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H7: Would you prefer 2D or 3D townscreens?
2D
3D
I don't care.
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Celestial Heavens  → Necropolis Creature Statistics

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Untitled Document
CREATURES STATISTICS
CREATURE STATISTICS
NECROPOLIS
INFERNO
NECROPOLIS CREATURE STATISTICS

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Comments
Tyber Zann at 2013-09-15 00:33 wrote:
Skeleton archers r really only effective in huge numbers 1K+ in most cases. Skel warriors give u more bang for ur buck, and have the super awesome shield other ability. I think skel archers got.over emphasized cause of markals campaign before the updates, when EVERYTHING necromanced turned into skel / skel archers.

Zombies are tanks either way, so I figure the festering aura is better than suffering strike. Suffering is not a great dark magic spell anyway (often confused with weakness which is far superior).

Ghosts. Tough one. Stealing mana seems better than stealing ammo. If u rush a caster, they can still cast. If u rush a shooter, they can't shoot. So, stealing mana allows spectres to effectively rush casters and actually stop them from casting. Plus they look cooler.

Vampires. No contest. Lords stand head and shoulders above princes. Princes have a little more umph in their stats, but lose the super awesome "no enemy retaliation" ability. Princes in stead have "Tarpor". A chance to knock back enemy ATB, almost just like Bash. This is only worth it if u have soldiers luck, and I still much prefer no enemy retaliation. It allows lords to keep their numbers up. That's how they roll. Trying to dope the target with roofies seems an odd turn for a vampire, but hey, they're royalty right?

Liches, again, obvious. Archlich wins cause of their area damage. Lich master has a little more umph, much like the vampire princes, but again, have given up the units key ability. The only case where Lich masters are better is in mirror match, against other undead, since the death cloud from an archlich won't inflict area damage on undead.

Wraiths. This one is a little tougher I suppose. As much as many people say harm touch is useless, it definitely has uses. It only kills one unit at a time, but, triggers no retaliation and dispels enemy buffs. This is more useful if u have small numbers of wraiths, where killing one unit at a time with no retaliation can be taken advantage of against some high tier enemies. The banshee wail is good, but dark magic is supremely better than any creature debuff. The wraiths better stats make it a better choice, and harm touch can still be very useful.

Dragons. Tough call. Their stats are very close, so its all ability. Weakness is a very useful ability, weakening an enemy will reduce their retaliation damage and any other damage.
Sorrow strike is good too, and since dark magic can provide mass weakness, but can't provide mass sorrow (sorrow being one of the new spells) the ghost dragon Is just a little more useful.

So sais I. Undead are my main team so I know em better than the others, but if anyone can disprove me, please, let me know. There's always more to learn.
Kardszy at 2012-04-25 17:05 wrote:
I think skelletons are best in: half warrior and half archer (leave zombies home), had many contacts with them as sylvan and their magic-proof, large shield, plus for others too, gave me a tough time to deal with.

Kibester at 2007-08-12 21:02 wrote:
Death wail must be good. All stats go down from waith to banshee =/
Inisto at 2007-08-07 14:05 wrote:
I cant see why Academy and Necropolis dont get along=( I mean they're just sick old guys animating things and chillin in huge slavebuilt cities.They both use racial abilities to strengthen their creatures, the necromancer through numbers and the Wizard through empowering creature stats.The thing with tha Wizards is that these old lizards are just waiting to become as grouse and ghoulie as the undead.They even enslave spirits in a similar manner.

Orfinn at 2007-07-24 21:08 wrote:
Greenish Spectres, crimson Poltergeists...love it...

But say it again the old creature pics SHOULD be updated, or new fans could easly get confused and get a wrong impression.

