.

If you are having trouble installing, make sure you have the correct version of the patch. To check which game version you have, click Start->Run and type "regedit". From there go to HKEY_LOCAL_MACHINE->SOFTWARE->Ubisoft->Heroes of Might and Magic 5.

  1. Important Warning
  2. Download Locations
  3. Content of the Patch

Important Warning

Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.

To continue playing saved multiplayer or single scenario games, you may need to restart the program at the end of the mission.

Note: If you want to update the game to version 1.4, you do not need to install this patch first. You can install patch 1.4 directly. Go here to find it.

Download Locations

Here is a list of places where you can download it:

3DGamers:
http://www.3dgamers.com/games/heroesmightmagic5/downloads/

Gamespot:
http://www.gamespot.com/pc/strategy/heroesofmightandmag...oad.html?sid=6152278

XFire:
- US 1.1 : http://files.xfire.com/1837/
- Euro 1.1 : http://files.xfire.com/1838/
- Euro Collector 1.1 : http://files.xfire.com/1839/
- It/Sp 1.1 : http://files.xfire.com/1840/

PeerFactor
- European version : http://www.peerfactor.fr/getdownload.jsp?ID=200
- European collector's edition : http://www.peerfactor.fr/getdownload.jsp?ID=201
- Italian and Spanish versions : http://www.peerfactor.fr/getdownload.jsp?ID=202
- US version : http://www.peerfactor.fr/getdownload.jsp?ID=203
- Hungarian version : http://www.peerfactor.fr/getdownload.jsp?ID=204
- Polish version : http://www.peerfactor.fr/getdownload.jsp?ID=205
- Czech Republic version : http://www.peerfactor.fr/getdownload.jsp?ID=206
- Czech and Polish Collector's editions : http://www.peerfactor.fr/getdownload.jsp?ID=207
- Russian version : http://www.peerfactor.fr/getdownload.jsp?ID=208

Filefront:
- US Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6747;;/fileinfo.html
- Russian Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6732;;/fileinfo.html
- Polish Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6729;;/fileinfo.html
- Hungarian Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6718;;/fileinfo.html
- European Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6685;;/fileinfo.html
- EU CE Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6687;;/fileinfo.html
- Ital/Span Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6714;;/fileinfo.html
- Czech Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6661;;/fileinfo.html
- CZ/PL CE Update : http://files.filefront.com/Heroes+of+Might+and+Magic+V+...6664;;/fileinfo.html

Gamershell:
- European version : http://www.gamershell.com/download_14181.shtml
- European collector's edition : http://www.gamershell.com/download_14183.shtml
- Italian and Spanish versions : http://www.gamershell.com/download_14182.shtml
- US version : http://www.gamershell.com/download_14185.shtml
- Hungarian version : http://www.gamershell.com/download_14184.shtml
- Polish version : http://www.gamershell.com/download_14186.shtml
- Czech Republic version : http://www.gamershell.com/download_14187.shtml
- Czech and Polish Collector's editions : http://www.gamershell.com/download_14188.shtml
- Russian version : http://www.gamershell.com/download_14189.shtml

Content of the Patch

Heroes of Might & Magic V
Patch version 1.1

May, 2006

Contents of Readme
==================

1. System Requirements
2. Installation
3. Changes in patch 1.1
4. Known issues
5. Troubleshooting
6. Technical Support
7. Legal information

1. System Requirements
======================

Minimum
-------

- OS: Windows 2000/XP, DirectX 9.0C
- CPU: Pentium 4 / Athlon 1.5 GHz or higher
- RAM: 512 MB or higher
- Video: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or higher video card
- CD/DVD-ROM speed: 32x
- Sound: DirectX compatible PCI 16-bit sound card


Recommended
-----------

- OS: Windows 2000/XP, DirectX 9.0C
- CPU: Pentium 4 / Athlon 2,4 GHz or higher
- RAM: 1024MB or higher
- Video: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or higher video card
- CD/DVD-ROM speed: 32x
- Dolby Surround 5.1 sound processor

2. Installation
===============

Please may sure that you installing a right patch for you game version.

1. Before installing Heroes of Might & Magic V patch 1.1 please close all other programs.

2. Run patch installation file.

3. Follow the instructions.

Upon installation you can run game either from windows start menu ('Start' -> 'All Programs' -> 'Ubisoft' -> 'Heroes of Might and Magic V' -> 'Heroes of Might and Magic V') or use 'Heroes.exe' file from the game installation directory (By default, the game will be installed into "C:\Program Files\Ubisoft\Heroes of Might and Magic V").

