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Welcome to Mac Heroes! This is a website devoted to Heroes of Might and Magic games in general, and the Macintosh versions in particular. Right now, most of the content on this site focuses on Heroes of Might and Magic III (Heroes III, HOMM 3). Heroes III is a turn-based strategy game developed by New World Computing and published by The 3DO Company. It's the type of game that should have something for just about everyone. I hope you'll take some time to look around. If you'd like to see something on here, I'm always accepting suggestions and submissions, so don't be afraid to e-mail me.

Recent News Site Index

January, 14 2006 -\\- Heroes V Announced for Macintosh

Freeverse recently announced that they will be bringing Heroes of Might and Magic V to the Macintosh. At this time, no details are available beyond what is in the press release.


December 11, 2002 -\\- Mac Heroes merged into CH

Rocco Carello has worked very hard on the Mac Heroes area of StrategyPlanet and it is an excellent source of strategies and information for Heroes III and earlier. Unfortunately, many PC users didn't visit because they didn't think there was anything there for them.

Now you can see what you were missing since the content of Mac Heroes has been merged and updated into Celestial Heavens. From the infamous Fantasy Deathmatches, Eagle Eye guide written by Serena herself, information about the earlier Heroes games, and combat training you can find them all in the Heroes III section in the navigation bar to the right.


November 20, 2002 -\\- Mac Heroes IV Issues

There have been a variety of bugs and problems reported by people using the Macintosh version of Heroes IV, including pauses during gameplay, cursor scrolling problems, install problems, and crashes. Chris Jacobson of Contraband Entertainment who was the lead programmer on the Mac conversion has posted this message in several fourms:

I would like to state that your posts are not going ignored, and that we at Contraband Entertainment are looking into the issues. I cannot say much at this time, however some of the issues that have been discovered since release have been resolved, and others are being investigated. We want to make sure any patch we release resolves as much as possible rather than inundating you with micro-patches and awkward upgrade paths.

We aren't shipping a product and dropping support for it; Contraband always supports the products it can. However, not all issues come up during testing, because thousands of computers can have far more quirks and bring out the odd issues that a couple dozen testing systems can't. Please be patient, and contact 3DO's customer service with your issues, rather than emailing us at Contraband directly. 3DO has a large support staff able to collect and collate all the reports for easier digesting by us.

- Chris Jacobson
It looks like 3DO legal went through this message with a fine-toothed comb before it was posted so it is difficult to draw any concrete conclusions from it, but it sounds as if a patch may be in the works.


November 13, 2002 -\\- Mac Heroes IV Ships

The Macintosh version of Heroes IV began shipping yesterday, so pre-orders should arrive soon and store shelves will be graced with it's presence in the near I was also informed that I am one of the 250 people who will be getting a free t-shirt! I will write a review of the game in the coming weeks and it will be posted on Celestial Heavens.


October 31, 2002 -\\- Heroes IV Updates

The Heroes IV system requirements have changed slightly. Mac OS 8.6 is no longer supported and the game now requires Mac OS 9.x or 10.1 and above. The hard drive requirements were also changed to 750MB free space instead of 700MB. It is currently using the version 2.2 code.


October 31, 2002 -\\- Heroes of the Future

A second expansion for Heroes IV is in development which will contain the 20 best fan-made scenarios from the map contest, some scenarios made in-house, and more new campaigns to play through. There will not be a new town, but new map items is a possibility. Heroes V is also in the early planning stages. Current plans include taking the heroes off the battlefield like in Heroes 1-3 to make the gameplay more balanced, removing the underground level that is in Heroes 3 and 4 and focusing more on the use of 3D terrain elevations on the surface, re-writing the AI from scratch, and basically just trying to make it the best game they can.


September 29, 2002 -\\- Heroes IV Pre-Order

Heroes IV is now available for pre-order from 3DO Direct. The first 250 orders also get a free Heroes IV t-shirt. I hope my order was one of the first! The minimum system requirements are:

  • Processor: G3 350Mhz
  • Memory: 192MB
  • Hard Drive: 700MB free
  • Operating System: 8.6-9.x or 10.1 and higher
  • Video: 800x600x16 Display


September 29, 2002 -\\- Heroes IV Pre-Order

Heroes IV is now available for pre-order from 3DO Direct. The first 250 orders also get a free Heroes IV t-shirt. I hope my order was one of the first! The minimum system requirements are:

  • Processor: G3 350Mhz
  • Memory: 192MB
  • Hard Drive: 700MB free
  • Operating System: 8.6-9.x or 10.1 and higher
  • Video: 800x600x16 Display


September 16, 2002 -\\- Heroes IV Interview

I recently did an interview with Chris Jacobson, Project Lead for the Macintosh version of Heroes IV which is in development right now. The interview will probably contain some things you already knew, some things you didn't know, and some things you would have never thought to ask about.