Zamolxis at 2007-07-19 22:05 wrote:
Oh, the Horror... :-)

Ceres at 2007-06-22 03:11 wrote:
Hmm... The Skeleton looks like me. :D

Wraith at 2006-11-10 08:09 wrote:
why not ghost dragons? think about that then they get incorporeal abiltily and that`s really dangerous

Alex at 2006-11-07 16:41 wrote:
to geekman : if you want to have death knights download a mod !!!
geekman at 2006-09-01 20:32 wrote:
Necropolis has been my favorite town since I started with Heroes III, so I love 'em all! I miss the Death Knights, though. Skeleton Archers instead of Skeleton Warriors was a great decision!
Edited on Fri, Sep 01 2006, 14:39 by geekman

Kronos at 2006-05-26 20:08 wrote:
Anybody ever thought about a concept of a undead zombie like dragon?
Just imagine: great HP, extremely ugly, spreads plague...
But i still like the spectral dragon concept =)

Orfinn at 2006-05-18 17:40 wrote:
But darn they are dangerous when they first reach you even if they may not be one of the best units in the game, the harm touch ability still can turn the tide of an battle.

dragonn at 2006-05-02 12:40 wrote:
Yeah, and they've got the Harm Touch ability which kills 2,56 of units :/

Good they are usually killed before they reach your units :D
Edited on Tue, May 02 2006, 06:41 by dragonn

Orfinn at 2006-05-02 11:49 wrote:
Wow! The wraiths are dangerous, 256 in Attack :p
Breza at 2006-04-10 10:56 wrote:
Like the idea vicheron, power lich sounded weird in h3. I hope UBI change it.

vicheron at 2006-04-10 08:44 wrote:
They could just change the Lich's unupgraded name to Skeletal Mage and the upgrade would be just plain Lich.

Cleanpea at 2006-03-04 16:30 wrote:
Perhaps it is part of a non-smoking campaign? Smoking will cause cancer, kill you, and put you in endless emply of evil necromancers bent on world destruction?? I really like necro this time!
Edited on Sat, Mar 04 2006, 09:31 by Cleanpea
Tyreal at 2006-03-04 16:24 wrote:
No I think it's just a shoulder pad but just looks like something is in his mouth.

Cleanpea at 2006-03-04 16:16 wrote:
Is that cigarette in the skeleton archer's mouth?

Orfinn at 2006-02-19 11:43 wrote:
@dl

kiddin right? arch on everything, yeah that would be great, lets name the game Archenemies of Might and Magic =p

conjurer at 2006-02-19 09:37 wrote:
Why not keep the old names but reversed: demilich upg. to lich?

ThunderTitan at 2006-02-18 23:40 wrote:
POWER Lich is just silly, anybody have power, Archlich, the archenemy of the Archmage. End of Story!

So not everybody have Arches? I do guess arhitectural styles vary from people to undead. :tongue:

LordHoborgXVII at 2006-02-18 23:28 wrote:
http://i8.photobucket.com/albums/a27/HoborgXVII/smile.gif

I'm glad you like it. I didn't expect such a positive reaction from you, who is usually so cynical about everything. Personally I think arch is a perfect addition to any name, and archlich especially sounds beautiful. http://i8.photobucket.com/albums/a27/HoborgXVII/smile.gif

</sarcasm>

DaemianLucifer at 2006-02-18 18:51 wrote:
@DL
<br>
<br>You dont get the point do you? You think 4 creatures with arch is too much? Archangel, archdevil, archmage, archlich. Dont see the problem here, seems pretty logical and I really dont bother explain it to you, you can find that one out for yourself.

Too much?Not at all!Its too few!Id like to have arch everything!In fact,I think all creatures should be masters when unupgraded and arch when upgraded.Better yet,lets make them master chieftains when basic,and arch kings when upgraded.Just imagine how cool it would be:Master gryphon chieftain -> archgryphon king!Or the coolest name ever:Master archer chieftain -> archarcger king!Oh,I just shudder in extasy even by reading those names!Lets hear more,shall we?Master gremlin chieftain -> archgremlin king!Yes!YES!!Master pit lord chieftain -> arch pit lord king!!