Note: Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the programme at the end of the mission.

3. Changes in patch 1.1
===============

(!) Some fixes will take effect only after map restart, if loading from an older version save.


Features added:

- Auto-patcher
- EASY mode

Bugfixes:

- MP does not start if the player states differ
- "Ubi.com error" message does not appear after a win in a rating game
- Random cities use name and description from map
- Profile screen fixes (experience, alignment)
- Haven: stables message is back, other messages fixed
- Profile screen: random race games now shown correctly
- Camera glitches in Rebellion' campaign map cutscene removed
- Item selection in lobby screen fixed
- Ghost mode 'guard' command fixed
- Ghost mode after disconnection turn transfer fixed
- Profile info for other players now accessible
- Map info for MP games is localized
- The spells added by the library are given to the hero immediately
- MP game preferences panel fixed
- "Resisted" combat text fixed
- Training games results are not reported to Ubi.com now
- Hero perk rolls fixed
- Elemental creatures not affecting by Wasp Swarm spell now
- Druid Elder's Mana Feed ability fixed
- Temptress hero specialization fixed
- Some points of Combat AI fixed
- 'The Promise' campaign map 3-th cutscene sound fixed
- ATBBar refresh fixed
- Separate stacks displayed in Combat Results
- Heroes planned paths searching at turn start/after whirlpool fixed
- Invalid level ups (double skill increases) blocked
- Representation of heroes on boats in ghost mode now is correct
- After all players disconnected from Ghost mode game ending correctly
- Combat pathfinder does not ignore the moat
- Artifact Merchant submenu can not be called by hotkey without the building
- Reconnected players can't see themselves on Ubi.com now
- Dark Raider retaliation strike fixed
- Creatures under Berserk spell effect always attack now
- Refined Mana perk fixed
- Hut of Magi still shows areas after pressing Esc key
- Castle gates are closed immediately
- Zero-count monsters on low difficulty levels fixed
- Water shaders fixed
- Startup videos playback fixed
- Grail map called from underground fixed
- Ghost mode phase message fixed
- Sound glitches fixed
- MP game name length is restricted
- Interface sounds are not 3d fixed
- Fixed prerequisites for Urgash's Call, it was impossible to take it.
- Campaign map 'The Conquest' Main Sylvan hero Gilraen weakened, his script fixed
- Maeve added as haven random hero
- double hero portraits prevented
- Now after 'The Attack' campaign map loading right 'Invasion' map instead 'The Regicide' map
- 'The Defence' campaign map scripts fixed
- Shadow Witches have new model
- 'The Cultist's' campaign map garrison fixed
- Credits fixed
- 'The March' campaign map keymaster blocked for AI
- Demon character fixed
- Zehir's flag color changed
- Map tags fixed for MP maps
- AI-geometry for Pyramid and shipwrecks fixed
- Dungeon town: Grim Enclosure and lightmaps fixed
- Random heroes on MP maps fixed
- Hero Jhora gets Magic Missile spell due to her specialization description
- Inferno and Necropolis lightmaps recalculated
- Maeve hero Tactics removed
- '954 YSD: Hot Pursuit': some map objects fixed
- 'Dragon Pass': object fixed, rebalanced
- fixed instant travel holes
- Duel presets rebalanced
- 'The Betrayal' campaign map message for garrison approach added
- 'The Expansion'campaigm map multiple fixes added (hero skills, messages, added guards)
- 'Raelag's Offer' campaign map: texture near Inferno Military Post fixed
- The game works with onboard video and some of the older video cards now
- LAN games can now be played in different segment configurations


4. Known issues
===============

Game may crash after a continuous gameplay (near 2 hours or more) and while using several times the Alt+Tab function in this time.

Switching off 'V-Sync' option in your video driver options may cause twitched animation in Town if you rotate camera manually.



5. Troubleshooting
==================

5.1 Outdated or incorrect video drivers may cause some issues. Before contacting support, please check you have the latest versions of video drivers and correct DirectX 9.0c version for you system. Lastest version drivers you may take at:

http://www.nvidia.com/content/drivers/drivers.asp for nVIDIA graphics cards
https://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&folderID=27 for ATI Technologies graphics cards

DirectX 9.0c version may be found on the game installation disc.

