- Flag the five Points of Power.
Note: The Points of Power form a rough pentagram, so if
you canít find one, it should be obvious where to look. The Points are
also somewhat ordered. You can only access three at the start, but
when you flag those the fourth will open up, and then once you flag the
fourth, the fifth will open up. So
worry if your way appears to
You start out in the northeastern corner of the map. There are only two
ways into the area where your starting town is: through the path guarded by
the two garrisons to the southwest, and through the two-way portal north of
your town. So even though there is a gold mine and a Point of Power
near the portal, you might want to leave them be for a while so the
creatures guarding them can also guard the entrance to your lands.
With that in mind, explore your corner of the map. Youíll find the
regular things -- a sawmill, an ore pit, and assorted resource and troop
buildings. Then make your way to the garrisons protecting the
southwestern entrance to your lands. You have troops inside, but itís
probably best to send everything but the vampire back to your starting town,
and add the vampire to your main army.
You now have a choice: east or west. I think east
is best since it will lead you right to a vampire mansion, a Death skill
altar, and a neutral Death town. So explore in that direction. Youíll also find a bridge blocked by three columns. It leads to the
fourth Point of Power, but the columns wonít
disappear until you flag the first three Points.
In the southeastern corner youíll find one of Tealís towns. From my
experience, Teal and Purple wonít put up much of a fight in this scenario,
and so the town will probably be easy to take. With (likely) lots of
melee units inside, you can poison the living ones and then create a huge
stack of imps (or whatever) to deal with the rest. Once the town is
yours, cross the bridge to the south and then head west along the southern
edge of the map.
This will lead to a Point of Power (southwest of the Sacred Altar). The
Point will be guarded by some devils, but devils and ice demons are
warm-blooded troops, so your hero plus a (growing) stack of vampires should
be able to handle them. Once the Point is yours, get back on the path
and continue heading west, flagging the dragon graveyard along the way if
you want it.
From here just keep following the path, and conquer everything you see as you
travel to the northwestern corner of the map. Along the way you should
finish off Tealís second town plus a Purple town. Once you flag the
Point of Power in the northwestern corner, head back to your town so you can
flag the Point there, but also try to finish off Teal and Purple along the
way. That way you wonít have to worry about them as you collect the
last couple Points.
Note: You can eliminate Purple, but you canít eliminate Teal yet because Teal
has a hero you have to defeat prior to reaching the fifth Point of
The fourth Point of Power is past the bridge at approximately (53,113) (where
the columns were before). The Point will only be guarded by a group of
bone dragons, so it should be easy to flag. Then head west to the
quest gate at (106,73). Itíll let you pass now that youíve flagged
Past the gate youíll find a Teal hero. It will only be level 17, and it
will only have dozens of vampires, venom spawn, and bone dragons with
it. If youíve managed to accumulate over 100 vampires by this point,
then they can probably do the battle by themselves. Otherwise, this is
the last battle, so just throw your troops at the enemy, and summon or raise
if you need to. Once the hero is dead, just flag the last Point to
complete the scenario.