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H7: Would you prefer 2D or 3D townscreens?
2D
3D
I don't care.
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Heroes of Might and Magic III  → Artificial Intelligence

by rogue

Artificial Intelligence Overview

Ever wondered how the computer's behavior changed when you changed the map's difficulty from Easy, Normal, Hard, Expert, and Impossible? Wonder no longer as this page will tell you everything you need to know.

Easy Difficulty

AI doesn't consider the dangers it faces from enemy Heroes when moving it's heroes.
AI will underestimate the strength of human players armies when deciding whether to attack them.
Computer players only build a town structure every other turn.
Computer players won't build creature generators of higher level than the highest level generator built by a human player.
Computer player can't build Level 7 generator.
Computer Players won't search for the Grail.
AI won't consolidate armies.
AI won't trade creatures and artifacts between its heroes.
Wandering monsters are more likely to join human players.
Individual computer players won't hire heroes if they have eight or more heroes among them.

Normal Difficulty

AI will underestimate the strength of human player armies when deciding whether to attack or not.
AI will consolidate troops to build larger armies.
Computer Players will build town structure every other turn.
Within the above limit AI will aggressively develop its towns.
Computer players will search for grail only after they have revealed 1/2 of the Puzzle map.
AI places high value on exploring the map.
AI will consider the danger it faces from enemy Heroes when it moves its own.
Individual computer players won't hire heroes if they have three or more.
Computer players as a whole won't hire heroes if they have 11 or more heroes among them.

Hard Difficulty

AI will correctly estimate the strength of human player armies when deciding whether to attack them.
AI will be cautious about moving it's heroes into dangerous situations.
Computer players can build structures every turn.
AI is very aggressive about town development.
Computer players will search for Grail when they have revealed 1/4 of the Puzzle Map.
Individual computer players won't hire heroes if they already have four or more.
Computer players as a whole will not hire heroes if they already have 14 or more between them.

Expert Difficulty

AI is extremely cautious about moving heroes into danger.
AI searches for Grail as soon as it can identify the approximate location of the Puzzle Map.
Individual Computer Players will not hire heroes if they have five or more.
Computer players as a whole will not hire heroes if they already have 14 or more among them.

Impossible Difficulty

Individual Computer Players won't hire heroes is they already have six or more.
Computer Players as a whole will not hire Heroes if they have 20 or more among them.

Comments

heromagraev at 2008-09-26 10:58 wrote:
I'd like to hear about differences in the battles themselves. The only one I know for sure is that the AI will never wait on easy. It seems to be less interested in my first aid tent at higher levels, but that could be a coincidence.

solitaire345 at 2008-07-31 14:21 wrote:
@inisto: yes, usually AI falls on this trick, but its possible, that AI will return back to his town
Inisto at 2007-06-09 16:38 wrote:
is the AI capable of taking a logical decision if you try to lure him with a hero with 1 goblin to take advantage of it and then move with a superhero to take his castle?
-thing at 2007-05-09 19:43 wrote:
I've also noticed that AI heroes never flee from combat on easy(though i've only played ROE campaigns on that difficulty).
loddydoddy85 at 2007-01-25 02:13 wrote:
if your good at heroes impossible is not that bad, i play hotseat with my girlfriend all the time and we always beat the computer, no cheating, you just got to get good at the game

vhilhu at 2006-08-17 04:34 wrote:
in wog the AI is not so good.

except when he has expert scouting and gets gold dragons to join him for free on week 2. i restarted that map.

dallasmavs41 at 2006-03-22 11:35 wrote:
At Expert and Impossible, the AI just starts to dominate me almost all of the time...

Dark Uncle at 2006-02-28 06:07 wrote:
now i know what to look out for
Snowflake at 2005-03-02 10:11 wrote:
Useful...:D

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