Necropolis
Creatures | Buildings

Necromancers began as a splinter sect of the Wizards, and grew into a powerful nation. They worship the "Death" aspect of Asha. Their interpretation of the Goddess's darkest aspect is fanatical, emphasizing death alone and exalting the state of unlife to which all Necromancers aspire.

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Skeleton
(core, walker)

8 HP
10 Attack
10 Defense
1-2 Dam.
6 Haste
18/4 Mov.
10 Shots
Giantslayer
Ghost
(core, flier)

12 HP
11 Attack
11 Defense
2-3 Dam.
3 Haste
18/4 Mov.
50%
Magic Resistance

Ebon Spider
(core, walker)

16 HP
6 Attack
12 Defense
3-4 Dam.
5 Haste
19/6 Mov.
16 Mana
Spells: Blur, Curse, Magic Fist, Poison, Raise Skeletons
Vampire
(elite, walker)

50 HP
16 Attack
16 Defense
8-12 Dam.
3 Haste
19/6 Mov.
75%
Magic Resistance, Mechanical

Lich
(elite, flier)

60 HP
10 Attack
17 Defense
9-12 Dam.
6 Haste
25/10 Mov.
24 Mana
Spells: Cowardice, Create Illusion, Ice Bolt, Mirth, Slow, Song of Peace
Lamasu
(elite, flier)

90 HP
22 Attack
22 Defense
14-22 Dam.
7 Haste
20/6 Mov.
No Retaliation
Grim Rider
(champion, walker)

210 HP
32 Attack
32 Defense
34-50 Dam.
6 Haste
21/7 Mov.

16 Shots
No
rmal Melee, Chaos Ward
Bone Dragon
(champion, flier)

220 HP
34 Attack
34 Defense
36-55 Dam.
9 Haste
27/12 Mov.
Negate First Strike, Mechanical

Warfare units (coming soon)

Healing tent

100 HP
28 Attack
28 Defense
20-34 Dam.
7 Haste
30/50 Mov.
Teleport, Magic Mirror, Spellcaster
Pyramid

100 HP
28 Attack
28 Defense
20-34 Dam.
7 Haste
30/50 Mov.
Teleport, Magic Mirror, Spellcaster
Great Pyramid

100 HP
28 Attack
28 Defense
20-34 Dam.
7 Haste
30/50 Mov.
Teleport, Magic Mirror, Spellcaster