I am told that after lot of hard work, the devs are going to release patch 1.3 next week after doing a proper quality check. The patch contents are as follows:

Online features:
  • Auto-matchmaking: let the game find an opponent for you.
  • Invite Friends: you’ll be able to invite players from your friends list directly in-game.
  • Official Map Tags: highlight official maps released by Ubisoft and the others in the map selection screen.


Bugs fixed:
Abilities/Gameplay/Campaign:
  • Sanctuary - The "Challenge" ability has no functionality.
  • Sanctuary - The "Trail of Clouds" will completely stop the movement of enemy units that attempt to cross its area of effect.
  • Menu - The tooltips of the Reputation Abilities do not indicate the proper school which they belong to.
  • Campaign -The primary quest "The Choice” will not complete when the user upgrades his reputation after visiting an Arena.
  • Campaign - The hero cannot interact with a Dragon Nexus near the town of Nar-Heresh.
    Campaign – In multiplayer, the resources spawn outside the island on Tree of Plenty map.
  • Campaign - The user cannot select any hero for the Epilogue campaign after previously visiting the other campaign tabs.
  • The Unyelding trait the user receives for finishing the Sanctuary campaign does not work.
  • The Barbarian Hero trait the user receives for the Wormchopper achievement does not work as stated in the description.
  • Create Hero panel's class specific ability name is not localized.


Multiplayer:
  • The player that is attacked during a Multiplayer session by another player can't complete any Combat Achievements during that battle.
  • During Siege, one of the player remains on the map if the other player exit the session.
  • If the user is defeated by not completing the condition to re/capture a town or fort in 7 days - he will receive achievements completed by the AI.
  • There is no confirmation dialog when kicking another player from the lobby.
  • Some of multiplayer map name is displayed to English.
  • A previously saved session cannot be finished after being reloaded, if not all the players rejoin the saved game.
  • The user that does not join a loaded game will still have his assets in the game.
  • The client remains on infinite loading screen if he joins any Multiplayer server after he lost his internet connection.


Conflux:
  • The user cannot buy the newly unlocked items from the Altar of Wishes when reaching a new Dynasty rank, until he advances one more Dynasty level.
  • The information provided when using "Compare" is incomplete.
  • The Online Profile displayed is the one of the previous selected friend, if changing the tab to Online Profile after choosing Compare achievements option from the Friends list.
  • The Player statistics transfer from one player to another after using the "Compare" and "Details" .
  • When selecting the "View online profile" option for a friend from the friends list, the achievements list shown remains the one of the user.
  • The confirmation message received when trying to remove an active widget is not localized.
  • The user cannot see the details and compare the achievements with the other in "leaderboards" and "friends".
  • After losing the connection to Conflux servers on the transition to the Main Menu, a debug text error is displayed and the Main Menu background disappears.
  • The user is unable to load any save while in game, after reconnecting to the Internet.


Various:
  • None of the artifacts present in the Artifact Merchant menu has a description.