5.2 Also, before launching the game, make sure what no other programs are running.

5.3 The game does not support playing through http proxy. The player needs direct (real IP) or NATed (most intranets) internet connection. In case of firewall the player needs to open the following ports:

6668 TCP (IRC servers(chat in lobby))
40000 to 42999 TCP (Various Ubi.com servers)
44000 UDP (CDKey servers)
45000 UDP (NAT server)
42500 UDP ( CDKey local port, can be configured by player through game config files, "setvar net_ubi_cdkey_port = ")

8888 UDP (The Game itself, can be configured by player through game config files, "setvar net_game_port = ")


6. Technical Support
====================

Before contacting Ubisoft Entertainment's Technical Support Department, please browse through our FAQ listings or search our support database at our website:
http://support.ubi.com.
Here you will find the most recently updated information since the games release.

Also please make sure that your computer meets the minimum system requirements, as our support representatives will be unable to assist customers whose computers do not meet these criteria.

Whenever you contact the Technical Support Department, please include the following information or have it available if you are calling:

-Complete product title (including version number)
-Exact error message reported (if applicable) and a brief description of the
problem you're encountering
-Processor speed and manufacturer
-Amount of RAM
-Operating system
-Video card that you are using and amount of RAM it has
-Maker and speed of your CD-ROM or DVD-ROM drive
-Type of sound card you are using

Contact Us Over the Internet
This is the best way to contact us. Our website is open 24 hours a day, 7 days a week and it contains the most up to date Technical Support information available including patches that can be downloaded free of charge. We update the Support pages on a daily basis so please check here first for solutions to your problems
http://support.ubi.com/.

Contact Us by E-mail
For fastest response via e-mail, please visit our website at:
http://support.ubi.com/

7. Legal Information
====================

Copyright Information
---------------------
This software product and the manual are copyrighted and all rights are reserved by Ubisoft and Nival Interactive and are protected by the copyright laws that pertain to computer software. You may copy this software for back-up and casual distribution.
Notwithstanding the foregoing, you may not modify, adapt, translate, create derivative works, decompile, disassemble, or otherwise reverse engineer or derive source code from all or any portion of the software or anything incorporated therein, permit, or encourage any third party to do so.

Heroes of Might and Magic is a registered trademark of Ubisoft. Pentium, Microsoft Windows, Athlon, GeForce, Radeon, SoundBlaster, DirectX are trademarks of their respective owners.

Limitations of Warranty
-----------------------
Nival Interactive and Ubisoft expressly disclaim any warranty for the game and Readme file.
The program and Readme file are provided "as is" without warranty of any kind, either express or implied.
The entire risk arising out of use or performance of the Program and Readme file remains with the User.

Limitations of Liability
------------------------
Neither Nival Interactive nor Ubisoft, or their parent, subsidiaries or affiliates shall be liable in any way for loss or damage of any kind resulting rom the use of the program.

Comments

ThunderTitan at 2006-07-23 14:52 wrote:
From what i saw there are 2 english versions: EU and US. The rest are language specific. The collectors edition ones seem to be the same as the normal ones based on size, but they could have something blocked/unblocked.

Here's the ubi server: http://patches.ubi.com/heroes_might_magic_5/
NickMP at 2006-07-23 13:26 wrote:
I have the European Collectors' Edition (in English) and downloaded from the link given by Inflitrator, but that results in the 'you do not have the game installed' response (yes, I've got the CD and it's in the drive). So I think Infiltrator is mistaken to think that the US version works for all English-language versions. Sigh!

soupnazii at 2006-07-21 04:51 wrote:
where's 1.2? this is the "patches" section, not patch...

Queen Hera at 2006-07-10 03:16 wrote:
?*&@$@* over 6 hours to download patch (that's if I don't get disconnected before it downloads) Thank goodness I've got plenty of reading to do on this great site to fill in the time!!!!
Grimm at 2006-06-25 13:14 wrote:
The +MAPS?

toracha at 2006-06-17 22:48 wrote:
you can find out which version you have from the windows registry. this also gives you a good hint which patch to apply. run regedit.exe and find the game information from some /software folder. but please, DO NOT EDIT ANYTHING. this might ofcourse mess up your system.
Edited on Sat, Jun 17 2006, 16:50 by toracha
essaniael at 2006-06-16 22:53 wrote:
Yes, US =! EN. Get the EN version of the patch and you'll be fine.

