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H7: Would you prefer 2D or 3D townscreens?
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Features → Walkthroughs  → Half-Dead → Life and Death

by Steven W. Carter


  • Defeat Malvich.

Carries Over:

  • Gauldoth (max level 30)


You donít have any choice about where to go, so head west. The first neutral town you find is going to force a tough battle on you, so try to accumulate as many troops as possible before then. That is, when you pass the cemetery and barrow mound, recruit skeletons and ghosts there, even if you wouldnít normally. Eventually youíll come to a tree of knowledge guarded by some devils. If you have the hand of death spell, then put Gauldoth in an army by himself (so the devils are in one stack) and attack the devils. Two casts of hand of death should finish the battle. Then, if youíre far away from your next level, use the tree. Otherwise skip it for now, but remember to use it later after you level.

South of the tree of knowledge is a neutral Death town. But unlike most neutral towns youíve encountered, this one wonít be a pushover. Itíll have bone dragons and vampires and more, but luckily all of the units will be melee units, and so theyíll stay behind the town walls until you provoke them. So take the time to cast spells on them (like mass curse and mass weakness), and then summon in some troops before heading for the gate or casting poison. If you still have trouble, kill the ice demons south of the town (for extra vampires) and then try again.

Once youíve captured the town, youíll find that your travel options are still limited, so head west, killing and flagging everything on the grassy (northern) part of the map. Youíll find a quest hut right next to your town, but you wonít be able to complete the quest for a while (and the dragonís horde is to the south, not the east). Youíll also find a two-way portal along the northern edge of the map, but itís only useful if you have the red command word. That is, itíll be useful to Teal (the only enemy on the map) way before itíll be useful to you, so leave the devils there to guard it.

When youíre ready to push into enemy territory, re-supply your army (if necessary) and then attack the Teal garrison to the west. The garrison will have a few devils plus hundreds of mummies and zombies. So use your favorite mass and summon spells, and then start raising vampires once enemy creatures start dying.

Beyond the garrison youíll find a Teal town, which should be easy to take, plus assorted other buildings. Go ahead and create a sawmill from the wood pile and an ore pit from the ore deposit. If you use a trading post, then both resource buildings will produce 124 gold per day, and so theyíll pay for themselves in about 20 days.

Youíll also find another Teal garrison to the south. This one will have 40 venom spawn and 5 devils. Luckily, all the creatures are warm-blooded, so you should be able to handle them with your vampires plus poison and hand of death.

Follow the road past the second garrison and youíll shortly come to the area where the dragon horde is (beyond a quest gate). Youíll have to kill six dragons to get to the Armor of Death. The best strategy seems to be to have Gauldoth and your vampires go in alone. Then have Gauldoth cast vampiric touch on himself and just hack away. Gauldoth and the vampires should be able to leech back whatever they lose to the dragons, and you shouldnít take any losses in the battle.

Once the dragons are dead, grab the armor and head back to the quest hut near your first town. There isnít any way to avoid backtracking to the quest hut, but you can use the trip to re-supply your army and add in (hopefully) a bunch of bone dragons. Then walk all the way back to where you were.

At this point, you just need to clear out the southern half of the map. Teal will have at least two more towns there, and youíll have to do battle with another garrison, but otherwise everything is optional. So clear out what you want, and then go through the underground tunnel at (28,85).

Underground youíll pass red and teal keymaster gates (that you canít do anything about yet) and then youíll come to a Teal town. Take the town so you can use it to ferry in troops, and then explore the area around the town. Youíll find the red keymaster tent at (78,47) (northwest of the town).

So head back to the red keymaster gate and go through. There will only be one way to go, and youíll eventually come to Tealís last town (behind a quest gate). Malvich will probably be waiting outside the town, but with all the other towns on the map (plus necromancy) behind you, you should have him severely outnumbered. And if you can cast hand of death to kill him right away, even better. Regardless, this is the last battle of the scenario, so donít worry about conserving troops, and just let your troops beat Malvichís army senseless. Once you defeat Malvich, the scenario will end.

Note: If you have problems in the last battle, you donít have to blockade Malvichís town. The quest gate will do that for you. So just keep ferrying in troops to Gauldothís army, and eventually you should be able to take out Malvich.

Wheeler Dealer at 2009-12-25 03:32 wrote:
I was only able to get Gauldoth up to level 29, I saved the two trees of knowledge until I was ready to go after Malvich. I made the mistake of delaying the fight for the first tree of knowledge and the armor of death until near the end of the scenario. I had to fight 29 devils for the tree and 19 black dragons for the armor. Of course, considering I never maxed Gauldoth out, maybe it wasn't so bad.

The first town and the first couple of garrisons were quite challenging. I followed my usual strategy, one order lord per town, a death knight to help with Gauldoth's troops and beginning in month two, an army with a necromancer and a death knight to clear the random monsters. This army used only first and second level troops. Gauldoth used vampires, devils and bone dragons.

The last battle was trivial (well I was halfway through month 4), it's not clear that the life shield was necessary.

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