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H7: Would you prefer 2D or 3D townscreens?
2D
3D
I don't care.
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Features → Walkthroughs  → Specter of Power → To Build a Tunnel

by Harukaba

Obtain 100,000 Gold to give to the Dungeon Overlords and win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to Level 16, but Sandro and three of his comrades will carry their experience, skills, and spells on to the next scenario. Starting Bonus: 15 Wood or the Vial of Lifeblood.

Maps


Click on a map to see a larger version.

Green - Friendly Town
Red - Enemy Town
Grey - Neutral Town
Yellow - Underground Passage

A# - Allied Towns
O# - Opponent Towns (a,b,c,d,e,f,g indicates which enemy)
N# - Neutral Towns
M# - Mirror Entrances (a) and exits (b). two-way unless stated
E# - Exit (a) entrance and (b) exit
S# - Seer (a) and the location of the item (b)
G# - Guard Tents (a) and the location of the Guard Tower (b)
J - Jail
X - Ambush

Starting Out

You can either go one of two routes, defeat both heroes or simply engage in enough battles to get to the level limit of 16 and visit underground for the places of learning while you earn gold. Since all you need to do is get 100,000 gold both tactics are valid in winning.

Pick the Vial of Lifeblood as your starting bonus as you will earn more than enough wood soon and your troops will last a lot longer with 2 more hp.

First Leg

For the first week I focused on flagging mines and taking over the other two neutral Necropolis towns in my area. Use the other three heroes busy by flagging mines, picking up loose resources and visiting all of the creature generators you can. Since you will be short on wood and ore for the first few weeks they will comprise much of your troop strength. I worked on building up to City Halls in A1 and N2 while building up to Vampire Lords in N1. I chose to build up N1 instead of A1 because Sandro could pick up the vampires on his way back from taking over N2. Since I didn't have Town Portal traveling to A1 would take too long. I then went north of N1 to flag the two gold mines up there and visited creature generators until N1 had Vampire Lords and went back to upgrade my vampires. Then I followed the blue path in the third week and worked on defeating the red hero. Be sure to use View Air and defeat the enemy hero by the town you take over before moving on to the next one. If you have the resources I suggest building the mage guilds in the Rampart towns for the chance at getting the Town Portal spell. I wasn't so lucky.

Finishing Up

At this point, even if you have defeated the Red hero the Pink one will probably be giving you a lot of trouble with some very tough heroes with a lot of troops. Sandro will be level 16 so I suggest using one of the two mirrors to go underground and visit the places of learning before you get 100,000 gold. Once you do, you'll have won the map.

Comments
hirohn at 2014-09-22 05:58 wrote:
Following my build from the previous level, I rushed Sandro to take N1, N2, N5 while another hero with expert Earth and expert Wisdom rushed over to N3, another one went underground and the fourth hero flagged mines, I also recruited 2 more newbies to pick up loose resources.

Using the blitzkrieg tactics, I neglected creature generation buildings and focus more on city halls and resource silos.

My other hero took over O1a and N4 from N3 easily (the map was still on impossible!). However, when one of my heroes sailed over to take N6, I was unlucky that their hero was right outside the castle and pursuing the blitzkrieg tactics, I couldn't afford to lose any castle after taking, I had to gather everything on Sandro and teleported to N6 and fought him outside the castle in order not to lose my other hero since he didn't have enough movement and spell points to run away. And by "everything" I meant a mixture of weak, low level creatures such as centaurs, goblins, walking deads... since I neglected the creature generation buildings and it was mid-week so I couldn't hire any wood elves. I lost all those troops and won by a small margin and emerged victory after combat with 300-ish skellies, which I rushed over to O1b to eliminate the opponents from the map.

Make sure you have citadel for defense after taking their bases and if you manage to build castles, it will be even easier.
Edited on Mon, Sep 22 2014, 01:58 by hirohn
vil2 at 2013-08-07 18:36 wrote:
Finally beat this level.
I captured the second town asap but did not go south to take the third.
Oddly, the pink heroes did not come into my territory. In the end of the game, I tried to capture the third necropolis and the pink player immediately invaded my territory. So I don't know if there is some kind of script here, but I managed to beat this level quite easily in impossible difficulty as I just had to deal with the red enemy. Unfortunately I couldn't build mage guilds everywhere so my Sandro has no powerful spells...
vil2 at 2013-08-05 12:57 wrote:
I cannot beat this mission at the moment. I tried dozen times, but it is so difficult.
I cannot take the two neutral towns AND the mines during the first week.
Even if I am quick, I get attacked by both pink and red players during week 2, and they have powerful armies. One of the red heroes even has a ridiculous 15 defense ! My level 10 Sandro is just useless against them. Needless to say, I cannot gather enough gold before the end of the mission.
Has anyone managed to beat this level with this guide ?

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