|When Heroes IV engineering goes wrong. I don't know who thought that building a town on top of a bridge was a good idea! (Submitted by Psychobabble)
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|Serge at 2006-01-05 21:29 wrote:|
|He he.. Cool. I tought it was impossible to do such a thing =]|
|destinyflame at 2005-11-08 16:24 wrote:|
|sebutzu at 2005-10-18 06:25 wrote:|
|Please someone change the POTD...because it's too old...|
|LindaG at 2005-10-16 15:13 wrote:|
|I remember playing that map. Don't remember the name of it. I had to reload and group my army tightly in order to be able to complete the battle too. And no, none of the units over water can move. Including the player's. Very strange. lol.
The town is not on the bridge. You have to use the bridge to get to it though, and that's how the battle shows up.
Edited on Sun, Oct 16 2005, 09:17 by LindaG
|sariss_TR at 2005-10-12 22:11 wrote:|
|well, I experienced the same scene, with genies floating over the water, but in a garrison, not in a castle. (most probably in one of the expansion campaigns. I could be the death campaign of the gathering storm.)
the floating troops could not move. you could not displace or attack them, either. I remember having used "plague spell" in order to defeat the genies, but against magic resistant ballista I dont know what to do!
|CloudRiderX at 2005-10-12 21:23 wrote:|
|Heh, order magic spell "Flash Flood" lol|
|Psychobabble at 2005-10-11 02:11 wrote:|
|Interesting to get the inside story on that, thanks Sermil!|
|Sermil at 2005-10-10 20:09 wrote:|
|I've seen it... It was a known bug in H4, but we marked "Not goin' to be fixed" because we didn't have the time and the mapmakers "shouldn't do that".|
|Sgt_BFG at 2005-10-10 17:50 wrote:|
|george137 at 2005-10-10 15:09 wrote:|
|Can the units that are floating move?|
|Marcus333 at 2005-10-10 11:31 wrote:|
|Hmm... Haven't seen that one before...|
|superpaladin at 2005-10-10 05:09 wrote:|
won't the ground troops drown??
Edited on Sun, Oct 09 2005, 23:09 by superpaladin
|JSE at 2005-10-10 01:30 wrote:|
|How cool! :D Didn't know the game would recognize that...|
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