John Callaham of Gamecloud spoke with the new CEO of Nival Interactive, Kevin Bachus. They talk about the two years he spent at Infinum Labs and about the decision to establish a new Nival headquarter in Los Angeles, and how it will affect the operations of the company. "[Fans] told us, 'We really want this to be great' so we had a meeting of the minds with UbiSoft to give us more time."

Based on what I remember of the SaveHeroes project, Nival had not really been involved in the debate. We dealt mostly with Ubisoft and the press. But I might be wrong... Another interesting quote from the article: "Bachus would not comment on a new release date for the game other than we can expect it to be released sometime in 2006."