HoMM3

Heroes 3, probably still most successful game in the series, spiritual successor of Heroes 2, after all - it's based on the same engine. There also exists Heroes 3 HD by Ubisoft but it's missing both Add-Ons, Armagedon Blade and Shadow of Death - on the other hand, Ubisoft released it also as an Android game. Developed by 3DO and published by NWC. Among with Heroes 4, it have the best map editors which warranted thousands of maps and campaigns created. Recommended mod here is ERA2, which is "WoGified", meaning that it contains WoG, in a way. WoG 3.59 is still along the way but there is plenty of other fan mods, like Horn of Abyss. If you would like just the vanilla game, certainly install HD mod by baratorch. This one is already included in ERA2. Should mention also VCMI, which is not a mod but a new engine, with everything written a new, reusing game assets, adding new ones and having version for Android too.

  • Heroes Chronicles Overview

    Our resident historian Marzhin wrote a detailed plot summary (with an introduction by rogue) for all eight chapters of Heroes Chronicles, the standalone Heroes III scenarios that were published by 3DO a couple of years ago. The long quest of Tarnum, the same character that was part of the Heroes of Might and Magic IV chaos campaign, begins in Warlords of the Wasteland:

    "This story takes place before the foundation of the kingdom of Erathia. Once upon a time, the great

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  • Artifacts: Misc - Hero Boost

    Return to Heroes 3 Artifacts overview.

    Bow of Elven Cherrywood
    Class: Treasure
    Value: 2,000 gold
    This bow increases your archery skill by 5%. This is part of the Bow of the Sharpshooter combo artifact.
    "A

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  • Artifacts: Head

    Return to Heroes 3 Artifacts overview.

    Crown of Dragontooth
    Crown of Dragontooth

    Class: Relic
    Value: 8,000 gold
    Worn on the head, this item increases your knowledge and power skills by +4. This is part of the Power of the Dragon Father combo

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  • Artifacts

    After revisiting the creatures of Heroes of Might and Magic III, CloudRiderX spent some time digging among the ruins of Erathia to recover the artifacts of that past era. In this section designed by Robenhagen, artifacts and treasures are sorted based on their location on the hero paper doll and on their effects. The pictures shown come from the map editor, so hopefully the section will be useful to the Heroes III mapmakers.

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  • Map Locations

    Just finished the Heroes 3 Adventure Objects page! Angelspit and I have been working on this page for a while, we would have gotten it out sooner, too, but some technical issues arose, so it took a little longer than expected. The other link on the page is reserved for the external creature dwellings, which will be done in the near future. Enjoy!
  • Jolly Joker Guides

    Jolly Joker Strategy guides for Heroes of Might and Magic III

     

    Pitsu's foreword

    A good strategy game is never limited to a single protocol that always leads to the victory. To be victorious in Heroes of Might and Magic III one can take several paths, some of which are very efficient and some are close to a failure. Which strategy to use, depends heavily on map design, opponent, difficulty level and a lot of details. Yet, leaving aside some extraordinary situations one

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  • JJ_stronghold

    Stronghold

    by Jolly Joker

     

     

    Main page with links

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  • JJ_rampart

    Rampart

    by Jolly Joker

     

     

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  • JJ_necropolis

    Necropolis

    by Jolly Joker

     

     

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  • JJ_inferno

    Inferno

    by Jolly Joker

     

     

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  • JJ_fortress

    Fortress

    by Jolly Joker

     

     

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  • JJ_dungeon

    Dungeon

    by Jolly Joker

     

    Main page

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  • JJ_castle

    Castle

    by Jolly Joker

     

     

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  • The Samaritan → Gaia, Where Are You?

    Recommended bonus: none, pick whatever spell you wish (I chose magic arrow)

    So you start near a destroyed ship. Go up one square from your starting position and search for survivors (you will be asked if you want to look for survivors). You should have 11 grand elves. Visit the nearby wagon to gain 5 ore. Go to the Home of Ekaterin and she will ask you to clean her husband's obelisk. Go to the Lost Soul (looks like a wraith) and agree to help. Go to the obelisk nearby (which should be black), and then back to

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  • In The Wake of Gods → Gorynich

    Recommended bonus: whatever you wish (I chose wizardry)

    First, collect all the resources around. When you find a chest, and you have to choose between 0 gold and -500 experience, choose 0 gold because you WILL have -500 exp. While exploring, you should find a monk. Don't visit him unless you see the puzzle and the other monks east. After that, talk to him and he will disappear and give you access to the puzzle. This is probably the trickiest part of the map. What you have to do is, make a column of the same

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  • In The Wake of Gods → The Begininng

    Recommended bonus: Attack skill
    (I prefer attack. It's not too much of a difference)

    First, collect all the resources around. In the southwest corner of the map, there is a sign that says something like "Congratulations! You've found a secret passage to the end of the campaign" Do not visit it, because your hero will die.

    After you take ALL of the resources, go to the crusaders to the east. After you reach them, run away! Be sure you will NOT end your turn when the crusaders tell you to stop! What I

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  • Hack & Slash → Grave Robber

    Seize the Yawning Shield of the Dead from the "Hand of Death" Necromancers cult to win the campaign. However, if Crag Hack is defeated in combat, the scenario is lost. Crag Hack is limited to level 25 but will carry over his experience, skills and spells on to the next campaign.

    Starting Bonus: Barracks or 10 wood and 10 Ore or Equestrian Gloves.

    Maps

  • Hack & Slash → A Cage in the Hand

    Crag Hack must acquire the Rib Cage of Power from one of the Liches haunting the swamp of Ferris to win the scenario. However, if Crag Hack is defeated in combat, the scenario is lost. Crag Hack is limited to level 20 but will carry over his experience, skills and spells on to the next scenario.

    Starting Bonus: 40 Wolf Raiders or 30 Orc Chiefains or 5 Ogres

    Maps

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  • Hack & Slash → Black Sheep

    Seize the Blackshard of the Dead Knight from Marzeth to win the scenario. However, if Crag Hack is defeated in combat, the scenario is lost. Crag Hack is limited to level 15 but will carry over his experience, skills and spells on to the next scenario.

    Starting Bonus: Upgraded Orc Tower or 5000 gold or Gnoll's Flail.

    Maps

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  • Hack and Slash → Bashing Skulls

    Crag Hack must seize the first artifact Sandro requires, the Skull Helmet, from Barshon the Barbarian to win the scenario. However, if Crag Hack is defeated in combat, the scenario is lost. Crag Hack is limited to level 10 but will carry over his experience, skills and spells on to the next scenario.

    Starting Bonus: 40 Goblins or 20 Wolf Riders or 15 Orcs.

    Maps