M A R V E L O U S !

Orfinn at 2006-02-18 18:18 wrote:
@DL

You dont get the point do you? You think 4 creatures with arch is too much? Archangel, archdevil, archmage, archlich. Dont see the problem here, seems pretty logical and I really dont bother explain it to you, you can find that one out for yourself.

DaemianLucifer at 2006-02-18 13:23 wrote:
Now how did I know youd like it? :devil:

ThunderTitan at 2006-02-18 13:19 wrote:
Archarcher... BEST.NAME.EVER.

DaemianLucifer at 2006-02-18 13:15 wrote:
Yes,lets arch everything!Atch peasant,arch green dragon,archarcher,arch wood elf,arch minotaur,....

Orfinn at 2006-02-18 12:59 wrote:
POWER Lich is just silly, anybody have power, Archlich, the archenemy of the Archmage. End of Story!

Sandro123 at 2006-02-15 17:04 wrote:
I really love the dragons, though they are really weak. I think that Archlich is a new name and it doesn't sound good to me. Power Liches is way better.
For the icons, undead are the best!

Orfinn at 2006-02-07 08:21 wrote:
@LordHoborgXVII

Cant be more agree. The Vampires looks awesome (well apart from the greenish skin, but that may not be in-game) and yeah Archlich is 10 times better than demilich, I hope it will be Archlich, *crossing fingers*

LordHoborgXVII at 2006-02-04 00:39 wrote:
This is perhaps one of the only towns with all its creature icons looking well-done. Again I have to say that Demilich is a horrible name, because, regardless of D&D, a Demilich is half of a lich. Archlich would be much more elegant. Wights and Wraiths look a bit... odd, but impressive nonetheless. The vampires with ponytails are already one of my favorite units, because that appearance is original, and much cooler than the standard vampries, which are either bald or Elvis-haired.

DaemianLucifer at 2006-02-03 15:13 wrote:
Havent you heard?Green is the color of death and decay.Thats why grass and leaves are green.

Orfinn at 2006-02-03 13:38 wrote:
Vampires with green skin??? *cheking again*...."sigh" last time I cheked, vampires had WHITE skin, pale as the white background I write on now! Even the liches have green ski...I mean skull.
Edited on Fri, Feb 03 2006, 06:39 by Orfinn

Malicen at 2006-02-02 22:18 wrote:
I kind of do not like the way Vampires look in this game. Although they are generally OK I never expected them to have green skin and that palm on top of their head. Also the teleporting ability of Vampire Lord is quite disapointing, why not turning to bat again? Anyway nice faction after all. I like the ability that they can raise their own dead.

Orfinn at 2006-01-31 21:21 wrote:
The vamps are cool, noble, they have style and looks like Dracula from VH! Vamps are more stylish in their killing spree than f.ex werewolves you know ;)

theLuckyDragon at 2006-01-31 20:35 wrote:
1) Skeletons have their jaw displaced, if I see correctly
2) Manes doesn't fit, now that I think of it... Maybe they should replace that with Phantasm, or Specter
3) That pony tail really looks ridiculous on the Vamps... the unupgraded version actually made me laugh: they look... dunno... like taken from a Mario game or something...
4) Wraiths look awesome!

ThunderTitan at 2006-01-31 14:26 wrote:
No dude. Lich -> Skeletor. It's perfect. The Power of Greyskull could be a special ability. :D

DaemianLucifer at 2006-01-31 14:13 wrote:
C'mon guys, no love for the Power Lich? And I like my Bone Dragons weak, but plentyful.

Demilich->power of grayskull :devil:

ThunderTitan at 2006-01-31 14:11 wrote:
C'mon guys, no love for the Power Lich? And I like my Bone Dragons weak, but plentyful.