Where?
essaniael at 2006-06-16 22:49 wrote:
When I run the 1.1 patch and after it has extracted the data.cab files I soon get an error:

Heroes of Might and Magic V not installed. Patch cannot be applied.

Well, that's not the truth. I even ran the patch program from the hmmv installed game fodler on C:

Can anyone advise me?

toracha at 2006-06-15 11:50 wrote:
hey limenko and others with a game 'not requiring a cd', buy the game.

also, the patch somehow messed up the second campagn for me. as soon as i went underground in the first mission and reached my level cap, the mission ended with success. wow, saved me a lot of trouble but...
and the next mission, the treasure chests with assassins didn't work. i wonder if it's just me. then, for some reason you can go and attack the inferno hero. if you do, the battle always starts over after you win/lose. i guess i won't attack him again :P

StMichael at 2006-06-14 07:46 wrote:
I dont know. A friend gave it to me . But as long as I know I buyed the game I know it is legal.

Ethric at 2006-06-13 17:40 wrote:
This crossed over into warez-territory, we won't have any of that on the forums.
Limenko at 2006-06-13 08:59 wrote:
I don't know. I couldn't start the game without the cd which I don't have at the moment. So I still don't know whether I will have to re-instal the game or be able to play it with the cd.

StMichael at 2006-06-13 08:53 wrote:
What does this patch to some creatures examples ?
Limenko at 2006-06-13 08:31 wrote:
Hi, guys
I'm new here and just want to say hello.
Second, I happen to have some trouble with the patch. The original game didn't require cd, and now, after instaling the UK version of the patch, it requires cd, which I currently don't have. :-)
Is it normal, or have I installed the wrong patch?

CloudRiderX at 2006-06-07 23:48 wrote:
I wish they would bring back the paper doll model and extra spaces for artifacts in the next patch so I don't have to keep equipping my four-leaf-clover where my shield is supposed to go. :P

CloudRiderX at 2006-06-07 21:36 wrote:
They had to fix the credits? Oh my god that's funny.....

Kalah at 2006-06-07 16:59 wrote:
Apparently, the H5 Magical Immunity spell is not equivalent with the Anti-Magic spell from H4; although creatures become immune to some magic (like Call Lightning), they're not protected from all magic (e.g. Ice Ring cast by hero).

Qurqirish Dragon at 2006-06-07 16:52 wrote:
Does anyone know if they fixed the summoning for the Devil and Arch Devil? I can't seem to make them summon pit lords/pit fiends (the spell book/special ability icon doesn't light up when it's their turn in battle).
Do you have a completely killed stack on the battlefield? If not, then there is nothing to summon from.

Edward at 2006-06-07 16:18 wrote:
Does anyone know if they fixed the summoning for the Devil and Arch Devil? I can't seem to make them summon pit lords/pit fiends (the spell book/special ability icon doesn't light up when it's their turn in battle).
Dakobstah at 2006-06-07 16:13 wrote:
For the time they spent on that, I would have expected a lot more. I think I'm beginning to see why the game was released late but was still incomplete and buggy. :disagree:

Skullmane at 2006-06-07 15:24 wrote:
I know it's abit late to post this, but you're all wondering what was the demon character fix, i really think they meant Erasial, that could be hired with the Herald of death ability.This could have been posted already, but i didn't find that

Infiltrator at 2006-06-07 15:06 wrote:
There is no english version of the patch, Infiltrator.
<br>
<br>He prolly needs one of the EU versions.

European English, UK, or just plain English - same thing ;)

You can get it here.

ThunderTitan at 2006-06-07 14:14 wrote:
damn, they didn't fix the team attack of the succubi mistresses. when you make them attack an enemy, they also attack your elven teammates (talking about inferno campaign, level 3)


That's not a bug. It's intended. Only Demon troops are safe.

infael at 2006-06-07 14:12 wrote:
I have Collector's Edition installed on F:. I downloaded the patch which would not install. After reading comments, I'm guessing each unique version (regular, Limited, Colelctor's, etc) has its own patch...

g1fteD at 2006-06-07 14:10 wrote:
damn, they didn't fix the team attack of the succubi mistresses. when you make them attack an enemy, they also attack your elven teammates (talking about inferno campaign, level 3)

despite that, great patch :) (new member :D)

Nebs at 2006-06-07 14:00 wrote:
There is no english version of the patch, Infiltrator.

He prolly needs one of the EU versions.

