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H7: Would you prefer 2D or 3D townscreens?
2D
3D
I don't care.
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Heroes of Might and Magic V  → Necropolis Creatures

by Ubisoft

CREATURES STATISTICS CREATURES ARTWORK
SKILLS ABILITIES
TOWN BUILDINGS STRATEGY
NECROPOLIS CREATURES

Skeleton (Upgrade: Skeleton Archer)

  • Skeletons are the basic infantry of the Necropolis faction. Those troops are weak but they are numerous. Moreover their master can grow their ranks with the corpses of their deceased enemies…

Zombie (Upgrade: Plague Zombie)

  • Zombies are excellent defensive creatures. They are very hard to kill and even a small pack of them can sustain the charge of far superior troops. They are relatively slow though and make for poor attackers. However their large number can compensate that. On top of that Plague Zombies have the ability to drain the stamina of their enemies in combat, thus progressively reducing their fighting ability.

Ghost (Upgrade: Spectre)

  • Ghosts are fast, incorporeal creatures. They can inflict severe damages to their opponents, and on top of that they are more resistant to non-magical attacks. Spectres also have the ability to drain mana out of their enemy.

Vampire (Upgrade: Vampire Lord)

  • Vampires are fast and skilled warriors. Eternally young but gifted with hundreds of years of combat experience, they are thirsty for their enemies' vital energy. Their attacks are so powerful that their opponents will not even be able to strike back. Vampires will suck life out of them to restore their own.

Lich (Upgrade: Arch Lich)

  • Liches are undead wizards who used their knowledge and power to evade their mortal condition, but at a terrible cost. They have the ability to fire Death Clouds that will drain the life out of any living creature. This ability doesn't affect Undead creatures, so you can use them to shoot at mixed groups of troops (your own and enemy creatures) without the danger of harming your own. Arch Liches are superior liches who preserved their magical abilities to cast spells. They will use their power to weaken enemy troops.

Wight (Upgrade: Wraith)

  • Wights are doomed souls thirsty for revenge on all living creatures. Their weapons are fear and life drain. Their attacks will grasp the enemy's heart in cold fear, thus reducing their combat skill and strength. Wraiths have the ability to take the life of one enemy creature, no matter how strong it is, while the rest of the stack will loose all its magical abilities and protections.

Bone Dragon (Upgrade: Spectral Dragon)

  • Bone dragons are the strongest Necropolis creatures. Although weaker than “regular” living dragons, they are also cheaper to recruit due to their undead condition. They will fly into enemy ranks, causing many casualties to the creatures standing in their way. The Spectral Dragons live half in the immaterial world, in incorporeal state. All non-magical attacks against them are consequently more likely to miss.
Comments
sublife21 at 2006-12-03 05:27 wrote:
To SAITAN, Yes, HOMM 4 was the 'bad game' but I loved how overwhelmingly strong the vampires were and the fact that you could raise them. It made for a kick-ass necropolis faction that could just murder anybody without even wasting the money to get level fours. Also they had an awesome picture for the vampires and really cool animation for the attack. Plus not having to upgrade to get the life drain was great. In this game I think the vampires still don't look bad. The outfit is much more... powerful? I don't know if that's the right word, but I think you get what I mean. I don't know what to think of the pony-tails and green skin... I personally think more of grey for the undead but. Also the fact that vampires actually start out as walkers? What's up with that? I guess you just have to upgrade.
sublife21 at 2006-12-03 05:19 wrote:
Skeleton archers was definately a good move on ubi's part. The only down side to Necropolis in Heroes III was that the only archer came so late, you had to use your hero for distance damage in the beginning. It does completely change the strategy, though. When once skeletons were completely expendable, now they're usefull, I feel I have to protect them, but I don't get to raise other undead...
I do like the wights and wraiths, but I think the Dread Knights should have been kept in the Necropolis faction instead of moved to neutrals. I'm tempted to say get rid of the dragons and bring back the knights. Wights and wraiths are so strong, I think maybe just give them the boost into level 7's and put the knights back where they once belonged.
SAITAN at 2006-11-29 01:03 wrote:
was homm 4 the bad game

Sauron at 2006-05-21 08:48 wrote:
To Breza:

1. There were Death Knights in H4. They came in GS expansion and were powerful lv. 4 units.

2. They are in H5 too, but they are neutral creatures
Durza at 2006-05-21 07:50 wrote:
I think it´s perfect! =) Much better than h4 anyway..

wuzgar at 2006-05-17 19:56 wrote:
Definately, although vampires look the worst of the lot the rest is pretty amazing. Also i hope they change that glowing **** in Wraights - not scary
Breza at 2006-03-31 08:59 wrote:
I agree skeleton archers sound like a good idea, and i wonder if dread knight can make a reappearance in this game i missed them a lot in h4.

dallasmavs41 at 2006-03-26 17:28 wrote:
I like the idea of skeleton archers alot.
K-Dog at 2006-03-16 22:24 wrote:
I kinda like this, BUT the lich wears too much nonsense copper things, wight
looks like Grim Reaper(H3 were better), the first 3 creatures fluorescent too much, even when there is always night in their town, the dragon looks awesome but the red shining eyes belong to pig cops. Vampire should look like H2 or H3 he wears/wields too much useless things on him.

Orfinn at 2006-02-17 20:11 wrote:
they have style and are noble, ever seen van helsing, man dracula is cool so are these. but werewolves are cooler =)
roguestate86 at 2006-01-31 10:31 wrote:
i love this, except for the vampires, both of which look terrible...
Breza at 2005-11-22 18:03 wrote:
yay the wights are finally good they were so annoying in heroes 3 and just died quickly without inflicting damage but they look great and they're level 6 creatures

Metal Militant at 2005-11-13 19:49 wrote:
This is beautiful!!!
sadamlovemachin at 2005-10-16 13:14 wrote:
looks great

Jerrie at 2005-09-23 20:21 wrote:
@CH-Admins:
Perhaps you should make clear, what the concept art depicts. So for example, the picture adjacent to the "bone dragon" description doesn't show a bone dragon, but a spectral dragon. Before the official might&magic site opened up, I didn't know that the the real bone dragon is not black at all ;)
So, maybe you could bold the one the art shows (at each creature).

Orfinn at 2005-09-20 10:57 wrote:
This has to be the most perfect Necropolis line-up ever,no doubt!

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