September 11, 2002 -\\- New Players

There hasn't really been much newsworthy things to say lately on the Mac Heroes front. The Heroes IV port is still in development, so there isn't a whole lot of exciting things to say about that. I did update the Mac Player List with two new players tonight, and I may have a couple things for the site in the near future. I finally got around to answering the site e-mail and I apologize to anybody who waited a long time for a reply. I should be responding to e-mails much more quickly now that I've gotten caught up with things for the moment.


July 24, 2002 -\\- Updates

Well, I've been busy, but here is what is going on. Heroes IV is coming out for the Mac around Christmas. If Heroes III and Heroes III Complete are any indicators, I'd expect Heroes IV around December 20. The game is being ported by Contraband Entertainment, it will have the map editor, and it will support multiplayer right out of the box. It is unknown whether it will be network compatible with the Windows version of the game.

This site will sorta go away sometime. Eventually most of this site's content will be moved to Celestial Heavens, where I will do some news updates, write some strategy articles, and I will keep a Macintosh section on the site where various Macintosh-specific information will be posted. However, since Heroes 1 and 2 don't run properly on the latest versions of Mac OS. In the meantime I'll do small update here once in a while.


June 18, 2002 -\\- More Mac HOMM4 News

A 3DO Customer Support person had this to say according to one reader:

I believe we are currently working with the developer that would port this to MacOS. However, no final decision has been made. My thought is that there will be one but it will be a while before it's released.

This is another good sign, but once again, nothing is official until 3DO issues a press release.


June 17, 2002 -\\- Heroin 4 U

Contraband Entertainment just posted status for a Macintosh game project they are working on with a codename of "Heroin 4 U." My guess would be that it is Heroes IV, and others think it's a good guess as well. Nothing official until 3DO makes an announcment, but it's something to be hopeful about anyway.


May 10, 2002 -\\- Article Updated

I updated the running Heroes IV on your Mac article today. I added pictures and made a couple other minor changes, but no major new information is provided.


May 9, 2002 -\\- Running Heroes IV on Your Mac

Thanks to a couple of this site's visitors, I was able to put up a short page about running Heroes IV on your Mac with Virtual PC. This is not something for everybody to try and it is still quite flawed, but it might send you in the right direction if you are determined to make it work. Hopefully I will be able to improve this page with more and better information as time goes on.


May 7, 2002 -\\- Compatibility and Incompatibility

Good news! Someone else tried Heroes IV in Virtual PC and it did work. He was using Mac OS 10.1.4 on an iMac with a 700Mhz G4 processor, 32MB GeForce2 MX graphics, and 256MB RAM. Virtual PC was version 5.0 (not the 5.0.2 update) and it was running Windows 95.
Bad news! According to a report, Heroes II does not work properly in Mac OS 9.2.1 or 9.2.2 even though it did work in Mac OS 9.1. The problem is that you cannot load saved games, but it otherwise works fine. I hope to post more information about this when I have some time to experiment, but if anybody has some info, feel free to contact me.


May 7, 2002 -\\- Heroes III for Mac OS X

A lot of people have asked me if an OS X native version of Heroes III or Heroes III Complete is available or in the works. I don't know for fact, but I am pretty sure the answer to this is "no". It would cost thousands of dollars to hire a programmer to update Heroes III for Mac OS X, and that money would not likely ever be made back because the game is a couple years old and only appeals to a small percentage of the gaming market. However, it does run great in the "Classic Emulator" on Mac OS X.


May 2, 2002 -\\- Heroes of Might and Yoga?

Today I removed the article submission from from this website because in the year it's been up, nobody has used it to submit an article, but I did get a rather legnthy yoga advertisement through it recently. So, if you would like to submit an article to the site, please send it via e-mail instead. Also, I apologize for the lack of updates lately, but there's really not a whole lot to say for us Mac users. No Heroes 4 news yet, but a patch was recently released for the Windows version the game.


April 2, 2002 -\\- Heroes IV in Virtual PC?

I recieved a report from one reader who tried running Heroes IV on his Mac using Virtual PC. Tried is the key word here, for he only got a window with a hex dump. He was using a Titanium Powerbook to try this. 667Mhz G4 processor, 16MB Radeon Mobility video card, 512 MB RAM, Mac OS 10.1.3, and he was using Virtual PC 5.0.2. So, this means two things: one, don't buy Heroes IV and Virtual PC expecting it to work, and two, if you do get it to work, please let me know and include what software and hardware you were using so I can tell others. Oh yeah, Heroes IV came out for Windows last week if you haven't heard yet.


See the news archive.

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(c) 1998 The 3DO Company. All rights reserved. Heroes of Might and Magic, New World Computing, 3DO, and their respective logos, are trademarks, registered trademarks or service marks of The 3DO Company in the U.S. and/or other countries. All other trademarks belong to their respective owners. New World Computing is a division of The 3DO Company. The 3DO Company expressly disclaims any obligation, responsibility and/or liability with respect to any content or accuracy of information contained on this web site.

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Last Update: November 20, 2002

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