Hipshot at 2006-06-07 13:08 wrote:
what version do i get ? with limited
If the _first_ patch comes _now_, guess what version that ships with the limited... duh,
midnight at 2006-06-07 12:44 wrote:
multi is still buggy, but at least it is fast now, u waste less hours finding u cant finish a game!

Infiltrator at 2006-06-07 12:27 wrote:
Yes, US =! EN. Get the EN version of the patch and you'll be fine.

Marzhin at 2006-06-07 12:25 wrote:
And another change is the description of the different weeks. First a lot of weeks had as description: no effect. Now it tells something like: "Week of the Squirrel: not a good week to be a hazelnut". Not a major change, but I think it's funny.

That was already like that in the french version (I think Fabrice told be it was a "facÚtie" from the french translator), nice to see they tranlated those jokes for the other languages as well.
reynaert at 2006-06-07 12:22 wrote:
if you broaden the definition of english, yes
bleu at 2006-06-07 12:16 wrote:
Isn't US english? :|

dragonn at 2006-06-07 12:16 wrote:
Okay, I've managed to install the patch...finally...

Though it's anoying that there are so many problems with even the patch instalations (like non-collector editions problem). I think it's a little childish...

But it should correct more things. There are still so many bugs (just looking into the Buglist thread on forum gives an idea)! And many players say that not-important things were repaired (like Jezebeth model changed into normal Demon Lord model).

Nival should be a "bit" faster with their patching...

Infiltrator at 2006-06-07 12:02 wrote:
Can anyone help me?

I have the Singapore-made version, AUS dvd
I downloaded the US patch, but there's an error saying I have not installed the game.
My game is located at C:\program files\Ubisoft\Heroes of Might and Magic V

Thanks

Get the english patch.
bleu at 2006-06-07 11:36 wrote:
Can anyone help me?

I have the Singapore-made version, AUS dvd
I downloaded the US patch, but there's an error saying I have not installed the game.
My game is located at C:\program files\Ubisoft\Heroes of Might and Magic V

Thanks
dylanfan at 2006-06-07 11:15 wrote:
I'm very happy with the patch. I was completely stuck in the third mission of the Inferno campaign. I read all the tips, tried different strategies, played as efficient as I could, but the mission was simply impossible!

After I installed the patch, I restarted the mission without problems and on easy setting it was so much more easier. Unbelievable! I had almost given up on the game because of this ridicolous mission. I played for about 2 hours without encountering any problems. I still have to meet Gilrean, but everything is going so well that I'm convinced it will workout well this time.

And another change is the description of the different weeks. First a lot of weeks had as description: no effect. Now it tells something like: "Week of the Squirrel: not a good week to be a hazelnut". Not a major change, but I think it's funny.
anakha at 2006-06-07 10:18 wrote:
"I dont know how to split my troops Examp: to split 6 angels in 3 + 3 ?"

Hold down 'shift' while you drag the troop between two slots.

Marzhin at 2006-06-07 09:54 wrote:
So far I'm pleased with the patch. The game seems more finished now... Actually the game seems 1.0 now... -_-'

StMichael at 2006-06-07 09:39 wrote:
I dont know how to split my troops Examp: to split 6 angels in 3 + 3 ?

Xenofex.XVII at 2006-06-07 08:25 wrote:
How long will it take for a patch that fixes the bugs that will apear in the current patch? :D

Joking. I hope this wouldn't become the truth...

Gaidal Cain at 2006-06-07 08:19 wrote:
"Fixed prerequisites for Urgash's Call, it was impossible to take it." does anyone know about this? What are the new prerequisites?

There are no fix for that, as far as I can tell (have only been checking data.pak files, so I might be wrong). The game doesn't even know it exists, since it isn't in the big file with skills.

grumpy_dwarf at 2006-06-07 04:44 wrote:
install a fix dated 6/6/6, not that I am superstitious or anything.....

theGryphon at 2006-06-07 01:25 wrote:
"Fixed prerequisites for Urgash's Call, it was impossible to take it." does anyone know about this? What are the new prerequisites?

Infiltrator at 2006-06-07 00:44 wrote:
There is the normal diff., I just checked, but I'm just upset a lot of bugs were left off, despite the patch being delayed.

Wildbear at 2006-06-07 00:13 wrote:
"Why is everyone so incredibly negative about the patch? :| "

Who would trust their patch when they aren't even able to name their versions correctly? 1.01, 1.1? Next patch will fix this? ;)

Anyway it's probably because it doesn't fix everything and doesn't have all the features requested since the game came out.

