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H7: Would you prefer 2D or 3D townscreens?
I don't care.
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Features → Interviews  → Elwin and Shaera → Reflections

by Steven W. Carter

1. Find Mirilass.
2. Capture Harke Manor.

Carries Over:
1. Elwin (max level 32)


Click on a map to see a larger version.

First Leg

After flagging the nearby ore pit, sawmill, and tree lodge, head south across the bridge. You'll quickly run into an Orange Nature town, and, once you capture it (easy enough with summoned creatures), you'll make your corner of the map much more secure. (The only way in will be by your starting town.) So once the orange town is yours, take your time and explore the area, and also build up your two towns.

Note: There is a quest hut in the area at (65,104). If you kill the nearby medusae (they're next to a backpack, but they're not flagged), you'll receive a dwarven shield.

Once you clean out your part of the map (including the treasure areas past the two portals), head north. You'll soon find Splitoak, where Mirilass' brother lives. If you've learned a couple level 5 spells from your first two towns, then taking Splitoak shouldn't be too difficult, and when you do you'll learn that Mirilass is hiding near the blue keymaster tent in the southwestern corner of the map.

The only way for you to go now is west, so head in that direction. You'll find a neutral Nature town that should be easy to capture, plus another portal leading to a treasure area. Eventually, you'll come to the blue keymaster gate guarding Blue's town (Harke Manor). Blue doesn't have access to the command word, so it's stuck inside waiting for you.

Finishing Up

You still don't have any choice about where to go, so head south into Orange's domain. Orange starts out with three towns under its control, so it might put up a fight, and it might not. So play the area by ear, and capture what you can without losing too many troops. Everything in Orange's part of the map is optional; you just need to travel through it to reach the blue keymaster tent.

When you pass through the quest gate leading to the blue keymaster tent, you'll be attacked by a large army of Nature troops (including two faerie dragons). Summon in some phoenixes or faerie dragons of your own, and let them distract the enemy while you pick them off with your elves and elementals. Once the army is defeated, visit the blue keymaster tent and then take the dragon portal to the northern part of the map.

Harke Manor will have a reasonable number of troops defending it, and it'll have a castle, but the enemy hero will only be level 22, and you'll have seven towns supporting you (if you've defeated everybody else). So if you can't take the town on your first attempt, just wait a week and ferry in more troops and try again. Once you capture the town, the scenario will end.

Hoboj at 2011-08-04 21:46 wrote:
I captured all the towns and killed all heroes/monsters(besides the final boss) just with elwin. the map is linear (well, after you capture the first town on the south) so just go and conquer...
Wheeler Dealer at 2009-12-14 22:34 wrote:
I was only able to get Elwin up to level 29, even saving the tree until near the end. I killed every neutral army and capured every town on the map using Elwin with no army. My only close call was 20 fairy dragons, I cast anti magic on Elwin on his first turn and was down to about 30 or 40 hp before it was over.

When I believed i had about a week to go for Elwin to complete his exploration, I quit building up my last town and began buying creatures and caravaning them to Westfalls. I went to the final battle with Elwin, my other hero (who had been flagging stuff and visiting the stat enhancers), 11 mantis, 18 fairy dragons, 32 air elementals, 20 unicorns and 27 griffins. This army, once it hit some stables, could move at 64 tiles per turn!

The last battle was fairly easy with only a few casualties.

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