DaemianLucifer at 2006-01-31 11:31 wrote:
@DaemianLucifer
<br>
<br>"And demilich is a great name,but for a skull.Why cant we have some of the upgraded creatures look completely different from unupgraded ones?"
<br>
<br>Huh! The Upgraded lich have turned into just a skull???? Give me proof, anyway it sounds cool and the Demilich would be fine.<br>Edited on Tue, Jan 31 2006, 04:05 by Orfinn

Demiliches turn into a skull because their magical powers are so great that they have no need for physical bodies.

And some other units might completely change as well.

Gaidal Cain at 2006-01-31 11:26 wrote:
Judging by the stats compared to other 7'th level creature stats, like the Gold Dragon, shows clearly that on long term the Shadow dragons are obviously inferior.

Maybe that's why they're the only level 7 unit with a horde dwelling. ;)
And as far as I know, neither the wraiths' nor the dragons' insubstancial ability is working in the open beta, which might either mean that the escriptions are old, or that Nival hasn't added it yet. I believe the former is correct.

Orfinn at 2006-01-31 11:04 wrote:
I stick with Archlich which would be the archenemy of the Archmage, it sound so perfect!
Edited on Tue, Jan 31 2006, 05:40 by Orfinn

DaemianLucifer at 2006-01-31 10:08 wrote:
Judging by the stats compared to other 7'th level creature stats, like the Gold Dragon, shows clearly that on long term the Shadow dragons are obviously inferior.

You really should take special abilities into acount.

And demilich is a great name,but for a skull.Why cant we have some of the upgraded creatures look completely different from unupgraded ones?

Veldrynus at 2006-01-31 10:03 wrote:
You should play against the Shadow Dragon before you determine if they're weak or not. The spectral ability can make defeating them quite frustrating. An ability like that must be balanced by something.

Judging by the stats compared to other 7'th level creature stats, like the Gold Dragon, shows clearly that on long term the Shadow dragons are obviously inferior.

Orfinn at 2006-01-31 06:54 wrote:
No!! Not demi lich, man Arch Lich was so much better, maybe they changed it because that "many" other units also had arch in their names, like arch devil and arch mage.

Shadow Dragon? Well its just as great a name as Spectral Dragon.
But know in NP we have no units with spectre involved.
Manes is good enough but can be misleading thinking of horses hair =P
Walking Dead - Zombies, well what can I say its just as good as Zombie- Plague Zombie, the worst zombies are a plague arent they , as gazy crapsacks, yuk =)
Edited on Tue, Jan 31 2006, 02:24 by Orfinn

Fallen Angel at 2006-01-31 01:06 wrote:
You should play against the Shadow Dragon before you determine if they're weak or not. The spectral ability can make defeating them quite frustrating. An ability like that must be balanced by something.

Veldrynus at 2006-01-31 00:23 wrote:
A demilich is a strictly D&D creature.
The dragons are weak once again. Pathetic...
Personoic at 2006-01-30 23:47 wrote:
Bah I'm too used to wights being explosive devices.

ThunderTitan at 2006-01-30 22:46 wrote:
Manes are Latin, not Scottish, as the article in wikipedia says.

Well i'm having some Net problems and couldn't see the article. Methinks I might have a virus.

theLuckyDragon at 2006-01-30 22:39 wrote:
Manes are Latin, not Scottish, as the article in wikipedia says.

ThunderTitan at 2006-01-30 22:26 wrote:
Manes are scotish ghost i belive. But Ghost -> Specter was better anyway. Power Lich for the win.

Edit: http://en.wikipedia.org/wiki/Manes
Edited on Mon, Jan 30 2006, 15:33 by ThunderTitan

dragonn at 2006-01-30 22:19 wrote:
What be Manes, Me don't know. Me not good in English, ja!

In my opinion those Wraiths are too colourful... heck, they are Undead!
Edited on Mon, Jan 30 2006, 15:20 by dragonn

Trang Oul at 2006-01-30 22:08 wrote:
Some names are really stupid (e.g. Demilich - Demilich is only a skull). Please change them.

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