Omega_Destroyer at 2006-06-07 00:12 wrote:
I don't think it's so much the patch as the unfinished product itself. With high expectations come easy disappointments.
masotime at 2006-06-07 00:04 wrote:
Why is everyone so incredibly negative about the patch? :|

DaemianLucifer at 2006-06-06 23:58 wrote:
Okay.. Easy Mode.. Wooptie-freaking-doo... I was playing on normal before... Which seems to be GONE in 1.1.. Where'd normal mode go? .. Well, sure, Easy = 40k starting gold, HArd now is 30k starting gold (which was normal before) and Heroic is 20k (Which used to be hard..) ... ... .. So I guess where'd the old Heroic setting go? :( They didnt really add a difficulty, they just dumbed down the existing ones.

Isnt that what they have been doing with everything else?Elemental chains were hard to balance,figure out and master,so what did they do?*sigh*
Solace at 2006-06-06 23:53 wrote:
Okay.. Easy Mode.. Wooptie-freaking-doo... I was playing on normal before... Which seems to be GONE in 1.1.. Where'd normal mode go? .. Well, sure, Easy = 40k starting gold, HArd now is 30k starting gold (which was normal before) and Heroic is 20k (Which used to be hard..) ... ... .. So I guess where'd the old Heroic setting go? :( They didnt really add a difficulty, they just dumbed down the existing ones.

Infiltrator at 2006-06-06 22:32 wrote:

Youre kidding?! :disagree:

I wish I was.

DaemianLucifer at 2006-06-06 22:25 wrote:
what happens to fanmade mods? does the patch affect them?

Well it does say that you should install the patch without any mods,so my guess is yes,it corupts them.

Minmaster at 2006-06-06 22:19 wrote:
what happens to fanmade mods? does the patch affect them?

Vision at 2006-06-06 22:09 wrote:
For those who are looking for a patch and having issues with the current sites, I have a torrent up for ALL of the patches available right now. Although it will be slow starting (I am only seed), eventually people will be able to get the patches fairly quickly.

If you have the patch already, and want to help others get it, simply connect to the BitTorrent file and have it download it to the current location you have the patch... this will work and you will become a seeder immediately as long as you have the right patch and have not renamed it.

http://tracker.oracleleague.com

DaemianLucifer at 2006-06-06 21:46 wrote:
I can't say I'm very happy with the patch after playing a bit with it. I mean "Sev." is still here...

Youre kidding?! :disagree:

Infiltrator at 2006-06-06 21:42 wrote:
I can't say I'm very happy with the patch after playing a bit with it. I mean "Sev." is still here.. Emowered spells still have bugged animation, warlocks luck still doesn't work on them and so on..

Falsted at 2006-06-06 21:33 wrote:
I wouldn't worry to much about loosing saved games. I installed the patch about 3-4 hours ago, and have been playing a saved game since then almost, and I havn't had a problem.

Omega_Destroyer at 2006-06-06 20:27 wrote:
Sorry Titan, I can't get a pic for you.

As far as corruption issues go, I haven't had trouble getting into my old campaign saves. However, I didn't play it long enough to run into anything that might cause a problem. I was just checking to see if I could load it up or not.

addicted at 2006-06-06 20:24 wrote:
U.S patch version: Okay, I went to the UBI U.S. to download my patch.. No waiting there. http://www.ubi.com/us/default.aspx

I haven't installed it yet tho.. a little paranoid I guess because of the above statements of Limitations of Warranty and Limitations of Liability, corrupted old saves, game may crash after a continuous gameplay, sitching off 'V-Sync', and if the last 2 is a known issue why didn't they fix it with this patch!!! Some saying the patch won't install in a different directory that they have the game installed too, people wanting to delete the patch already, etc. duh!

Guess I will hold off installing it for a few days and watch the threads..

dragonn at 2006-06-06 20:00 wrote:
Quite a few things fixed :D But still a long way to go :(

HA! I've had a good idea not to play campaign 'till the patch is released (I wonder, maybe wait some more, until another patch is released). But it's anoying that the patch instalation corrupts the saves...

CloudRiderX at 2006-06-06 19:59 wrote:
All right, finally the first patch is out. Looks like it makes some good changes. Can't wait.

ThunderTitan at 2006-06-06 19:57 wrote:
I can finally rotate the camera when moving my heroes - YES! Didn't expect them to fix that though :D


Optimizing the game is the least they can do.

Campaigner at 2006-06-06 19:38 wrote:
I can finally rotate the camera when moving my heroes - YES! Didn't expect them to fix that though :D

But Warlocks Luck with empowered spells and Irresisteble magic still isn't fixed....oh well, hope for next patch....

Skullmane at 2006-06-06 19:26 wrote:
Oh well, now ill have to wait a bit to play again... I learned a lesson here :D

ThunderTitan at 2006-06-06 19:04 wrote:
"Is there any way to delete the patch?"

Nope. Sorry.
Francesco at 2006-06-06 19:02 wrote:
Mhm.. where are all the fixes for multiplayer games? The game in unplayable in multiplayer.. I don't see anything that will improve it in the patch notes

Xenofex.XVII at 2006-06-06 18:49 wrote:
@Yrkoon

So no patch for me (30 waiting in line untill server overvoaded :( )
I dont even have a "C:\" drive :D :Devil: so what should I do?

P.S. Anyone got an ED2K link to the patch?

Skullmane at 2006-06-06 18:46 wrote:
Is there any way to delete the patch? I messed up something and need to delete the patch, and i cant reinstall for now (dont ask) :sad: If there isnt any simple way to do it then nevermind

Yrkoon at 2006-06-06 18:43 wrote:
I don't have the game installed in the default directory and the patch will not recognize the game

Infiltrator at 2006-06-06 18:34 wrote:
I sure hope they've fixed warlock's luck.
midnight at 2006-06-06 18:34 wrote:
so is the made in singapore, bought in australia, version patchable, if so, using which version (is exclusive limited edition). .... ---> I found out how to do it, the singapore version is same as European.
Edited on Wed, Jun 07 2006, 05:36 by midnight

Orfinn at 2006-06-06 18:30 wrote:
Ah the first patch! Well this should slay a chunk of problems....for now.

unreal_az at 2006-06-06 18:08 wrote:
They missed some text things :).
Like artifacts descriptions. And you can still spare your hero :).

ThunderTitan at 2006-06-06 17:25 wrote:
"Maybe it's just me, but I can't tell the difference between the new Shadow Witch model and the old one."

Post a pic, so we can see for ourselves.

Omega_Destroyer at 2006-06-06 17:13 wrote:
Maybe it's just me, but I can't tell the difference between the new Shadow Witch model and the old one.

DaemianLucifer at 2006-06-06 17:05 wrote:

Note: Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the programme at the end of the mission.


Don't you just love this.

Oh Im so thrilled with this.Again with the "Crap!It doesnt work!I have to remove the patch!"

Qurqirish Dragon at 2006-06-06 16:57 wrote:



Note: Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the programme at the end of the mission.


Don't you just love this.

Well, if the maps themselves have been altered, then that would cause a conflict between an existing saves and the new file. I plan on finishing the map I am currently playing before installing the patch.

jeff at 2006-06-06 16:53 wrote:
As stated elsewhere it was not to be included in this patch :S , but an update sometime before August. :sceptic:

Lord Zeus at 2006-06-06 16:49 wrote:
I don't see a Map Editor anywere :?
When are they going to finally release it?
With an expansion in a couple of years? :tsdown:

Ethric at 2006-06-06 16:47 wrote:
"- Shadow Witches have new model"

Interesting.

Yeah they got inspired after the partying, found that the old model had to much clothing.

Falsted at 2006-06-06 16:44 wrote:
I didn't read anything in there about them fixing the obvious Artifact discription problem...did I just miss it somewhere?

azorblade at 2006-06-06 16:36 wrote:
Great, patch finally..

jeff at 2006-06-06 16:29 wrote:
From the official forum
The file name is version 1.01, this is the 1.1 version ingame and in the readme, dont worry.
The US regular and US limited editions share the same patch.

ThunderTitan at 2006-06-06 16:27 wrote:
"- Shadow Witches have new model"

Interesting.

Paradox at 2006-06-06 16:25 wrote:
what version do i get ? with limited

ThunderTitan at 2006-06-06 16:21 wrote:
53 MB... Wonder what's in it.

*scampers off to read the notes*

Edit: *comes back*


Note: Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the programme at the end of the mission.


Don't you just love this.

Capt_Tripps at 2006-06-06 16:19 wrote:
I see collectors and regular editions patches, but not limited. Hmm.

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